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Message no. 1
From: GRANITE <granite@**.net>
Subject: But my PC always does that!! was: hate mail
Date: Tue, 24 Sep 1996 01:55:01 -0700
Loki wrote:
> I handle my players the same way, I never assume on the part of their
> characters. I must be informed of actions taken.......

> A GM has to know certain things...
>

I would have to agree..I know in RL there are some people that
religilously lock the door to their house but rarely lock their car
door..This has to be reflected in the game by the sometimes laborious "I
did this or that as I left the vehicle/house/corp/whatever." However, A
little house rule that seems to satisfy everyone is WRITE IT DOWN!!! If
your PC always locks the door of his/her vehicle upon exit then write
that little tidbit down [letting the GM know of course] and say this is
something my PC always does..If you wish to leave the door unlocked then
a concious effert has to be made at that time to SAY "I am leaving my
vehicle unlocked so I can make a quick getway."
The same works for conjuring watchers and such..If it a thing or action
your PC is in the habit of doing then write it down and tell the GM so
everyone that need to know will know..And then if a situation arises
where the GM forgets then a kind reminder and documented proof can save a
PC big headaches..Of course a good GM will find ways of using youe habits
against you as well..[evil GM smile]..
It goes both ways "Oh but your PC *always* locks the door to your car and
puts the keys in his jacket..Too bad your jacket is now in the office of
that Renraku security chief..I know it was hot in there and all that
sweat would have shorted out the control panel..But thems the breaks..Oh,
yes while your PC was searching his pockets the Red Guard started
deploying in the street behind you...Have a nice day.."
--
-------------------------------GRANITE
=================================================================
Lord, Grant Me The Serinity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serinity Prayer
Message no. 2
From: Pete Sims <petesims@********.demon.co.uk>
Subject: Re: But my PC always does that!! was: hate mail
Date: Wed, 25 Sep 1996 01:23:50 +0100
In article <3247A1E5.6CC2@**.net>, GRANITE <granite@**.net> writes
>Loki wrote:
>> I handle my players the same way, I never assume on the part of their
>> characters. I must be informed of actions taken.......
>
>> A GM has to know certain things...
>>
>
>I would have to agree..I know in RL there are some people that
>religilously lock the door to their house but rarely lock their car
>door..This has to be reflected in the game by the sometimes laborious "I
>did this or that as I left the vehicle/house/corp/whatever." However, A
>little house rule that seems to satisfy everyone is WRITE IT DOWN!!! If
>your PC always locks the door of his/her vehicle upon exit then write
>that little tidbit down [letting the GM know of course] and say this is
>something my PC always does..If you wish to leave the door unlocked then
>a concious effert has to be made at that time to SAY "I am leaving my
>vehicle unlocked so I can make a quick getway."
>The same works for conjuring watchers and such..If it a thing or action
>your PC is in the habit of doing then write it down and tell the GM so
>everyone that need to know will know..And then if a situation arises
>where the GM forgets then a kind reminder and documented proof can save a
>PC big headaches..Of course a good GM will find ways of using youe habits
>against you as well..[evil GM smile]..
>It goes both ways "Oh but your PC *always* locks the door to your car and
>puts the keys in his jacket..Too bad your jacket is now in the office of
>that Renraku security chief..I know it was hot in there and all that
>sweat would have shorted out the control panel..But thems the breaks..Oh,
>yes while your PC was searching his pockets the Red Guard started
>deploying in the street behind you...Have a nice day.."

Well put Granite succinct, to the point and highly articulate.
Congratulations. I can't really add anything to this except to say that
I agree totally. It prevents arguments, and helps the GM make those
"assumptions" he's not at liberty to make.

It's nice to know someone else here thinks like me - hmmm... wonder what
the Doc meant when he mentioned clones, must go an talk to him again...
now what country did he emigrate to???? 8-)


Pete
--
Pete Sims
Civilisation advances by extending the number of important operations which we
can perform without thinking about them.
Message no. 3
From: GRANITE <granite@**.net>
Subject: Re: But my PC always does that!! was: hate mail
Date: Wed, 25 Sep 1996 00:07:08 -0700
Pete Sims wrote:

> Well put Granite succinct, to the point and highly articulate.

Ok..Ok..I know I'm long winded sometimes.. ;)

> Congratulations.


Thank you..I would like to thank all the little people..er..huh..where am I??

> I can't really add anything to this except to say that
> I agree totally. It prevents arguments, and helps the GM make those
> "assumptions" he's not at liberty to make.
>

Yup..It sort of evolved into the house rule I use now..A simple note can stop
dozens of arguments..and affect hundreds of situations..It also saves tons of
time since each player doesn't have to voice every little detail of every
automatic action they take..

> It's nice to know someone else here thinks like me - hmmm... wonder what
> the Doc meant when he mentioned clones, must go an talk to him again...
> now what country did he emigrate to???? 8-)
>

How close to Mildenhall are you?? I had this funny accident with my brain
when I lived in Littleport...Hmmm
--
-------------------------------GRANITE
=================================================================
Lord, Grant Me The Serinity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serinity Prayer
Message no. 4
From: Pete Sims <petesims@********.demon.co.uk>
Subject: Re: But my PC always does that!! was: hate mail
Date: Thu, 26 Sep 1996 00:42:22 +0100
In article <3248DA1B.7C33@**.net>, GRANITE <granite@**.net> writes
>Pete Sims wrote:
>
>> Well put Granite succinct, to the point and highly articulate.
>
>Ok..Ok..I know I'm long winded sometimes.. ;
Not as long winded as I am sometimes, I seem to find it very difficult
to stop my mouth working. Mind you, my biggest problem is putting my
brain in gear before my tongue engages.

>
>> Congratulations.
>
>
>Thank you..I would like to thank all the little people..er..huh..where am I??
Another dimension of light and sound, a dimension where anything is
possible.....

>
>> I can't really add anything to this except to say that
>> I agree totally. It prevents arguments, and helps the GM make those
>> "assumptions" he's not at liberty to make.
>>
>
>Yup..It sort of evolved into the house rule I use now..A simple note can stop
>dozens of arguments..and affect hundreds of situations..It also saves tons of
>time since each player doesn't have to voice every little detail of every
>automatic action they take..

I don't actually use too many house rules, as I tend to alter the game
according to the players, and will occassionally let them get away with
blue murder, though I can be a right b*****d sometimes. In situations
of doubt, the players will usually ask me, if their players would make
certain actions as a matter of professionalism. It has been my
experience, that even professionals make mistakes :-) and occassionaly
a set routine and MO can be fatal. There's nothing like "habit" to help
the opposition. A true professional should be random as hell, and
unpredictable, especially in the shadows, where routine can kill you.

>
>> It's nice to know someone else here thinks like me - hmmm... wonder what
>> the Doc meant when he mentioned clones, must go an talk to him again...
>> now what country did he emigrate to???? 8-)
>>
>
>How close to Mildenhall are you?? I had this funny accident with my brain
>when I lived in Littleport...Hmmm

A long way, I live on this grassy little knoll a few miles south of
Portsmouth, England. Don't look on an atlas for it, we're too small to
be marked. :-(

It's called the Isle of Wight (White cliffs and stuff - just the
mapmaker couldn't spell) sandwiched between two of the most powerful
ley lines in Britain, previously know as "The Dragon Isle" (supposedly a
dragon's spine lies under the hills in the centre of the Island, and
"The Witching Isle" after a large and powerful coven of witches thlive
here. We also have our own "Druid" Wood here, and have (allegedly) been
noted in some ancient manuscript as being a seat of power of the Druids
in ancient times. Rumour also has it that we were an initiation point
for one of the more esoteric Roman religions, holding all sorts of
initiation ceremonies for the poor centurions in England. It is also
"reputedly", the most haunted place in England. The Island may be
small, but it's got a colourful past. I'm so glad I live here.... :-)

TTYL
Pete
--
Pete Sims
Civilisation advances by extending the number of important operations which we
can perform without thinking about them.

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