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Mailing List Logs for ShadowRN

Message no. 1
From: Mike Buckalew <mike_buckalew@**.CLARIS.COM>
Subject: BYO Cyberdeck
Date: Tue, 9 May 1995 16:00:47 -0700
BYO Cyberdeck

As a follow on to the last message, I also have a character who wants a
decker/samurai. He picked Tech A and spent half his money on a deck, and the
other half on cyberware.

Side Question: Since a Fuchi Cyber-6 has an MPCP of 8, is it available to
starting characters. No starting characters can have gear with a rating of
higher than 6. Should that MPCP count as a rating for this purpose? I kinda
think so, but I couldn't support if for the player.

Anyway, I let him borrow Virtual Reality, and he came back and said something
like: "Hey, if I build my own deck, I can afford lots more cyberware." This
is kind of scary, he already has Wired-2.

The build-your-own deck rules in VR are cool. I think that during the course
of a game, it gives the decker player something to do in his spare time, and
lets him have a customized deck. But there aren't any rules for how it works
at character generation.

It looks like a lot of list.members don't really do decking, but maybe
someone has some ideas on this anyway. My thoughts were along the lines of
figuring out the time it took (base, without resorting to dice rolls), and
then converting that time into nuyen to spend as part of the resource budget.

Buck
buck@******.com
Message no. 2
From: Gary Carroll <gary@****.COM>
Subject: Re: BYO Cyberdeck
Date: Tue, 9 May 1995 16:55:42 -0700
>Buck Writes:
> BYO Cyberdeck
>The build-your-own deck rules in VR are cool.
>I think that during the course of a game, it gives
>the decker player something to do in his spare
>time, and lets him have a customized deck. But
>there aren't any rules for how it works at character
>generation.
>
>It looks like a lot of list.members don't really do
>decking, but maybe someone has some ideas
>on this anyway. My thoughts were along the lines of
>figuring out the time it took (base, without resorting
>to dice rolls), and then converting that time into nuyen
>to spend as part of the resource budget.

Sounds like a pretty good plan. Currently I allow my
players to build their own decks at startup, mostly
becase I also let Riggers make tons of legit mods
to their cars...
I do like the idea of spent time added to cost though.

I guess the only other problem with making them pay
for resources during the time it takes to build it is that
we don't charge people getting bioware and cyberware
with the costs of a doctor to put them in.

*sigh* so much to judge - so little time.
Thanks Gary C.
Message no. 3
From: mnj <mnj@******.NET>
Subject: Re: BYO Cyberdeck
Date: Tue, 9 May 1995 17:51:00 MDT
>Side Question: Since a Fuchi Cyber-6 has an MPCP of 8, is it available to
>starting characters. No starting characters can have gear with a rating of
>higher than 6. Should that MPCP count as a rating for this purpose? I kinda
>think so, but I couldn't support if for the player.

Our group has always gone with the "not higher then 6 rule".

>Anyway, I let him borrow Virtual Reality, and he came back and said something
>like: "Hey, if I build my own deck, I can afford lots more cyberware." This
>is kind of scary, he already has Wired-2.

Sure I always let them go for it with the build your own deck rules... But they
have anything with a higher than 6 rating. And they must buy all the needed
equiptment and skills to do it.... This tends to limit them.

>It looks like a lot of list.members don't really do decking, but maybe
>someone has some ideas on this anyway. My thoughts were along the lines of
>figuring out the time it took (base, without resorting to dice rolls), and
>then converting that time into nuyen to spend as part of the resource budget.

That sounds good.... But I wouldn't go to much more than about 10 nuyen a
day or so...

mnj@******.net
Message no. 4
From: Robert Watkins <bob@**.NTU.EDU.AU>
Subject: Re: BYO Cyberdeck
Date: Wed, 10 May 1995 09:53:15 +0930
Mike Buckalew wrote:
>
> Side Question: Since a Fuchi Cyber-6 has an MPCP of 8, is it available to
> starting characters. No starting characters can have gear with a rating of
> higher than 6. Should that MPCP count as a rating for this purpose? I kinda
> think so, but I couldn't support if for the player.

Hmm... yes. But they'd be nuts to buy something that expensive, then have
nothing left for the programs, and the persona chips (yep, they cost
extra).

> The build-your-own deck rules in VR are cool. I think that during the course
> of a game, it gives the decker player something to do in his spare time, and
> lets him have a customized deck. But there aren't any rules for how it works
> at character generation.

I make them commit their skills, then buy a month at a time for 10,000Y.
They can stop anytime they want... but they've got to get programs, also.

--
Robert Watkins bob@**.ntu.edu.au
Real Programmers never work 9 to 5. If any real programmers
are around at 9 am, it's because they were up all night.
*** Finger me for my geek code ***
Message no. 5
From: Menard Steve <menars@***.UMONTREAL.CA>
Subject: Re: BYO Cyberdeck
Date: Tue, 9 May 1995 21:16:59 -0400
On Tue, 9 May 1995, Mike Buckalew wrote:

> BYO Cyberdeck
>
> As a follow on to the last message, I also have a character who wants a
> decker/samurai. He picked Tech A and spent half his money on a deck, and the
> other half on cyberware.
>
> Side Question: Since a Fuchi Cyber-6 has an MPCP of 8, is it available to
> starting characters. No starting characters can have gear with a rating of
> higher than 6. Should that MPCP count as a rating for this purpose? I kinda
> think so, but I couldn't support if for the player.

Where is it said that a character cannot begins with gear with higher
than rating 6? I remember the rating 6 limit to general skills, but not
to anything else. Am I mistaken?

>
> Anyway, I let him borrow Virtual Reality, and he came back and said something
> like: "Hey, if I build my own deck, I can afford lots more cyberware."
This
> is kind of scary, he already has Wired-2.

> The build-your-own deck rules in VR are cool. I think that during the course
> of a game, it gives the decker player something to do in his spare time, and
> lets him have a customized deck. But there aren't any rules for how it works
> at character generation.
Simple, it does not. The starting money a character has represents the
value of thestuff he has, not the real money he paid for it.

> It looks like a lot of list.members don't really do decking, but maybe
> someone has some ideas on this anyway. My thoughts were along the lines of
> figuring out the time it took (base, without resorting to dice rolls), and
> then converting that time into nuyen to spend as part of the resource budget.

That would be a good idea. Post your results, I'm interested. Note
that the time and price to build a fuchi-4 should come at about the same
price as off-the -shelf decks, maybe even higher.

----------------------------------------------------------------------------
--- |\_/| Still The One and Only Wolfbane! ---
--- |o o| " Hey! Why ya lookin' at me so weird? Ain't ya 'ver seen a ---
--- \ / decker witha horn ?" --- Scy, Troll decker with a CC ---
--- 0 Steve Menard menars@***.UMontreal.Ca ---
----------------------------------------------------------------------------
Message no. 6
From: Jani Fikouras <feanor@**********.UNI-BREMEN.DE>
Subject: Re: BYO Cyberdeck
Date: Wed, 10 May 1995 12:17:32 +0200
> The build-your-own deck rules in VR are cool. I think that during the course
> of a game, it gives the decker player something to do in his spare time, and
> lets him have a customized deck. But there aren't any rules for how it works
> at character generation.
>
> It looks like a lot of list.members don't really do decking, but maybe
> someone has some ideas on this anyway. My thoughts were along the lines of
> figuring out the time it took (base, without resorting to dice rolls), and
> then converting that time into nuyen to spend as part of the resource budget.

Our sammie/decker always insists on having a deck and some programms,
and as cyberware is his first priority he ends up building the thing
himself. I always give him 2 yesrs of game time for this task - I justify
it as free time during his trainingi (uni).

--
"Believe in Angels." -- The Crow

GCS d H s+: !g p1 !au a- w+ v-(?) C++++ UA++S++L+$>++++ L+>+++ E--- N+ W(+)(---)
M-- !V(--) -po+(---) Y+ t++ 5++ R+++ tv b++ e+ u++(-) h*(+) f+ r- n!(-) y?
Message no. 7
From: Sebastian Wiers <seb@***.RIPCO.COM>
Subject: Re: BYO Cyberdeck
Date: Wed, 10 May 1995 17:02:09 -0500
>
> >Side Question: Since a Fuchi Cyber-6 has an MPCP of 8, is it available to
> >starting characters. No starting characters can have gear with a rating of
> >higher than 6. Should that MPCP count as a rating for this purpose? I kinda
> >think so, but I couldn't support if for the player.
>
> Our group has always gone with the "not higher then 6 rule".
>
> >Anyway, I let him borrow Virtual Reality, and he came back and said something
> >like: "Hey, if I build my own deck, I can afford lots more cyberware."
This
> >is kind of scary, he already has Wired-2.
>
> Sure I always let them go for it with the build your own deck rules... But they
> have anything with a higher than 6 rating. And they must buy all the needed
> equiptment and skills to do it.... This tends to limit them.
>
> >It looks like a lot of list.members don't really do decking, but maybe
> >someone has some ideas on this anyway. My thoughts were along the lines of
> >figuring out the time it took (base, without resorting to dice rolls), and
> >then converting that time into nuyen to spend as part of the resource budget.
>
> That sounds good.... But I wouldn't go to much more than about 10 nuyen a
> day or so...
>
> mnj@******.net
>
Message no. 8
From: Damion Milliken <adm82@***.EDU.AU>
Subject: Re: BYO Cyberdeck
Date: Sat, 13 May 1995 19:41:07 +1000
Menard Steve writes:

> Where is it said that a character cannot begins with gear with higher
> than rating 6? I remember the rating 6 limit to general skills, but not
> to anything else. Am I mistaken?

Try page 43 SRII, under the Gear heading.

--
Damion Milliken Unofficial Shadowrun Guru E-mail: adm82@***.edu.au

(GEEK CODE 2.1) GE -d+@ H s++:-- !g p0 !au a19 w+ v(?) C++ US++>+++ P+ L !3
E? N K- W M@ !V po@ Y+ t+ 5 !j R+(++) G(+)('''') !tv(--@)
b++ D B? e+$ u@ h* f+ !r n----(--)@ !y+

Further Reading

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