From: | "Fisher, Victor" <Victor-Fisher@******.COM> |
---|---|
Subject: | Re: Calling off the hunt |
Date: | Tue, 1 Jul 1997 13:16:08 -0400 |
>|What should they do in your opinion to persuade the yaks to leave them
>|alone? Just killing everyone sent against them is an option, but I want
>|something better (and to give the players a chance).
><snip>
>
>Get something ON the Yak boss that you could threaten to reveal (that would
>cause him to lose face), or alternatively, be in the right place at the right
>time to help him SAVE face when he's about to lose it....
>
>Now, THAT is a SURE way to commit SUICIDE. If the Yak boos of the particular
>family was pissed off before, he's burning in spades now. No matter WHAT kind
>of arrangement you came to with him, he'd NEVER forget the insult to his
>honor, and would always be looking for a way to 'repay' the favor. He
>wouldn't necessarily have you killed outright, but I'm sure he'd try to
>orchestrate events, so your character's lives became VERY uncomfortable,
>indeed.
>
>Alternatively, leave town and lie VERY low for a while....
>A LONG while....
>
>This only works if the family in question is extremely local, and doesn't
>decide to hire some 'overseas assets'.
>Unless you:
>1) Take out the Yak boss [possible, but the loss statement on youir side
>could be pretty high. Better stock up on a LOT of ammo, and watch John Woo
>movies :-]
>2) Cut a deal with him, offering him your UNQUESTIONING services to atone for
>your 'indisgression' [losing a finger or two couldn't hurt]
>3) Errrr... I can't think of a third.
>
>Your guys are in DEEP doodoo...
>
>From someone who's in a similiar situation,
>
>Victor
>
>