Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Richard Bukowski <bukowski@**.BERKELEY.EDU>
Subject: Chain and plate
Date: Sun, 12 Mar 1995 18:00:54 -0800
First off, please accept my apology for posting all of my replies to
the day's mail in this "bulk" fashion; I need to get the
mail from this list in digest form, which makes it very difficult
to reply to postings individually. I have also "compressed"
a number of postings by various people together, with attributions,
to save space. With that, let's get to today's discussion of period
armor in SR...

***
1. On the effectiveness of plate/chain vs. slashing/bashing weapons...

>From: Damion Milliken <adm82@***.EDU.AU>
>>Richard Bukowski writes:
>>[Chain mail 1/5 or so, platemail 2/8 or so]
>
>You think that they could be a little high? An average person wielding a
>sword will have a damage code of 5M, this way a person with chainmail will
>be looking at 2's to resist. They'll be looking at 2's even from a person
>with strength 5 (rather above average). Platemail on the other hand, with a
>rating like that makes anyone almost invulnerable to melee weapons.

>From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
>Plate armour made you damn near invulnerable as long as you were upright.
>Typically, to kill a knight you knocked him down, sat on him and went
>through the gaps in the armour with a poignard. A full-on charge with a
>lance, or a crossbow bolt, were able to get through.

>From: Chris McKinnon <cmckinno@********.CA>
>Chain is pretty good at withstanding slashing attacks
>(such as drawing a sword across the rings), while thrusting attacks
>(arrows, spears, etc) would have less trouble affecting the wearer. Blunt
>attacks, such as clubs, maces, etc., are the most effective against
>chain (which is why the soldier wears padding).
>
>Plate is more resilient against most weapons (arrows excepted), but still
>requires padding beneath, to help distribute any impact damage. A full
>suit of plate could be virtually impenetrable to most melee weapons. Only
>joints and other weak points are particularly vulnerable.

This is pretty much the idea. Period armors are excellent defense
against slashing and (more for plate) bashing attacks; they are _far_
less useful against thrusting attacks. The more "pointy" the attack,
the more effective. Large-surface- area attacks like sword slashes or
blows with clubs just can't get through the steel. Note that a bullet
is the ultimate in a thrusting, pointy attack, therefore it is the
direct antithesis of period armor.

***
2. On the effectiveness of plate/chain vs. bows...

>From: Damion Milliken <adm82@***.EDU.AU>
>BTW, I think you'll find that bows (particularily the later ones) were
>rather effective against platemail. But I'l let Rat have his say on that
>topic - as he always does :-)

Some replies:

>From: Chris McKinnon <cmckinno@********.CA>
>Yes, longbows and turkish recurves were particularly good at penetrating
>plate armour, and would just slice through chain mail like butter.

>From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
>Bows were effective against plate mailed knights because the broadhead arrows
>used killed the horses and immobilised the knights. They didn't do well
>against the armour itself, but then see above for how you could deal with
>them afterwards.

In fact, I once saw a very interesting research report done by someone
(I don't know whom) that did tests with plate armor vs. bows. They
set up a piece of steel plate, about the right thickness, and shot
arrows at it, both the broadhead type and the clothyard (Is this
correct? There was a broadhead and a pointy head type with specific
names that I can't recall) type, at various angles of incidence.
Their conclusions were that the broadhead arrows, whose heads were
wide (imagine that :), just sort of bounced off the armor; a good,
head-on hit could _maybe_ manage to make a few-millimeter dent in the
armor, and almost never penetrated. A dead-on hit with the other type
of arrow (I can't recall the name, but the head looked like the tip of
a pencil enlarged to about 3 inches long and 1/2 inch in diameter at
the base) could penetrate up to 1/2 inch in their tests, but still
didn't go through due to size and length of the arrowhead. The
conclusion of the study was that _neither_ type of arrow fired from a
_normal_ bow would actually do significant damage to a plate-mailed
person without almost a perfect dead-on-flat hit; they just couldn't
penetrate the plate. Bullets, on the other hand, are short enough and
"sharp" enough to punch through the plate and do real damage.

***
3. On the effectiveness of plate/chain vs. bullets...

>From: Chris McKinnon <cmckinno@********.CA>
>Versus bullets, most period armour is useless. Some manufacturers
>in the seventeenth century did produce breastplates that could withstand
>bullets (musket balls), and bore the mark of the ball that had been shot
>at it (seal of authenticity). These were extremely heavy, and awkward.
>Not something you want to be wearing. Against modern ammunition, just
>about all period plate would be ineffective as an armour.

I agree completely.

>From: Stainless Steel Rat <ratinox@***.NEU.EDU>
>Basically, medieval armor is useless against firearms as a class, at
>best maybe 1 or 2 points of ballistic protection for the heaviest armors
>with padding underneath. Against impact damage from 2 to 4, 5 for the
>heaviest stuff that's nigh-impossible to move in. Stillettos are armor
>piercing vs. medieval armor.

I agree with the ballistic assessment. The impact assessment is arguable;
I think you're not giving the armor enough credit when it comes to
impact weapons.

***
4. Conclusions on modelling plate/chain in SR...

>From: Chris McKinnon <cmckinno@********.CA>
>Thus, you can see that period armour ratings would vary, based upon what
>type of weapon it is defending against.

My point exactly.

>From: Damion Milliken <adm82@***.EDU.AU>
>it with padding). Piercing and blunt/crushing weapons have little to worry
>about when attacking a chainmailed opponent. If pading is used, one gets
>better protection against the blunt attacks, but you are still screwed by the
>piercing ones. (I'd guess paddin would rate in at 0/1 or 0/2)
>
>Platemail is OK vs cutting and blunt attacks, but fails miserably when
>countered with piercing weapons.

I would have to sit down and work out some numbers I could live with;
I haven't really thought through how effective a rating 5 vs. rating 3
or 7 in Impact is versus the various melee weapons at various people's
strengths. Certainly, ballistic ratings in the 1-2 range seem
obvious.

The SR damage code/armor rating system would really begin showing its
bias here; as the discussion has revealed, we really need to have a
breakdown into more than two classes. I'd say there are probably four
classes of damage you need to reasonably realistically model armors
and weapons from all periods:

1. Ballistic: covers very small, super-high velocity, low to medium mass
piercing attacks.
Weapon types: Bullets (duh)

2. Impact(Thrust): covers more massive, larger, slower piercing attacks.
Weapon types: Arrows, poniard, pike, spear, stiletto, etc.

3. Impact(Crush): covers large, blunt-trauma type weapons.
Weapon types: Maces, clubs, etc.

4. Impact(Slash): Large-area slashing weapons.
Weapon types: Swords, axes, etc.

Since #1 so far outweighs 2-4 in the Shadowrun universe, the latter 3
get lumped together into one Impact category.

The best armor/weapon modelling systems I have known (which, probably
not coincidentally, are all fantasy/mideval systems, and most of them
are in computer RPGs) model Thrust, Crush, and Slash damage and
protection independently for both weapons and armor. So, for example,
a sword may have medium Thrust, high Slash, and low Crush for damage
ratings, and an axe would give you _no_ Thrust, high Slash, and medium
Crush. For armor, chain mail has _really_ low Thrust, high Slash, and
low Crush defense ratings, and plate might up that to low Thrust, high
Slash, and medium to high Crush. A bullet, of course, is all
super-high Thrust; note that this is a weak point for virtually all
period armor. You can model the various
advantages/disadvantages/vagarities of most combinations of weapon and
armor quite well this way.

Rick
Message no. 2
From: Gurth <gurth@******.NL>
Subject: Re: Chain and plate
Date: Mon, 13 Mar 1995 11:12:27 +0100
> A dead-on hit with the other type
>of arrow (I can't recall the name, but the head looked like the tip of
>a pencil enlarged to about 3 inches long and 1/2 inch in diameter at
>the base) could penetrate up to 1/2 inch in their tests, but still
>didn't go through due to size and length of the arrowhead. The
>conclusion of the study was that _neither_ type of arrow fired from a
>_normal_ bow would actually do significant damage to a plate-mailed
>person without almost a perfect dead-on-flat hit; they just couldn't
>penetrate the plate. Bullets, on the other hand, are short enough and
>"sharp" enough to punch through the plate and do real damage.

This goes against almost all armour-piercing theory and practice -- to
penetrate armour you need as much mass as you can manage with as small a
frontal area as possible, and then fire it at a high velocity. Why do you
think they're moving to 20:1 length/width ratio depleted uranium penetrators
in tank guns? Longbow arrows follow the same principle: you have a
small-diameter arrowhead (of a stong material, so it won't deform), and
behind it is a long shaft of wood (that doesn't weigh very much, but still
adds enough mass to give good penetration effects).


Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
The story you have just heard is true.
The names have not been changed to protect the guilty.
Geek Code v2.1: GS/AT/! -d+ H s:- !g p?(3) !au a>? w+(+++) v*(---) C+(++) U
P? !L !3 E? N++ K- W+ -po+(po) Y+ t(+) 5 !j R+(++)>+++$ tv+(++) b+@ D+(++)
B? e+ u+@ h! f--(?) !r(--)(*) n---->!n y?
Message no. 3
From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
Subject: Re: Chain and plate
Date: Mon, 13 Mar 1995 21:00:44 GMT
> This goes against almost all armour-piercing theory and practice -- to
> penetrate armour you need as much mass as you can manage with as small a
> frontal area as possible, and then fire it at a high velocity. Why do you
> think they're moving to 20:1 length/width ratio depleted uranium penetrators
> in tank guns? Longbow arrows follow the same principle: you have a
> small-diameter arrowhead (of a stong material, so it won't deform), and
> behind it is a long shaft of wood (that doesn't weigh very much, but still
> adds enough mass to give good penetration effects).

The 20:1 long-rod penetrators are hitting at 1000-1500 metres a second.
I work in a related area, and believe me the behaviour involved is
hydrodynamics not metallurgy! The metals flow like water. It isn't
actually relevant here.

The problem with punching a long thin object through a ductile metal like
steel plate is that the steel 'petals', and the petals are springy and
grip the arrow shaft. A short object pops through, but a long one is constantly
dissipating its energy in friction. If you don't have much velocity to
start with that stops penetration pretty well.

--
When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better or
for worse, you have acted decisively.
In fact, the next move is up to him.

Paul J. Adam paul@********.demon.co.uk
Message no. 4
From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
Subject: Re: Chain and plate
Date: Tue, 14 Mar 1995 19:16:23 GMT
In message <199503141031.AA13222@***.xs4all.nl> Gurth writes:
> >The 20:1 long-rod penetrators are hitting at 1000-1500 metres a second.
> >I work in a related area, and believe me the behaviour involved is
> >hydrodynamics not metallurgy! The metals flow like water. It isn't
> >actually relevant here.
>
> I've read about that. It was something like an object moving at a velocity
> equal to the speed of sound through that object behaves like a liquid
> without being one, right?

Close - more to do with the incredible stress rates on both metals. It's
fascinating science and I stare befuddled at it, without understanding it
completely.

>
> >The problem with punching a long thin object through a ductile metal like
> >steel plate is that the steel 'petals', and the petals are springy and
>grip the arrow shaft. A short object pops through, but a long one is constantly
> >dissipating its energy in friction. If you don't have much velocity to
> >start with that stops penetration pretty well.
>
> But that doesn't matter -- as long as you punch through the plate the arrow
> will go into the flesh of whoever is wearing it. Object achieved.

Except you need a wound that will not just break skin but dissuade the wearer
of the plate from further offensive action. Bodkin arrows (I knew I'd remember
the name) were lethal against chain but not particularly good against plate.
That's why archers switched to shooting for the horses with broadheads.


--
When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better or
for worse, you have acted decisively.
In fact, the next move is up to him.

Paul J. Adam paul@********.demon.co.uk
Message no. 5
From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
Subject: Re: Chain and plate
Date: Wed, 15 Mar 1995 18:30:12 GMT
In message <199503151036.AA28151@***.xs4all.nl> Gurth writes:
> Tell me, if a rifle round tends to go in a staight line through flesh (I'm
> not talking 5.56mm here, I mean 7.62mm-class), what's the real difference
> between a hit from an arrow and such a round?...

Cavitation effects from the bullet's velocity and the bullet's tendency to
yaw and tumble after travelling 12-15cm in tissue. When it does that,
European 7.62mm breaks up and you get a REAL nasty wound. (US 7.62mm NATO
has thicker jackets and doesn't do that. Don't know where the different
designs came from. An arrow wound is basically a stab wound: firearms
have more secondary wounding and rifle bullets do a lot more.

> ...The arrow punches through the
> plate armor, deforming its tip (= larger surface area = more damage). It
> then sticks into the wearer's flesh, and doesn't come out on the other side
> -- all energy transferred into target. The rifle round also flies through
> the plate (much higher velocity so much higher kinetic energy), also
> deforming its tip and then flies into the target. There it tears through the
> flesh, causing a wound. Possibly it even flies out the other side of the
> target, so it doesn't give up all its energy. I don't see why an arrow hit
> would be so much less severe than a rifle hit....

The difference is firstly wound track depth. With a plate to punch through and
the drag effect of pulling the shaft through the 'petalled' steel, the arrow
is going to stop shallow if it penetrates at all. Skin is extremely tough and
if the arrow tip is deformed it may not even pierce flesh, just yielding a
nasty bruise.

The rifle bullet punches through the plate, hits flesh, and passes through.
The bullet is supersonic in flesh and creates a shock wave, which creates
a large 'temporary cavity' about 5-10 times the bullet calibre. The cavity
collapses and expands several times while dissipating energy, with effects
ranging from the minimal (if soft tissue, e.g. muscle, is flexing) to
massively fatal (brain or liver, for instance). A permanent cavity of
1-2 times bullet size is left afterwards. The cavitation effect acts like
a pump and sucks in clothing fragments, dirt, bacteria etc. which leads to
infection of the damaged tissue that can very quickly turn into gangrene.

As it travels the bullet tries to fly base first becuase it is more stable
that way in water, flesh etc. It yaws to the side but is still spinning, so
produces a severe wound track: it may break up, causing an exceptionally
severe wound. Otherwise it will usually exit. The exit wound may be anything
from a simple puncture (for a shot through a limb where the round didn't
have time to yaw - or for long wounds where the bullet became stable
travelling base-first ) to a six-inch stellate wound (through bulky thigh
muscle, for instance, where the temporary cavity intersects the exit plane).

The arrow is inherently stable and just cuts a simple and uncomplicated wound
track. Although energy transfer may be 100% much more is dissipated in
friction. Given a choice, shoot me with the arrow. Given a real choice,
don't shoot me with either :-)

The wound ballistics is by Dr Martin Fackler, US Army, and reproduced from
memory from articles in International Defence Review. Hope it helps.

--
When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better or
for worse, you have acted decisively.
In fact, the next move is up to him.

Paul J. Adam paul@********.demon.co.uk

Further Reading

If you enjoyed reading about Chain and plate, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.