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Message no. 1
From: William Monroe Ashe <wma6617@****.TAMU.EDU>
Subject: Challenge to Steven Tinner (npc contacts)
Date: Tue, 3 Jun 1997 19:55:12 -0500
O.k. you wanted a challenge here goes;

1) A Hairstylist/Barber (everyone still needs haircuts)
2) Pharmacist (legal or otherwise)
3) Garbage Man/Trash Collector (someone has to do it)
4) Clown (you know the kind that does silly shows at children's parties)
5) Street Performers
and for the challenge ...
6) A mime (they don't really say much ... but the GM would have fun
playing charades [sp?])

Just getting a little silly here
Bill
Message no. 2
From: Bull <chaos@*****.COM>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Tue, 3 Jun 1997 21:16:32 -0400
At 07:55 PM 6/3/97 -0500, William Monroe Ashe wrote these timeless words:
>O.k
WSince I'm a good buddy of tinners and Play in his game...

>1) A Hairstylist/Barber (everyone still needs haircuts)

Not a problem...

>2) Pharmacist (legal or otherwise)

I think he already has one for his Chemical Samurai...:]

>3) Garbage Man/Trash Collector (someone has to do it)

Not a prob...

>4) Clown (you know the kind that does silly shows at children's parties)

Definately not a prob, as outr group Loon has a character like this...

>5) Street Performers

Cake.

>and for the challenge ...
>6) A mime (they don't really say much ... but the GM would have fun
>playing charades [sp?])
>
A little more difficult, but more of a Role Playing challenge than anything
else...:]

>Just getting a little silly here
>Bill
>
Of course... It always does...:]

Bull
--
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Message no. 3
From: "Steven A. Tinner" <bluewizard@*****.COM>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 00:49:24 -0400
> O.k. you wanted a challenge here goes;

C'mon, let's get real.
Most of these are quite simple.

> 1) A Hairstylist/Barber (everyone still needs haircuts)
> 2) Pharmacist (legal or otherwise)

Take the Bartender's stats, and just alter his professional skill.
Works the same for pretty much ALL shopkeeper types.

> 3) Garbage Man/Trash Collector (someone has to do it)

Again, just change the skill on the Dock Worker contact.
Hey, they both move heavy items.

This would actually be a GREAT contact to have!
Anyone remember the Burkingmen in Into the Shadows?
You can learn a lot about people from their trash.
A little Dumpster Diving can be quite revealing!

> 4) Clown (you know the kind that does silly shows at children's parties)

Simsense Star Contact - lower the Charisma, and add skills like juggling,
balloon animals.
This is a nice contact to have when you need to sneak into a corp enclave
for an extraction.
"Yeah, we're here to do the Villier's boy's B-Day party .... Oh those?
Squirt guns ... the kids love 'em!"

> 5) Street Performers

Assuming you mean musicians, just take the rocker archetype and lower the
skills and remove all nuyen.
Most street rockers start this way, and it also gives them a reason for
running the shadows.

> and for the challenge ...
> 6) A mime (they don't really say much ... but the GM would have fun
> playing charades [sp?])

This would be fun.
Stats can just equal the Simsense Star, or even just the Pedestrian.
Skills would be Mime, and IMO Annoy.
In 2058, I can also imagine some mimes would have some decent combat
skills.
Hey, you'd learn to defend yourself too if every sammy that walked by
wanted kick yer ass! ;-)

Any more? These were too easy.
I was hoping for something that might make me break a sweat ... ;-)

Steven A. Tinner
bluewizard@*****.com
http://www.ncweb.com/users/bluewizard
"I'm about to get my swerve on!"
Message no. 4
From: Drekhead <drekhead@***.NET>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 09:21:31 +0000
On 4 Jun 97 at 0:49, Steven A. Tinner wrote:

> This would be fun.
> Stats can just equal the Simsense Star, or even just the Pedestrian.
> Skills would be Mime, and IMO Annoy.
> In 2058, I can also imagine some mimes would have some decent combat
> skills.
> Hey, you'd learn to defend yourself too if every sammy that walked by
> wanted kick yer ass! ;-)

LOL! I would love to see the look on the player's faces when a mime
starts kicking their ass! Haha!

--

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Message no. 5
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 08:45:24 -0600
Drekhead wrote:
|
| On 4 Jun 97 at 0:49, Steven A. Tinner wrote:
|
| > This would be fun.
| > Stats can just equal the Simsense Star, or even just the Pedestrian.
| > Skills would be Mime, and IMO Annoy.
| > In 2058, I can also imagine some mimes would have some decent combat
| > skills.
| > Hey, you'd learn to defend yourself too if every sammy that walked by
| > wanted kick yer ass! ;-)
|
| LOL! I would love to see the look on the player's faces when a mime
| starts kicking their ass! Haha!

Tinner, send a Mime PA against your group :):)

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 6
From: "Steven A. Tinner" <bluewizard@*****.COM>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 12:57:45 -0400
> > Hey, you'd learn to defend yourself too if every sammy that walked by
> > wanted kick yer ass! ;-)
>
> LOL! I would love to see the look on the player's faces when a mime
> starts kicking their ass! Haha!

Nah ... I usually have the Domino's Driver, or the baby sitter kick the
crap out of the shaman!
<No, I'm not kidding!>

Steven A. Tinner
bluewizard@*****.com
http://www.ncweb.com/users/bluewizard
"I'm about to get my swerve on!"
Message no. 7
From: Drekhead <drekhead@***.NET>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 10:58:30 +0000
On 4 Jun 97 at 8:45, David Buehrer wrote:

> | > Hey, you'd learn to defend yourself too if every sammy that walked by
> | > wanted kick yer ass! ;-)
> |
> | LOL! I would love to see the look on the player's faces when a mime
> | starts kicking their ass! Haha!
>
> Tinner, send a Mime PA against your group :):)

And post his stats, so we can use him too.

--

#@&%*===========================================================*%&@#
# DREKHEAD - drekhead@***.net, drekhead@***.com - Tim Kerby #
#@&%*===========================================================*%&@#
#@&%*===========================================================*%&@#
# --- http://users.aol.com/drekhead/home.html --- #
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If you want a picture of the future, imagine a boot
stomping on a human face...forever. -George Orwell
Message no. 8
From: "Faux Pas (Thomas)" <thomas@*******.COM>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Wed, 4 Jun 1997 15:59:36 -0500
At 10:58 AM 6/4/97 +0000, Drekhead whispered:
>On 4 Jun 97 at 8:45, David Buehrer wrote:
>> | LOL! I would love to see the look on the player's faces when a mime
>> | starts kicking their ass! Haha!
>>
>> Tinner, send a Mime PA against your group :):)
>
>And post his stats, so we can use him too.

To hell with stats, just pick up an assortment of dice and roll. :)
-Thomas Deeny
Your Guide to Shadowrun -- http://shadowrun.miningco.com -- updated every
Wednesday!
Thomas's World is http://telltale.hart.org -- come visit!

"One of these bullets has your name on it, and I'm going to keep firing
until I find it."
Message no. 9
From: Drekhead <drekhead@***.NET>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Thu, 5 Jun 1997 08:34:06 +0000
On 4 Jun 97 at 15:59, Faux Pas (Thomas) wrote:

> >> Tinner, send a Mime PA against your group :):)
> >
> >And post his stats, so we can use him too.
>
> To hell with stats, just pick up an assortment of dice and roll. :)
> -Thomas Deeny

I understand now. :)
I guess you could say to hell with dice too. Just turn 'em loose.

Is that better?
Am I becoming an evil GM ?

:)

--

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# DREKHEAD - drekhead@***.net, drekhead@***.com - Tim Kerby #
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#@&%*===========================================================*%&@#
# --- http://users.aol.com/drekhead/home.html --- #
#@&%*===========================================================*%&@#
If you want a picture of the future, imagine a boot
stomping on a human face...forever. -George Orwell
Message no. 10
From: "Faux Pas (Thomas)" <thomas@*******.COM>
Subject: Re: Challenge to Steven Tinner (npc contacts)
Date: Thu, 5 Jun 1997 09:41:16 -0500
At 08:34 AM 6/5/97 +0000, Drekhead whispered:
>On 4 Jun 97 at 15:59, Faux Pas (Thomas) wrote:
>> To hell with stats, just pick up an assortment of dice and roll. :)
>
>I understand now. :)
>I guess you could say to hell with dice too. Just turn 'em loose.

No, no, you need the dice for a sound effect. Just don't concern yourself
with how many pips are on the top of each die.

:P



-Thomas Deeny
Your Guide to Shadowrun -- http://shadowrun.miningco.com -- updated every
Wednesday!
Thomas's World is http://telltale.hart.org -- come visit!

ffFFFTANG!

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