From: | "J. Keith Henry" <Ereskanti@***.COM> |
---|---|
Subject: | Re: Changing the System (Was [SR3] Magical Magic) Part 2 |
Date: | Sat, 12 Jul 1997 20:05:17 -0400 |
>
> However, a house rule that has been discussed lately would require the
> target to stage the damage all the way down to take no damage. With this
> rule, the caster would only need one success to cast the spell, and the
> target
> would need 13 successes to take no damage (1 to negate the caster's
success
> and 3 per damage category D->S->M->L->None) and the caster would face
> Serious
> drain. Using a standard damage staging of 2 and this house rule, the
target
> would need 9 successes to take no damage (1 to negate the caster's success
> and 2 per damage category D->S->M->L->None) and the caster would face
Deadly
> drain.
>
> I hope this makes my warning a little clearer.
>
> Mike Paff
>
It did, but the problem ALWAYS existed in SR concerning base damage codes of
"D", regardless of the source. Perhaps I "typod" the Damage Staging,
I'm not
certain. I guess I'm also just a bit harder on the players concerning the
creation of "D" damage spells. (shrug)