From: | Pavlo Jakovski <pavloj@*******.bgu.ac.il> |
---|---|
Subject: | Characters(or Players) as weaponsmiths |
Date: | Wed, 27 Dec 1995 21:33:14 +0200 (IST) |
old one. Does anybody have an idea how to do this? For the time being I
am not allowing it in my team, because of the game inbalance.
Help me out here, huh guys?
P.S.
To gurth: I understand that an M16 can fire 15 rounds a second, but I was
talking about a guy with superhuman speed, not your average Joe
Shadowrunner. Anyway, I think there should be a rule that makes firing a
weapon take more actions the more turns you have, since the firing speed
has nothing to do with your character's reflexes. Please comment!
******************************************************************************
The Future is uncertain, but the end is always near.
-Jim Morrison
******************************************************************************
Mile Yagupsky (yup, my name!)