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Message no. 1
From: Simonwentw2000@***.com (Simonwentw2000@***.com)
Subject: Cheat list for runs (Slightly long!)
Date: Tue, 04 Nov 2003 12:08:10 -0500
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Never walk alone.
Attitude is great, but it's not everything. Even the best can be flat-lined by some punk
with an Ares Predator.
Pay attention to detail, every waking moment. Few 'runners die in their beds.
Use your reputation to its utmost advantage.
Consult your contacts. You are who you know.
Purchase additional data. Free info is worth what you paid for it. Besides, the nuyen
'saved" won't do you any good when you end up dead for lack of intel.
Always carry a ranged weapon.
A silencer is golden, but once the drek hits the fan, make noise--you'll need to yell to
be heard over that damn mini-gun.
Always, always think two moves ahead.
You'll end up just as dead being too skeptical, as being too trusting. Take nothing for
granted.
Just because it might look good, doesn't mean it will be good.
Make sure everyone has his equipment before the encounter.
Put the body of an astral mage in a safe place.
This ain't the movies. Running = realism.
Practice the art of camouflage. Dress like the natives & cover those high-chrome
limbs, omae.
Take full advantage of cover & concealment. Standing in the open draws unwanted
attention.
If you are a Shaman, act accordingly.
Magic is deadly. If you don't fear it, learn to.
Discretion is the better part of valour.
Know when to be a good runner--the kind that use their feet.
Make sure your team is well balanced with a wide variety of talent, before going in.
Once you are in a balanced team, know what your function is.
Lessen the odds whenever possible.
A few carefully placed light-to-moderate wounds per enemy greatly increase your survival
chances.
Think about where you are and how your actions will affect the situation.
Make a plan & STICK TO IT. You can always make modifications "on the fly."
Learn to think on your feet. Indecision will get you killed.
Don't forget to incorporate rehearsal time into your planning.
Get the first shot off fast. This'll upset them enough let you make your second shot
count.
Your enemy is never a villain in his own eyes. Often times he is just some slot, doing his
job.
Place your clothes and weapons where you can find them in the dark.
Always keep up with the SOTA.
Read the manual, even if you don't understand it.

How about that for a guide?

Signed
Simon W

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From: Simonwentw2000@***.com
Subject: Re: Cheat list for runs (Slightly long!)
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Message no. 2
From: gurth@******.nl (Gurth)
Subject: Cheat list for runs (Slightly long!)
Date: Tue, 4 Nov 2003 19:23:54 +0100
According to Simonwentw2000@***.com, on Tuesday 04 November 2003 18:08 the
word on the street was...

> Attitude is great, but it's not everything. Even the best can be
> flat-lined by some punk with an Ares Predator.

That's one of the things many players in our group fail to appreciate. They
stand around blasting at the opposition, and are then surprised that their
characters get killed...

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Don't you know you know what's right?
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 3
From: chipeloi@***.nl (chipeloi@***.nl)
Subject: Cheat list for runs (Slightly long!)
Date: Wed, 05 Nov 2003 00:08:43 +0100
On 4 Nov 2003 at 12:08, Simonwentw2000@***.com wrote:

> Never walk alone.

>SNIP<

> >
> How about that for a guide?
>
> Signed
> Simon W


DAmn that looks good thanks
Anyone got a point guide? like:
check weapons, drones, ammo, mage body? kind of thing?
Message no. 4
From: robertennew@*****.com.au (Robert Ennew)
Subject: Cheat list for runs (Slightly long!)
Date: Mon, 10 Nov 2003 16:22:26 +1100 (EST)
--- Gurth <gurth@******.nl> wrote: > According to
Simonwentw2000@***.com, on Tuesday 04
> November 2003 18:08 the
> word on the street was...
>
> > Attitude is great, but it's not everything. Even
> the best can be
> > flat-lined by some punk with an Ares Predator.
>
> That's one of the things many players in our group
> fail to appreciate. They
> stand around blasting at the opposition, and are
> then surprised that their
> characters get killed...

That was my job description & I'm still alive,
although I'm a troll who's very specialized In all
things combat related :)

GZ

http://personals.yahoo.com.au - Yahoo! Personals
New people, new possibilities. FREE for a limited time.
Message no. 5
From: gurth@******.nl (Gurth)
Subject: Cheat list for runs (Slightly long!)
Date: Mon, 10 Nov 2003 14:13:17 +0100
According to Robert Ennew, on Monday 10 November 2003 06:22 the word on the
street was...

> That was my job description & I'm still alive,
> although I'm a troll who's very specialized In all
> things combat related :)

Trolls can generally take it, but if your group has mostly humans and elves
who try the same trick, they tend to die fairly quickly unless they're
smart about how they operate.

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
Don't you know you know what's right?
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.