From: | Marc A Renouf <jormung@*****.UMICH.EDU> |
---|---|
Subject: | Re: chunky-salsa and chokes |
Date: | Sat, 25 Jun 1994 15:05:14 -0400 |
> I have a question though, could someone explain to me the chunky
> salsa effect. I have looked at the rules but am still confused, as well
> as the spread effects of shotguns and thier chokes.
> Thanx.
>
OK. "Chunky-salsa" is the slang term given to the phenomenon
caused by a grenade detonating in a confined environment. Imagine
being in a closed bank vault when a grenade goes of. There's no where
for the blast to go once it hits the walls because they are strong
enough to contain it, so the pressure in the area rises to incredible
levels. With a fragmentation grenade, you have not only the blast but the
shrapnel bouncing around. In game terms, this raises the effective
power level of the blast to something crazy, making death almost
inevitable, as it should be. The term "chunky-salsa" is used to refer to
what the remains of anyone caught in such a blast resemble.
Choke is how much the shot pattern of a shotgun spreads. I'll
let someone else handle this one 'cause I've changed the shotgun rules in
my campaign due to the inherent wrongness of the choke rules in SRII.
Marc