From: | C J Tipton arkades@****.com |
---|---|
Subject: | Cinematic martial arts |
Date: | Tue, 6 Jun 2000 15:35:40 -0500 |
flash and Ranma/Big Trouble' feel I'm
looking for than the Dragonball Z (zzzzz...) ability to blow up mountains
in the Mega-Damage(Giga-damage!Wahoo!)
fashion of Rifts. I have attempted at various points with mixed sucess
conversions of Gurps Martial Arts, Ninjas & Stupidspies, and even Feng
Shui to add flavor to the otherwise dull unarmed combat of Shadowrun. I
like using unarmed
combat scenarios occasionally because it makes for a different sort of
fight scene. And thats what it's all about: creating
good scenes for a good story that your players will be able to interact
in. That's why I play Shadowrun: lots of interesting
plot and scenery for a GM/storyteller to manipulate for good time
potential.
Thus I rephrase the question: are there any rules anybody uses to make
unarmed/armed combat more fun?
Are there any good movies or anything that you think have particularly
amusing fight scenes( I'm fond of Robert Asprin novels, for example.)?
And Hel... stop poking the hornets. Cutters got the Flamethrower,
remember?
COWBOY(oughta be in pictures)
CJ
Arkades@****.com
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