From: | The Deb Decker <RJR96326@****.UTULSA.EDU> |
---|---|
Subject: | Cleric |
Date: | Wed, 13 Oct 1993 01:51:17 -0500 |
Or, the Shadowrun Cleric.
>May summon Watchers and Zombies.
Am I to assume that they cannot summon Elementals?
>For Zombies see Quiktek's Hermetic Treat Article.
What about those who do not have this article? I think you should at
least include some rudimentary guidelines for summoning Zombies to be used in
lieu of Todd's article.
>Venom Elemental Effect
A helicopter that transforms into a jet plane. . .never mind.
>Primary Damage: Spells of this effect form a nearly acidic poison. The target
>of the spell resist using impact armor (one-half, round down). Manipulation
>spells of this nature will not affect inorganic substances, including all
>elementals. Combat spells with this special effect cause damage to the aura
>and will work on inorganic targets.
Theory Question: If the combat versions of the spell cause damage to the aura,
does that not mean that they attack the target from the "inside out",
effectively bypassing armor? I don't have Grim with me, so if this is a
difference in elemental effects, I apologize. But it seems to me that only
damaging manipulations with the elemental effect will have to bust through
armor to hurt the target.
>Secondary Effect: Organic target of Venom suffer emense pain from the toxin.
>If the 2d6 roll exceeds the target's body (plus EE mods) then the victim suffers
>a +2 to all target numbers for one turn.
Picked Nit, but what 2d6 roll? Actually, my only complaint is the
introduction of this extra die roll/mechanic.
J Roberson