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Mailing List Logs for ShadowRN

Message no. 1
From: "Mike Buckalew" <Mike_Buckalew@**.claris.com>
Subject: Comic Moments
Date: 18 Mar 1996 13:07:09 -0700
This was the probably the funniest
non-verbal RPG event I have ever seen.

Setup: The characters are at the open end
of a dead-end hall, they know that each
room of the hall contains some sort of
guard.

When I reach the Merc's initiative,
the player hunches into a "stealth"
position and walks his fingers across
the map the shaman made after astral
scoutiing.

His fingers stop at the first door with
a known guard and I nod.

He pantomimes removing a grenade from his
pocket and pulling the pin with his teeth.
I nod.

He pantomimes cracking the door open and
tossing the grenade in. I shake my head and pantomimed trying to open the
door and
finding it locked!

At this point, the player's eyes bug out,
he's in a very confined space with a live
grenade and no where to put it. I could
actually see his mind racing.

Fortunately, he still had his teeth
clenched from the pin removal, and
pantomimed replacing the pin and wiping
the sweat from his brow.

I live for moments like that, when the
player is actually feeling some portion
of what the character is supposed to be
feeling. The rest of the players couln't
stop laughing however.

Buck

buck@******.com
GCS d- s-:- a C++ !U !P !L !E W N- K? $w--- !O $M+(++) !V PS+(+++) PE++ Y+
PGP- t+ 5-(+) !X R++ tv+>(+++) b++ DI++ D---- G e++ h(@) r++>(+++) y?
Message no. 2
From: tsbtal@********.com (Tal Kedem)
Subject: Re: Comic Moments
Date: Mon, 18 Mar 1996 18:31:16 -0500
On Mar 18, 1996 13:07:09, '"Mike Buckalew" <Mike_Buckalew@**.claris.com>'
wrote:


>
>He pantomimes removing a grenade from his
>pocket and pulling the pin with his teeth.
>I nod.
>
>He pantomimes cracking the door open and
>tossing the grenade in. I shake my head and pantomimed trying to open the

>door and
>finding it locked!
>
>At this point, the player's eyes bug out,
>he's in a very confined space with a live
>grenade and no where to put it. I could
>actually see his mind racing.
>
>Fortunately, he still had his teeth
>clenched from the pin removal, and
>pantomimed replacing the pin and wiping
>the sweat from his brow.
>
>I live for moments like that, when the
>player is actually feeling some portion
>of what the character is supposed to be
>feeling. The rest of the players couln't
>stop laughing however.
>
>Buck

But don't current (199X) grenades NOT go off unless you remove the pin, and
release your hand from a grip on them? Agreed, this is a HILARIUOS
situation...but it's just the nit-picker in me :)

--
-Lord Tallion <Tal Kedem>
GAT d- s: a--- C++++ ULC>+++ P+>+++ L+>++ E W+ N+ o !K-- w !O M--
V PS+ PE+ Y++ PGP t++ !5 X R+ tv+ b+++ DI++ D+ G+ e@ h@ !r y?
- tsbtal@***.pipeline.com - tkedem@********.hchs.hunter.cuny.edu -
-tallion@******.net -
"Cthulhu in `96 - Why settle for a lesser evil?"
Message no. 3
From: Peter David Boddy <pdboddy@****.carleton.ca>
Subject: Re: Comic Moments
Date: Mon, 18 Mar 96 20:53:18 EST
> >He pantomimes removing a grenade from his
> >pocket and pulling the pin with his teeth.
> >I nod.

You could have made his day even better. You try pulling a pin from a
grenade with your teeth, just have dental insurance though, cause you will
pull out your front teeth. Can you say OUCH! Though an ork or a troll
shouldn't have any problems.

Pete
----------------------------------------------------------------------
Peter David Boddy
Carleton University
Email address: pdboddy@****.carleton.ca
Email address: bx955@*******.carleton.ca
----------------------------------------------------------------------
Message no. 4
From: Matti Aistrich <aistrich@********.hkkk.fi>
Subject: Re: Comic Moments
Date: Tue, 19 Mar 1996 12:59:59 +0200 (EET)
On Mon, 18 Mar 1996, Tal Kedem wrote:

> On Mar 18, 1996 13:07:09, '"Mike Buckalew"
<Mike_Buckalew@**.claris.com>'
> wrote:
> >
> >He pantomimes removing a grenade from his
> >pocket and pulling the pin with his teeth.
> >
> >At this point, the player's eyes bug out,
> >he's in a very confined space with a live
> >grenade and no where to put it. I could
> >actually see his mind racing.
> >
> But don't current (199X) grenades NOT go off unless you remove the pin, and
> release your hand from a grip on them? Agreed, this is a HILARIUOS
> situation...but it's just the nit-picker in me :)
>
Yes, you have to release the handle (or whatever it's called in English)...
but that still doesn't mean having a live grenade in your hand wouldn't
be of some concern...

---------------------------------------------
: Perfect is : Matti M. Aistrich :
: only just : :
: good enough! : aistrich@********.hkkk.fi :
---------------------------------------------
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Message no. 5
From: neon@******.backbone.olemiss.edu (Mike Broadwater)
Subject: Re: Comic Moments
Date: Tue, 19 Mar 1996 07:29:20 -0600
>But don't current (199X) grenades NOT go off unless you remove the pin, and
>release your hand from a grip on them? Agreed, this is a HILARIUOS
>situation...but it's just the nit-picker in me :)
True, but try sneaking around on your hands and knees while squeezing an
orange in your hand. Now don't drop it or let go... :)

Mike Broadwater
http://www.olemiss.edu/~neon
"You only need two things in this world. WD40 to make things go, and
duct tape to make them stop."
Message no. 6
From: tsbtal@********.com (Tal Kedem)
Subject: Re: Comic Moments
Date: Wed, 20 Mar 1996 17:08:15 -0500
On Mar 19, 1996 07:29:20, 'neon@******.backbone.olemiss.edu (Mike
Broadwater)' wrote:


>>But don't current (199X) grenades NOT go off unless you remove the pin,
and
>>release your hand from a grip on them? Agreed, this is a HILARIUOS
>>situation...but it's just the nit-picker in me :)
>True, but try sneaking around on your hands and knees while squeezing an
>orange in your hand. Now don't drop it or let go... :)
>
>Mike Broadwater
>http://www.olemiss.edu/~neon
>"You only need two things in this world. WD40 to make things go, and
>duct tape to make them stop."

He was on his hands and knees?

--
-Lord Tallion <Tal Kedem>
GAT d- s: a--- C++++ ULC>+++ P+>+++ L+>++ E W+ N+ o !K-- w !O M--
V PS+ PE+ Y++ PGP t++ !5 X R+ tv+ b+++ DI++ D+ G+ e@ h@ !r y?
- tsbtal@***.pipeline.com - tkedem@********.hchs.hunter.cuny.edu -
-tallion@******.net -
"Cthulhu in `96 - Why settle for a lesser evil?"
Message no. 7
From: seb@***.ripco.com (Sebastian Wiers)
Subject: Re: Comic Moments
Date: Thu, 21 Mar 1996 22:58:57 -0600 (CST)
Our team had to do an extraction on a Yak boss, so we had a couple of
the corpier team members make reservations at a restauraunt he holds meets at,
and phone us describing the layout. We knew the bathroom had an exterior
wall...
So the shills phone us when, after hours, he finally uses the
bathroom. Our van zooms up to the wall, and the new troll phys ad gets out
and uses crushing blow to punch THOUGH the wall, sending shatterred plumbing
everywhere. The elf samurai zips theough the hole and narcojects the guys
2(presumed) guards, and then the mage levitates the still
pants-around-the-ankles yak boss into the van. We are outa there, and the
yaks are caught with thier pants down.
{nfortunately, things degenerated from there- it apeers we have an
inside leak of sorts (BIGGG suprise mr.jhonson)

--Seb

Further Reading

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