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Mailing List Logs for ShadowRN

Message no. 1
From: Alfredo B Alves <dghost@****.COM>
Subject: Comics/Manga Alternate SR (Was re:Alternate SR) also: Ghost
Date: Sat, 2 May 1998 20:07:00 -0500
Has anyone thought of bringing things from manga/anime/comics into SR? I
think I've seen BGC for SR but that was BGC using SR rules. I mean
bringing elements into standard SR. I am particularly interested in
Ghost in the Shell, Grendel and Mage (the last to are comics from Matt
Wagner).

Lastly, has anyone thought up rules for ghost hacking? (see Ghost in the
Shell) I was thinking some sort of computer/psychology test with special
software against a target number of target's willpower (R)

D.Ghost
(aka Pixel, Tantrum)
"Did you hear about the suicidal twin that killed her sister by mistake?"

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Message no. 2
From: "Ubiratan P. Alberton" <ubiratan@**.HOMESHOPPING.COM.BR>
Subject: Re: Comics/Manga Alternate SR (Was re:Alternate SR) also: Ghost
Date: Sun, 3 May 1998 23:46:51 -0300
Alfredo B Alves escreveu:
>
> Has anyone thought of bringing things from manga/anime/comics into SR?

I happen to have some files with adaptation, some of them a bit old,
tough...
If you (or anybody else in this list, for that matter) want it, I can
send the one
wich are is English (in private mail; no dumping me out this time, Mr. J
:) ).
The English file is the "Hardsuit Construction Kit" with rules to build
Hardsuits from
BGC, and use them in the SR universe.
If there's anyone in the list who can reads Portuguese I can send an
adaptation of
NERV (from Neon Genesis Evangelion) to the SR universe, fitting
perfectly in the
"world history" from the beginning of the BBB.

> Lastly, has anyone thought up rules for ghost hacking? (see Ghost in the
> Shell) I was thinking some sort of computer/psychology test with special
> software against a target number of target's willpower (R)
>

IMHO, there is no ghost hacking rules in SR2 because magic already
does
it pretty well (all those "control something" spells :) ).

Ubiratan
Message no. 3
From: Grahamdrew <grahamdrew@***.NET>
Subject: Re: Comics/Manga Alternate SR (Was re:Alternate SR) also: Ghost
Date: Sat, 23 May 1998 16:26:38 -0400
> IMHO, there is no ghost hacking rules in SR2 because magic already
> does
> it pretty well (all those "control something" spells :) ).

Well, if you deck into somebody with a Move-by-Wire system, I imagine
the procedure would be similar to trying to create ASIST biofeedback.
Might have a new utility in mind...
--
DISCLAIMER: All grammatical and spelling errors are inserted
deliberately to test the software I am developing. In fact,
that is the only reason I am posting. Yeah, that's the ticket!
All my postings are just test data! Yeah!!

Further Reading

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