From: | Mike Buckalew <mike_buckalew@******.COM> |
---|---|
Subject: | Companion and Decker Example |
Date: | Mon, 20 Jan 1997 13:57:44 -0700 |
Generation. I was bothered by the example character, Virgil the SEAL
Decker, that was created by Tara. At the end, she buys a bunch of
computers and stuff for building a deck, but not a deck itself. The
description states that the player thought it would be more monetarily
efficient to build the deck from scratch.
We've discussed this on the list before, and I found the most
satisfactory conclusion to be that the starting money a decker spends
"buying" a deck actually represents the time and effort put into the
building of it.
Virgil had prepayed for a year's lifestyle, so the GM could let the
decker have 1 year to build the deck, using up the lifestyle. You might
be able to come up with a decent deck in 1 year, but it would be tough
considering you have to write all of the software and everything.
Another option would be to force the decker to start play as is, but then
you'd have a decker without a deck. Who would then have to build the
deck between runs.
Finally, the GM could just let the player design whatever and not worry
about the time. This would seem to be taking advantage of the creation
rules however.
Anyway, it didn't seem to be such a great thing to include as an example
without going into more detail about how to handle such a situation.
Buck
(Mike Buckalew)
Test Manager
FileMaker Pro
buck@******.com
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