From: | Paul Finch <pfinch@****.EDU> |
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Subject: | Concealment and tactics |
Date: | Mon, 13 Mar 1995 21:22:37 -0700 |
thwarted in dealing with as a GM. My runners use the spirits concealment
powers to get them past sentries, sensors and just about plain everything
else. I know there are rules for this stuff but can someone give me
short and nasty answers on how to defeat them from beating sensors, and
sentries.
Yes I know i should look in the books, for the answers but I dont have
much time and as for recalling them: 1) theres to dam many rules to
recall all the time, and 2) My memory sucks, when I get excited, which is
every time I wake up!:)
Thanks Edge
Curr Ahee Curr Ahee Curr Ahee Curr Ahee Curr Ahee Curr Ahee Curr Ahee Curr
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I have no Tactics: I make exhistance and the void my tactics.
I have no Sword: From the state which is above and beyond from trough I
make my Sword.
I have no Castle: I make immutable spirit my Castle.
I have no Talent: I make a quick mind my talent.
I have no Purpose: I make opportunity my purpose.
I have no miricle: Just Law is my miricle.
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Scott Peterson (Paul Finch) Edge | US Army Ret. 1/506th Inf (Mtr. Lt.)
EMT-Paramedic/BSN Wanna-be and Will-Be! Self Empowered Gun Nut
Really Pissed Off Ex-Marriot Fast Food Employee seeking Revenge
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Stands Alone Stands Alone Stands Alone Stands Alone Stands Alone Stands Alone