From: | Faux Pas <thomas@*******.COM> |
---|---|
Subject: | Corporations, Policlubs, and PR |
Date: | Fri, 10 Jan 1997 11:34:23 -0600 |
>>Because Aztlan is made out as the "bad corporation" (and Ares
>>Macrotechnology is the "good corporation").
>
>...and neither perception is really true.
and:
>Hmmm.... Here's a thought.... Would TSR be considered a Corp? If so, are
>they an Evil Corp, like Aztech?? :):):)
and:
>> How bout a silent war between the UCAS and CAS? I started one in my
>> campaign and it's been pretty cool. I mean why does everyone always pick
>> on Atzlan?
>
>Because they're one of the Bad Guys(tm) :)
and:
> Because the Azzies Suck!!!!!!! Buy American!! Buy Ares!!
Interesting, eh? Everyone sides with Ares as the only good MegaCorp in
Shadowrun, and against Aztechnology. Just like how every PC has a buddy in
the ORC policlub or MOM and undertakes runs against Humanis Policlub.
During character creation, three of the initial six members of my gaming
group had contacts or buddies in either ORC or some other pro-meta group.
Not a single one thought about having a Humanis contact, or that the
pro-meta groups could be just as dirty as Humanis.
And in recent sourcebooks (Cali Free State, The Dunkiebook), if anyone
spoke out in favor of Humanis, they'd be called "race hater apologists", or
even Captain Chaos wouldn't talk about them. Of course, the Humanis
presence on the Shadowland boards usually contain misspellings and are
written in the stereotypical southern redneck tone.
Has anyone played a campaign where Humanis is good? Well, at least as
dirty as the other policlubs?
For that matter, let's look at the Aztechnology/Ares thing. For our last
run, some of the runners didn't want to go on a snatch and grab into Aztlan
- because they were afraid to go up against a ruthless, evil corporation.
They don't like Aztechnology - why? Just because it's Aztechnology. Not
because of the whole blood magic/horror connection (the run happened
game-time-wise a few days after the Aztlan sourcebook was uploaded to
Shadowland, so the Azzie use of blood magic was just being documented).
Not because Aztechnology owns Aztlan. But because they've heard
Aztechnology is just evil.
But Ares, the ones who saved us from the bugs, hey - they're golden, right?
They can't do anything bad.
Yeah right.
In my gaming group, we've already come up with a run based on these
preconceived notions - one of my gamers wanted to GM an adventure and I
wanted to play - the bare bones of it had Tir na nOg as the clearcut good
guys (elfs! AD&D prejudice here), Aztechnology as the clearcut bad guys.
And the Tir elfs were working with dwarfs. (But it was a pretty cool run,
aside from the TSR-influenced stereotype of how Shadowrun's elfs and dwarfs
acted, one of the things retconned after the adventure).
Any other groups out there that think Ares is above reproach?
-Thomas Deeny
telltale.hart.org
"Oo. Ninjas."
-The Tick, "Night of a Billion Zillion Ninjas"