From: | shadowrn@*********.com (shadowrn@*********.com) |
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Subject: | Coupla Adept Questions |
Date: | Tue Apr 9 18:05:01 2002 |
with Improved Reflexes, like Sams with Wired Reflexes, with those sudden surprise tests?
Where you have to make a reaction test to stop from reacting automatically to something. I
tried doing this with a PC adept and the player complained. He whined and bitched and his
argument basically came down to that he said that unlike wired reflexes, since the adepts
powers were natural/magical that the rule shouldn't apply. I wasn't really convinced.
Personally I think the rule should apply to both adepts and sams but I let it drop for
just that game, to keep the game grinding to a halt. So what do you guys think? I figured
that to make it fair I could introduce a new power that worked the same as a reflex
trigger, what cost would you think was reasonable?
Secondly, is an adept able to turn their Improved Sense powers on and off- things like
thermographic or low light vision as a Sam can? Since they can be turned on and off if an
adept is using powers that cost more in total than their magic attribute, I'm leaning
towards allowing it. Thought, opinions?
Thanks.