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Mailing List Logs for ShadowRN

Message no. 1
From: kimgoyret@*****.es (Jong-Won Kim)
Subject: Crash 2.0 and data loss
Date: Tue, 4 Oct 2005 15:26:16 -0500 (CDT)
> Brett Sanger wrote:
>
> Crash 2.0 didn't wipe the world clean...it corrupted

> data in various locations. I'm sure lots of people
> lost a dys/weeks/months work. The unlucky places
has
> backups corrupted as well, but as the virus followed
> datapath density, it woudl not have hit all or even
> most backups.

That is correct. For example, System Failure (and
IIRC, SR4) mentions that one of Renraku's
aces-in-the-hole after the Crash is the fact that its
data storage services (the biggest in the world)
survived almost intact.


> I understand that not everyone is going to like the
> new edition, but it seems like some people are on a
> QUEST to be vitriolic on every point they can
> possibly find.

It seems to happens with every game since the Internet
was born. I heard that the new Mage edition is also
getting (AFAIK) undeserved flak from fans of previous
editions. Hell, even D&D 3E had this problem at first.
Someone coined the term D&D Militia for them: waiting
in their bunkers with arms and supplies, until the day
comes that their favorite edition rules above all once
again ;)

Saludos,
Jong-Won


"To strive, to seek, to find, and not to yield."
-Alfred Tennyson, "Ulysses"

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Message no. 2
From: sfeley@*****.com (Stephen Eley)
Subject: Crash 2.0 and data loss
Date: Tue, 4 Oct 2005 16:27:46 -0400
On 10/4/05, Jong-Won Kim <kimgoyret@*****.es> wrote:
>
> Hell, even D&D 3E had this problem at first.
> Someone coined the term D&D Militia for them: waiting
> in their bunkers with arms and supplies, until the day
> comes that their favorite edition rules above all once
> again ;)

Which is especially silly since those guys have Hackmaster now. >8->

--
Have Fun,
Steve Eley (sfeley@*****.com)
ESCAPE POD - The Science Fiction Podcast Magazine
http://www.escapepod.info
Message no. 3
From: pb3209@****.utah.edu (Jamison Cooper-Leavitt)
Subject: Crash 2.0 and data loss
Date: Tue, 04 Oct 2005 22:59:43 -0600
Stephen Eley wrote:

>On 10/4/05, Jong-Won Kim <kimgoyret@*****.es> wrote:
>
>
>>Hell, even D&D 3E had this problem at first.
>>Someone coined the term D&D Militia for them: waiting
>>in their bunkers with arms and supplies, until the day
>>comes that their favorite edition rules above all once
>>again ;)
>>
>>
>
>Which is especially silly since those guys have Hackmaster now. >8->
>
>
So it looks like their vitriol paid off in the end. Good I now feel
better about myself. :-P

Maybe if we keep bitching loud enough we will have a version of
old-school Shadowrun too.

>--
>Have Fun,
> Steve Eley (sfeley@*****.com)
> ESCAPE POD - The Science Fiction Podcast Magazine
> http://www.escapepod.info
>
>
>
>
Message no. 4
From: gurth@******.nl (Gurth)
Subject: Crash 2.0 and data loss
Date: Wed, 05 Oct 2005 11:32:51 +0200
According to Jamison Cooper-Leavitt, on 5-10-05 06:59 the word on the
street was...

> Maybe if we keep bitching loud enough we will have a version of
> old-school Shadowrun too.

Now there's an idea! SR1 with a bit of mods and adventures where if the
bullets aren't flying, you're not doing things right!

That does remind me of early days playing SR, as opposed to my group's
last campaign where they tried so very hard not to use violence unless
they had to ...

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
I'll let you be in my dream if I can be in yours
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.