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Mailing List Logs for ShadowRN

Message no. 1
From: rencheple@*******.net (Tim Martin)
Subject: Crash Occupant Damage
Date: Wed, 14 Sep 2005 13:36:14 -0400
I'm still reading through the SR4 book and have just finished the Combat
section. I noticed that there do not appear to be any rules regarding
damage to the occupants of a vehicle when it crashes. Is this the case,
or have I simply not gotten to it yet?

Thanks
Tim
Message no. 2
From: graht1@*****.com (Graht)
Subject: Crash Occupant Damage
Date: Wed, 14 Sep 2005 12:59:59 -0600
On 9/14/05, Tim Martin <rencheple@*******.net> wrote:
> I'm still reading through the SR4 book and have just finished the Combat
> section. I noticed that there do not appear to be any rules regarding
> damage to the occupants of a vehicle when it crashes. Is this the case,
> or have I simply not gotten to it yet?

It's in the vehicle combat section. If a vehicle crashes treat it as
if it rammed itself (see page 161), and the occupants are subject to
"ramming" damage. "Characters resist ramming damage with half their
Impact armor (round up)."


--
-Graht
Message no. 3
From: rencheple@*******.net (Tim Martin)
Subject: Crash Occupant Damage
Date: Wed, 14 Sep 2005 15:05:56 -0400
Graht wrote:

>On 9/14/05, Tim Martin <rencheple@*******.net> wrote:
>
>
>>I'm still reading through the SR4 book and have just finished the Combat
>>section. I noticed that there do not appear to be any rules regarding
>>damage to the occupants of a vehicle when it crashes. Is this the case,
>>or have I simply not gotten to it yet?
>>
>>
>
>It's in the vehicle combat section. If a vehicle crashes treat it as
>if it rammed itself (see page 161), and the occupants are subject to
>"ramming" damage. "Characters resist ramming damage with half their
>Impact armor (round up)."
>
>
>
>
Missed that. Thanks.
Message no. 4
From: graht1@*****.com (Graht)
Subject: Crash Occupant Damage
Date: Fri, 16 Sep 2005 09:11:13 -0600
On 9/14/05, Tim Martin <rencheple@*******.net> wrote:
> Graht wrote:
>
> >On 9/14/05, Tim Martin <rencheple@*******.net> wrote:
> >
> >>I'm still reading through the SR4 book and have just finished the Combat
> >>section. I noticed that there do not appear to be any rules regarding
> >>damage to the occupants of a vehicle when it crashes. Is this the case,
> >>or have I simply not gotten to it yet?
> >
> >It's in the vehicle combat section. If a vehicle crashes treat it as
> >if it rammed itself (see page 161), and the occupants are subject to
> >"ramming" damage. "Characters resist ramming damage with half
their
> >Impact armor (round up)."
> >
> Missed that. Thanks.

Heh. If you hadn't specifically asked for it I would've missed it too :)

And an general fwiw, I sure do like having the rule book in PDF format
and handy at work now :) I suspect that player questions are going to
be answered a lot faster now. Gurth, I think you might be out of a
job as the Shadowrun Guru ;)


--
-Graht
Message no. 5
From: gurth@******.nl (Gurth)
Subject: Crash Occupant Damage
Date: Fri, 16 Sep 2005 19:02:21 +0200
According to Graht, on 16-9-05 17:11 the word on the street was...

> And an general fwiw, I sure do like having the rule book in PDF format
> and handy at work now :) I suspect that player questions are going to
> be answered a lot faster now.

Yes, that PDF does seem to have some use after all ;)

> Gurth, I think you might be out of a job as the Shadowrun Guru ;)

Check my .sig -- I haven't dared to call myself an SR Guru for a long
time :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 6
From: graht1@*****.com (Graht)
Subject: Crash Occupant Damage
Date: Fri, 16 Sep 2005 12:11:22 -0600
On 9/16/05, Gurth <gurth@******.nl> wrote:
> According to Graht, on 16-9-05 17:11 the word on the street was...
>
> > And an general fwiw, I sure do like having the rule book in PDF format
> > and handy at work now :) I suspect that player questions are going to
> > be answered a lot faster now.
>
> Yes, that PDF does seem to have some use after all ;)

<chuckle> Gotta love the inside joke ;)

The rest of you please move along :)

> > Gurth, I think you might be out of a job as the Shadowrun Guru ;)
>
> Check my .sig -- I haven't dared to call myself an SR Guru for a long
> time :)
>
> --
> Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
> de limme
> -> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
> -> The Plastic Warriors Site: http://plastic.dumpshock.com <-
>
> GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
> M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
> Incubated into the First Church of the Sqooshy Ball, 21-05-1998

I'll be darned, I hadn't noticed that. You're still a member of the
FCotSB tho :)

--
-Graht
Message no. 7
From: gurth@******.nl (Gurth)
Subject: Crash Occupant Damage
Date: Sat, 17 Sep 2005 10:57:54 +0200
According to Graht, on 16-9-05 20:11 the word on the street was...

>>Check my .sig -- I haven't dared to call myself an SR Guru for a long
>>time :)
>>
> I'll be darned, I hadn't noticed that.

I only changed it several years ago :)

--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
de limme
-> Possibly NAGEE Editor & ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Site: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UB+ P(+) L++ E W++(--) N o? K w-- O
M+ PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.