From: | Simon Fuller sfuller@******.com.au |
---|---|
Subject: | Critters [Re: Year of ... ?] |
Date: | Wed, 16 Feb 2000 17:11:46 +1100 |
From: Steven A. Tinner <bluewizard@*****.com>
To: shadowrn@*********.org <shadowrn@*********.org>
Date: Wednesday, February 16, 2000 8:53 AM
Subject: Re: Year of ... ?
>>> I could go for a Year of the Critter too. Each month FASA could release
>a
>>> small critter themed adventure - along the lines of their old line of
>>> adventure books, or even something the size of the quickstart rules.
>>
>>ACK!!! Steve, are you nuts??? The workload for this alone would be nuts
>>IMO. However, doing some kind of "critter expansion" would be okay, if
it
>>were part of something else (perhaps as part of the "Target: Awakened
Lands
>>book, critter inserts for some of the regions?).
>
>Not nuts. I just beleive in MORE lead time.
>As you said, the next two years are essentially fleshed out.
>However, I see no reason why FASA could not follow Pinnacle's example on a
>critter book.
>When Pinnacle wanted to do their Deadlands book Rascals, Varmints and
>Critters, they tapped their players for ideas.
>Less than one year later they released RV&C, with several dozen critters in
>it, along with short fiction peices for each, and some adventure seeds.
>The only thing offered the contributing writers was a chance to see their
>creation in print.
>RV&C was one of Pinnacle's best selling books in the Deadlands line!
>
>With a three year lead in, and the sheer number of fans that SR has, I see
>NO reason why FASA could not publish 12 SMALL books each detailing one new
>critter, and an adventure to go with it.
>Something along the lines of Pinnacle's Dime Novels even (Gee - can you
tell
>I'm quite impressed with Pinnacle? ;-))
>
>IMO FASA is doing a great job right now.
>These comments are not meant to be a rant about FASA at all!
>Rather, this is just something that I think would be popular, would sell
>well, and could be done without too much trouble.
>
>Steven A. Tinner
I bags Cockatrices! One thing, if there is a Critters sourcebook planned, I
would like to see critters made tougher. I haven't seen the third edition
version of them, but second edition animals were pretty weak. Your average
man on the street could take out a guard dog pretty easily, and runners
barely bother to slow down. For me, guard (para)animals should be extremely
tough, and wild animals that can be expected to attack even more dangerous.
Para Animals of Europe toughened their beasties up, and I think it works
well. It should be a terrifying experience for city born and bred alley
runners to come across a rampaging wild beast. After all, dragons went from
giant scary talking lizards to near godlike beings.