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Message no. 1
From: Ahrain Drigar ahrain_drigar@*******.com
Subject: Cyber dragon???
Date: Sat, 23 Oct 1999 02:35:47 EDT
I remember seeing somewhere in a Shadowrun book a picture of a Dragon with a
datajeck. Anyone have any ideas? And does the idea of a Cyber dragon scare
anyone other than me and my character?

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Message no. 2
From: Angelkiller 404 angelkiller404@**********.com
Subject: Cyber dragon???
Date: Sat, 23 Oct 1999 03:49:41 -0400
>I remember seeing somewhere in a Shadowrun book a picture of a Dragon
with a
>datajeck. Anyone have any ideas? And does the idea of a Cyber
dragon scare
>anyone other than me and my character?


Yeah, it's called "Divine Retribution" AKA "My GM is a Twisted
#^&$!!!!"

Let's see....dragons have a higher-than-normal amount of Essence. I'm
not exactly sure on the numbers, but it's around 2d6, which is 6-12
points of Essence. Now assuming you can find a dragon insane enough
to pack in the alphaware (at least alpha; standard just won't cut it
on those bodies, and I'm very tempted to go for beta or delta-grade
cyberware), you're talking about 1-23.99 points of cyberware in a very
nasty, very powerful, very intelligent, and obviously very deranged
creature. A nice balance would be about a 50/50 balance so you have
something that moves like a cyberzombie and still has spells and a
Magic Rating of 12 (that is, if it bothered to learn magic, which it
probably has).

Then (and this is until M&M comes out) you start packing in
bioware...have you seen the Body Rating on your average (and I use
that word verrrry loosely) Dragon? NOW things start getting obscene
to the point where even the most hardened munchkin can start sweating
as (s) he rolls those loaded dice...

Yeah, I can see the Azzies abducting a dragon and doing nasty things
to it...I can see a GM creating a dragon and doing very nasty things
to it...


AK404
http://freespeech.org/ak404
Message no. 3
From: Michael Coleman mscoleman@********.net
Subject: Cyber dragon???
Date: Sat, 23 Oct 1999 04:38:48 -0500
> I remember seeing somewhere in a Shadowrun book a picture
> of a Dragon with a
> datajeck. Anyone have any ideas? And does the idea of a
> Cyber dragon scare
> anyone other than me and my character?

There was an early adventure (SR1) called "Dragon Hunt" (7307). In
the adventure a Corp captures a dragon and implants a datajack into
it. The book has a couple of pictures with data cords hanging from
the dragon's neck. The book states in the story and in the dragon's
description that the one time the dragon was exposed to the Matrix it
was agonizing and left the dragon teetering on the edge of insanity.
Since this was in SR1, it was painful and disorientating for the
magically active to use the Matrix. This was why Sam Verner in the
"Secrets Of Power" trilogy did not like using the Matrix. This rule
did not make into SR2 or SR3. As for doing this with SR3 it might be
possible but I personally wouldn't allow it.

This was it cool adventure. The only problem was our GM let us get a
hold of a machinegun. We came in through a window by helicopter and
chopped the dragon in half. The GM was pissed. The game mechanics at
the time made the machinegun to powerful and the dragon to weak (no
hardened armor and this one was body 8/4). Needless to say we lost
the machinegun and didn't get another one for a LOOOONG time. And I
think he pumped up the dragon stats (more armor).

Mike
Message no. 4
From: lomion lomion@*********.or
Subject: Cyber dragon???
Date: Sat, 23 Oct 1999 16:09:45 -0700
At 03:49 AM 10/23/99 -0400, you wrote:

>Let's see....dragons have a higher-than-normal amount of Essence. I'm
>not exactly sure on the numbers, but it's around 2d6, which is 6-12
>points of Essence. Now assuming you can find a dragon insane enough
>to pack in the alphaware (at least alpha; standard just won't cut it
>on those bodies, and I'm very tempted to go for beta or delta-grade
>cyberware), you're talking about 1-23.99 points of cyberware in a very
>nasty, very powerful, very intelligent, and obviously very deranged
>creature. A nice balance would be about a 50/50 balance so you have
>something that moves like a cyberzombie and still has spells and a
>Magic Rating of 12 (that is, if it bothered to learn magic, which it
>probably has).

Remeber dragons are dual-natured. Cyberware on that level of invasiveness
would probably do some serious harm.
Message no. 5
From: dghost@****.com dghost@****.com
Subject: Cyber dragon???
Date: Sat, 23 Oct 1999 22:44:45 -0700
On Sat, 23 Oct 1999 16:09:45 -0700 lomion <lomion@*********.or> writes:
<SNIP>
> Remeber dragons are dual-natured. Cyberware on that level of
invasiveness
> would probably do some serious harm.

Ghouls are dual ... Dragons would probably sensitive neural system flaw
...

--
D. Ghost
Outside of a dog, a book is a man's best friend.
Inside of a dog, it's too dark to read.
-Groucho Marx

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Message no. 6
From: Gurth gurth@******.nl
Subject: Cyber dragon???
Date: Sun, 24 Oct 1999 11:10:53 +0200
According to Ahrain Drigar, at 2:35 on 23 Oct 99, the word on
the street was...

> I remember seeing somewhere in a Shadowrun book a picture of a Dragon with a
> datajeck. Anyone have any ideas?

It's below the spoiler space:


















You're thinking of Dragon Hunt, FASA adventure #7307. On the title page is
a picture of a dragon with two datajacks, and an elf (Blackwing) about to
strike him with a sword. Part of that same artwork is repeated on page 5,
and on page 12 is another picture of a dragon with some cables going up
behind its "ears" (though since no actual jacks are visible there, here it
might just be a headphone :)

However, in case you're thinking of equipping dragons with datajacks,
remember what happened to this particular one when it jacked into the
Matrix...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"Remember that all the items in the equipment lists are obviously
not available anywhere." --Gemini RPG, p. 100
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

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Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 7
From: Gurth gurth@******.nl
Subject: Cyber dragon???
Date: Sun, 24 Oct 1999 11:10:53 +0200
According to Michael Coleman, at 4:38 on 23 Oct 99, the word on the street
was...

> There was an early adventure (SR1) called "Dragon Hunt" (7307).
[snip]

*sigh* Spoiler space, people... If you are going to say something about
the behind-the-scenes bits of adventures (like, oh, why a certain dragon
has amnesia) put in twenty or so blank lines first. It stops players, who
may not have gone through the adventure yet, from finding out things they
shouldn't know.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"Remember that all the items in the equipment lists are obviously
not available anywhere." --Gemini RPG, p. 100
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 8
From: Airwasp@***.com Airwasp@***.com
Subject: Cyber dragon???
Date: Sun, 24 Oct 1999 09:56:31 EDT
In a message dated 10/24/99 12:59:48 AM US Eastern Standard Time,
dghost@****.com writes:

> > Remeber dragons are dual-natured. Cyberware on that level of
> invasiveness
> > would probably do some serious harm.
>
> Ghouls are dual ... Dragons would probably sensitive neural system flaw
> ...

IMo, the problem why dragons do not accept cyberware is due to perhaps two
reasons that I can immediately think of at the moment. First, dragons do not
follow current (SR) medical standards in terms of their nervous system, it is
developed in too many other ways than what medical knowledge is capable of
dealing with. Second, is that draconic minds think so much faster and on so
many other levels of understanding that the cyberware does not have the
processing power necessary to compensate for all of the mental brainpower
that a dragon possesses.

-Mike B.
------- Not in a good mood, but not really hot-to-trot either.
Message no. 9
From: vocenoctum@****.com vocenoctum@****.com
Subject: Cyber dragon???
Date: Sun, 24 Oct 1999 10:06:41 -0400
On Sun, 24 Oct 1999 09:56:31 EDT Airwasp@***.com writes:
> In a message dated 10/24/99 12:59:48 AM US Eastern Standard Time,
> dghost@****.com writes:
>
> > > Remeber dragons are dual-natured. Cyberware on that level of
> > invasiveness
> > > would probably do some serious harm.
> >
> > Ghouls are dual ... Dragons would probably sensitive neural
> system flaw
> > ...
>
> IMo, the problem why dragons do not accept cyberware is due to
> perhaps two
> reasons that I can immediately think of at the moment.
<snip reasons>

Myself, I think it has to mainly do with one simple thing. Dragons are
not HUMAN. Cyber drives dogs insane (at least it always did) and takes a
lot of adjusting for other than humans. I don't know particuarly why, but
that is how it has been presented in the past.
which is also why ghouls CAN get cyber, dual or no, they are still human.

Vocenoctum
<http://members.aol.com/vocenoctum>;

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Message no. 10
From: Airwasp@***.com Airwasp@***.com
Subject: Cyber dragon???
Date: Mon, 25 Oct 1999 08:53:21 EDT
In a message dated 10/24/99 9:11:48 AM US Eastern Standard Time,
vocenoctum@****.com writes:

> > IMo, the problem why dragons do not accept cyberware is due to
> > perhaps two
> > reasons that I can immediately think of at the moment.
> <snip reasons>
>
> Myself, I think it has to mainly do with one simple thing. Dragons are
> not HUMAN. Cyber drives dogs insane (at least it always did) and takes a
> lot of adjusting for other than humans. I don't know particuarly why, but
> that is how it has been presented in the past.
> which is also why ghouls CAN get cyber, dual or no, they are still human.

I have a question then after reading your response, does this mean then that
the cyberware being designed and implanted into critters are not done with
the critter's psychology in mind then? The reason being is that most of the
cyberware being implanted into critters is still based off of those implanted
into people.

Make sense?

-Mike
------ Feeling much better, I have tonight off.
Message no. 11
From: Ereskanti@***.com Ereskanti@***.com
Subject: Cyber dragon???
Date: Mon, 25 Oct 1999 15:38:28 EDT
In a message dated 10/24/1999 8:57:46 AM US Eastern Standard Time,
Airwasp@***.com writes:

>
> IMo, the problem why dragons do not accept cyberware is due to perhaps two
> reasons that I can immediately think of at the moment. First, dragons do
> not
> follow current (SR) medical standards in terms of their nervous system, it
> is
> developed in too many other ways than what medical knowledge is capable of
> dealing with. Second, is that draconic minds think so much faster and on
so
> many other levels of understanding that the cyberware does not have the
> processing power necessary to compensate for all of the mental brainpower
> that a dragon possesses.


Okay Mike, I've got a good one for you. Going to hurl one of (what was that
thing called ???) the "fab-bat" mentality questions at you.

I *might* be able to give you the idea that dragons in SR think in the ways
you mention. I might even be able to agree with the neural physiology ...
based purely on the reasoning that the no dragon has been either allowed to
do so or had the chance to allow its' neural pathways to be mapped.

However, and here comes the "bat" I mentioned, what is stopping a dragon from
developing a "Simsense Interface" as a spell like the one we've bounced
around before. It doesn't do anything other than allow for the interaction
with a Simsense piece of hardware.

If a dragon couldn't perform that kind of magic, then there *IS* something
wrong here ...

-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/intro.htm]
ICQ#-51511837
Message no. 12
From: Airwasp@***.com Airwasp@***.com
Subject: Cyber dragon???
Date: Mon, 25 Oct 1999 21:59:31 EDT
In a message dated 10/25/99 2:40:07 PM US Eastern Standard Time,
Ereskanti@***.com writes:

> Okay Mike, I've got a good one for you. Going to hurl one of (what was
that
> thing called ???) the "fab-bat" mentality questions at you.
>
> I *might* be able to give you the idea that dragons in SR think in the
ways
> you mention. I might even be able to agree with the neural physiology ...
> based purely on the reasoning that the no dragon has been either allowed
to
> do so or had the chance to allow its' neural pathways to be mapped.
>
> However, and here comes the "bat" I mentioned, what is stopping a dragon
> from
> developing a "Simsense Interface" as a spell like the one we've bounced
> around before. It doesn't do anything other than allow for the
interaction
> with a Simsense piece of hardware.
>
> If a dragon couldn't perform that kind of magic, then there *IS* something
> wrong here ...
>
> -K

I agree completely K, but at the same time, it's too easy to just allow for
the "Simsense Interface" spell, corporate types are just too short-sighted to
figure out they could ask a mage to do design some spell of that nature (or
for Lofwyr to do it on his own). ;}

I wonder if the problem with this not having happened is perhaps some of the
icons involved in controlling the Universe let this idea get caught by some
hyperactive poodle many years ago. I shall not invoke their names as this
will bring forth their attention and cause much chaos in the realms of
Real-Lifedom within which we -ALL-exist.

-Mike
Message no. 13
From: dbuehrer@****.org dbuehrer@****.org
Subject: Cyber dragon???
Date: Mon, 25 Oct 1999 14:14:22 -0600
-Graht
--
"Footprints on the sands of time are not made by sitting down."




From docwagon101@*****.com Mon, 25 Oct 1999 23:22:15 -0700 (PDT)
Date: Mon, 25 Oct 1999 23:22:15 -0700 (PDT)
From: Rand Ratinac docwagon101@*****.com
Subject: Declining a run [Re: A question for all GMs out there]

<BigSnip(TM)>
> I for one seem to use very little in the way of dice
or even character sheets beyond the basics. Combat
seems to last not to long, and i do make silly voices
to help keep in character. But usually zero props.
> Cullyn

Except for the guns, huh, Rori? ;-)

Well, I haven't GMed many face to face games yet -
atm, most of my work is done over email. (Three games
going atm - one solo SR just finishing up, as the
player is going to be joing my main SR game, one
Alternity game that's been going for a good 7 or 8
months now, I think, and a mammoth SR one that's been
going for...jeez, about 2 years now. That one will
soon be splitting up into two smaller groups, so I'll
still have three games going.)

The thing I've noticed is that the PBeM format is
PERFECT for me (except for the fact that it's so
blo
Message no. 14
From: Drew Curtis dcurtis@***.net
Subject: Cyber dragon???
Date: Tue, 26 Oct 1999 10:24:48 -0400 (EDT)
Drew Curtis, President, Digital Crescent, Incorporated
http://www.dcr.net (502) 226 3376 Internet services.
Frankfort Lawrenceburg Shelbyville Owenton Louisville
http://www.fark.com: If it's not news, it's fark.





From lericson@****.edu Tue, 26 Oct 1999 09:36:58 -0500
Date: Tue, 26 Oct 1999 09:36:58 -0500
From: Lars Ericson lericson@****.edu
Subject: Spirits vs. Drones

LXR wrote:
>
> How do I resolve a fight between a spirit and a drone? There is a remark on
> page 151 but it doesn't really help me. How do I resolve a close combat
> between a materialized spirit and a drone. How does the drone defend? Is the
> power of the spirit attack also reduced by half and the damage level reduced
> by one? I'd say yes, as well as does armor help, but a drone can't defend.
> So actually there is no close combat. The spirt attacks with a close combat
> attack and the drone can do nothing to defend but the drone still uses
> normal ranged combat (though the spirit is also protected by its immunity to
> Normal weapons power).
>
> How would you resolve the problem?

Remember that when attacking a spirit there are two options:
1. Normal attack with normal skill dice, but the spirit has hardened
armor equal to Forcex2.
2. Force of Will attack with Willpower rolled
Message no. 15
From: Ereskanti@***.com Ereskanti@***.com
Subject: Cyber dragon???
Date: Tue, 26 Oct 1999 12:08:47 EDT
-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/index.html]
ICQ#-51511837




From strago@***.com Tue, 26 Oct 1999 12:27:02 -0400
Date: Tue, 26 Oct 1999 12:27:02 -0400
From: Strago strago@***.com
Subject: Declining a run [Re: A question for all GMs out there]

abortion_engine wrote:

> > <snip>
> > Has anybody ever tried to run two runs simoultaneously...like they get a
> > job, but then are contacted by another Johnson? Have your runners ever
> > declined a job due to whatever reason?
>
> All the time. They won't take runs unless they want to. Although they do
> have to keep in mind, someone who turns down runs all the time isn't going
> to remain on the hotlists for very long.

Get this: my players (while newbies) have this to say when one of them says he
doesn't want to accept the run: "well, the GM obviously wants us to take this
run because he's offering it to us...". Even though I continually tell them
"You CAN decline a run if you want to." While I appreciate the confidence that
I won't screw them over, I think maybe the players need a little
encouragement, like asking them to break into Aztechnologies' major
Message no. 16
From: dbuehrer@****.org dbuehrer@****.org
Subject: Cyber dragon???
Date: Tue, 26 Oct 1999 10:38:42 -0600
We're talking about dragon magic, right? ;)

\ As for Dispelling the spell, I'd allow anyone who wants to try and succeed
\ based on normal mechanics. Dump Shock however, would really suck.

Ooooo, I didn't even think of that. Pitty the mage who's jacked into the
matrix with his sustained Simsense Interaction spell when it's dispelled.

-Graht
--
"Earn what you have been given."




From renouf@********.com Tue, 26 Oct 1999 13:32:11 -0400 (EDT)
Date: Tue, 26 Oct 1999 13:32:11 -0400 (EDT)
From: Marc Renouf renouf@********.com
Subject: Declining a run [Re: A question for all GMs out there]


On Tue, 26 Oct 1999, Raije wrote:

> Has anybody ever tried to run two runs simoultaneously...like they get a
> job, but then are contacted by another Johnson?

Yes, in fact my players are often working on more than one thing
at a time. Often they're doing research and legwork for an upcoming run
while they're waiting for the proper timing of the one they're on (like
waiting for the weekend, waiting for their target to get back from Fiji,
or whatever). This drastically improves their turnaround time, but it has
bitten them on the ass before (they once had a run compromised because
their decker got busted doing legwork for an entirely *different* run -
by the time he got out of the county lock-up on bail, they had missed
their window of opportunity).

> Have your runners ever declined a job due to whatever reason?

Yes, they have,
Message no. 17
From: Ereskanti@***.com Ereskanti@***.com
Subject: Cyber dragon???
Date: Tue, 26 Oct 1999 21:39:43 EDT
.sig Sauer
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From Ereskanti@***.com Tue, 26 Oct 1999 21:49:38 EDT
Date: Tue, 26 Oct 1999 21:49:38 EDT
From: Ereskanti@***.com Ereskanti@***.com
Subject: Cross-posting

In a message dated 10/26/1999 3:05:10 PM US Eastern Standard Time,
Wildfire@*************.com writes:

>
> > If I cross-post something stupid between the Deep Resonance Forums and
the
> > ShadowRN newslist, do I get a THWAP!! or a SMITE!tm?
>
> If its something REALLY bad, I think you might get both. Actually, a
> SMITEtm
> is far more likely considering the
Message no. 18
From: vocenoctum@****.com vocenoctum@****.com
Subject: Cyber dragon???
Date: Tue, 26 Oct 1999 23:11:07 -0400
Vocenoctum
<http://members.aol.com/vocenoctum>;

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From angelkiller404@**********.com Tue, 26 Oct 1999 23:16:29 -0400
Date: Tue, 26 Oct 1999 23:16:29 -0400
From: Angelkiller 404 angelkiller404@**********.com
Subject: Wacky things

>Okay, here's a question for you guys.
>
>What's the wackiest thing you've thrown at your
>players as a piece of irrelevant fluff during a run?
>Did they assume it was important to the run? And did
>they actually manage to make use of it in the run?


A box of kittens in an Aztechnology delta clinic. No real importance,
but the combat mage went out of her way to shut them up and keep them
in the box anyway. Good idea, too. If the runners didn't do anything
to the cats, or killed them, they probably would've alerted the
cyberzombies in the next room...


AK404
http://freespeech.org/ak404/





From bluewizard@*****.com Tue, 26 Oct 1999 23:29:27 -0400
Date: Tue, 26 Oct 1999 23:29:27 -0400
From: Steven A. Tinner bluewizard@*****.com
Subject: Wacky things

A blindfolded yellow ducking, sitting calmly amidst a pile of discrded BTL's
and some used condoms in an aband
Message no. 19
From: Gurth gurth@******.nl
Subject: Cyber dragon???
Date: Wed, 27 Oct 1999 10:57:31 +0200
GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998




From m0ng005e@*****.com Wed, 27 Oct 1999 04:33:44 -0500
Date: Wed, 27 Oct 1999 04:33:44 -0500
From: Sebastian Wiers m0ng005e@*****.com
Subject: Spirits vs. Drones

:Btw, what do you mean, ranged attack? Toxic earth
:elementals have RANGED attacks???

Yeah- they tear up chunks of concrete and throw them at yah. ;)
Actually, with a str of force+4 or so, that could REALLY hurt....


Mongoose





From v-marts@*********.com Wed, 27 Oct 1999 03:14:44 -0700
Date: Wed, 27 Oct 1999 03:14:44 -0700
From: Martin Steffens (Berlitz) v-marts@*********.com
Subject: Dumb Things (was Re: Common Sense : The Edge, Not The Practic
e)

From: Rand Ratinac

> Btw, this might be a good time for another round of
> idiot stories - the dumb things your players have
> gotten up to of late, etc.

Urgh, almost forgot that I had that collection page.
It certainly could do with an influx of new stories,
but it might be some time before I have the time to
update the pages; I'm in the stages of moving the
whole site to my own domain and about everything that
can go
Message no. 20
From: Ereskanti@***.com Ereskanti@***.com
Subject: Cyber dragon???
Date: Wed, 27 Oct 1999 09:43:57 EDT
(Spiders' Member-Web a decker) "... you should have used Duracell"

In his hand were a couple of "Supervolt" batteries....

> > They do not care whether they frag the animals brains or not. Most will
> > have some form of outside control or sedation, but they never put
> > encephalons or such, just wired and cyberfangs etc. So, it may be human
> > or animal cyber, but teh animals don't handle it either way.
>
> I would expect most cyberware implanted in animals to have been at least
> adapted to that animal, and probably designed specifically for it. I mean,
> how do you implant human-sized spurs into a medium-sized dog?

Believe me when I say "You don't *EVEN* want to know where it's coming from!"
;-P

-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/index.html]
ICQ#-51511837




From Ereskanti@***.com Wed, 27 Oct 1999 09:47:26 EDT
Date: Wed, 27 Oct 1999 09:47:26 EDT
From: Ereskanti@***.com Ereskanti@***.com
Subject: Oh my god.

In a message dated 10/27/1999 7:55:33 AM US Eastern Standard Time,
sommers@*****.edu writes:

> > > *Doc' begs forgiveness, but no other phrase could do
> > > it justice...*
> > >
> >It's okay. We'll forgive you. *This time...*
>
> Wow, that is a ... story, isn't it. Nothing like keeping your sights low
> for a street level campaign, huh? ;)

Actually, regarding the whole saga. The only thing that kept coming back to
me was "who the hell is Feron????????" I said it before, I'll say it again.
I would have *LOVED* to sat in on those games....

-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/index.html]
ICQ#-51511837




From abortion_engine@*******.com Wed, 27 Oct 1999 09:48:54 -0400
Date: Wed, 27 Oct 1999 09:48:54 -0400
From: abortion_engine abortion_engine@*******.com
Subject: We're LIVE!!! (HHH Update)

> ] >However, the most important fact I picked up was that Robe
Message no. 21
From: vocenoctum@****.com vocenoctum@****.com
Subject: Cyber dragon???
Date: Wed, 27 Oct 1999 13:42:54 -0400
Yeah, like I said, some would have to be modified or designed for the
"market", but I don't know that they would bother trying to save teh
animals mind. More likely they just want something that can sense and
attack intruders, and I believe they also mention implanting controllers
that dull teh will of the dog in question to make them easier to contol
if they need to.

Vocenoctum
<http://members.aol.com/vocenoctum>;

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From porthos@****.com Wed, 27 Oct 1999 11:30:15 -0700
Date: Wed, 27 Oct 1999 11:30:15 -0700
From: Tony Glinka porthos@****.com
Subject: '57 Election Badges - what's the deal?

Rat wrote:

> This question is for anyone who attended Gen Con in 1997.

> Did FASA hand out the 2057 Election badges, the NERPS
> Inauguration badge, and the Dunkelzahn Memorial Service badge
> to all comers, or did you have to be someone special to get
> 'em?

I didn't attend GC97, but I did manage to get a full set of badges as
"a token of Dunkelzahn's esteem." It seems that I won part of FASA's
election contest and won the badges, a copy of Dunky's Secrets, and some
other nifty things. (See, there is a good reason to send in those
product response cards in the middle of the books.) :)
I even made the FASA web site. If you had checked out the page on
Dunky's will a while back you would have seen my name in it. And
according to the Lone Gunman and his famous paranoid ramblings, I
was/will be part of a powerful coven of mages in 2057. :) So you all
should j

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