From: | David Mezerette <mezeretted@*****.U-NANCY.FR> |
---|---|
Subject: | Cyberlimbs (was Re: Rigger 2) |
Date: | Fri, 17 Oct 1997 10:53:19 +0100 |
>It's probably something similar.
>
From the cyberware damage rules, it should be possible to locate the damage
provoked by a bullet to the affected (and damaged) cyberlimb. Does a
built-in system exists, which limits pain or desactivates the cyberlimb? If
yes, are the damage modifiers still applicable?
ChYlD
mezeretted@*****.u-nancy.fr