From: | Mike Buckalew <mike_buckalew@******.COM> |
---|---|
Subject: | Cyberpsychosis Part MXCVIII |
Date: | Tue, 18 Mar 1997 11:43:21 -0000 |
following quote while reading "Missions". It's on page 8, in the
"Playing the Boys in Blue" section, and isn't really a spoiler or
anything:
>Lone Star strives to keep its officers relatively free of the weird
>behavioral problems that heavy Essence loss can cause. Therefore, Lone Star
>regulations prohibit Star personnel from possessing cyberware that causes
>more than 3 points of Essence loss.
I was under the impression that FASA did not subscribe to R. Talsorian's
cyberpsychosis hack, with the possible exception of zero essence.
Cybertechnology's take on it was that heavy cyber may intimidate others,
but doesn't change one's personality.
If all the author wanted was to limit cyber, seems he could have just as
easily that the players were not from any of the more elite units that
had cyber past 3 essence points.
I'm sorry for reopening nasty threads, but I get frustrated by
inconsistencies.
Buck (Mike Buckalew)
Test Manager, FileMaker Pro
Email: buck@******.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCS d- s-: a C++ !U !P !L !E W+ N o? K? $w--- !O $M+(++)
!V PS+(+++) PE++ Y+ PGP- t+ 5+ !X R++ tv+>(+++) b++ DI+++
D---- G e++ h--- r+++ y?
------END GEEK CODE BLOCK------