From: | Drekhead <drekhead@***.NET> |
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Subject: | Cyberpunk explained (Was Re: Codes of personal conduct) |
Date: | Sat, 21 Feb 1998 21:34:08 -0500 |
> What does cyberpunk have to do with Shadowrun? This is the second or
> third reference I've seen to it in this thread quite frankly if you
> want to play cyberpunk then by all means do so. IMO the similarities
> are superficial at best. The game environments and/or "Universes"
> are not even close to being the same. The awakened world is
> wonderful place why limit it with comparisons to a tech only gaming
> system. Lacking a better term Magic changes everything and SR is the
> only game to be able to combine tech and magic in an effective
> manner IMO.
Your argument comes from a false supposition. Cyberpunk refers to a
genre, of which Shadowrun is a part. You are comparing it to a
specific game called Cyberpunk. The other's in this thread are
referring to the genre, I believe.
The cyberpunk genre was created most people agree by author William
Gibson. It is a popular genre, embraced quite a bit by anime, and
film. Film's like Blade Runner, Escape from New York, Strange Days,
Johnny Neumonic, and many others have successfully captured different
aspects of the gritty, dark future of the cyberpunk genre.
Shadowrun is a cyberpunk game. Period. Just ask any one at FASA. The
fantasy elements give it a special flair. To some, the fantasy
elements are the be-all and end-all of their campaigns. To others,
the cyberpunk is, with the fantasy thrown in for flavor. And there
and many variations in between.
Play it however you want, but I feel that if you ignore the
cyberpunk roots, you are no longer playing Shadowrun, but a fantasy
bastard child. If that is what you enjoy, more power to you. But it's
not Shadowrun.
--
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- DREKHEAD - |"Let's face it. Sometimes your a
- drekhead@***.net - | pigeon, and sometimes your the
*-GridSec : Enforcer Division-* | statue."
"To Protect and To Serve" | -Unknown
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