From: | Sebastian Wiers <seb@***.RIPCO.COM> |
---|---|
Subject: | Re: Cyberware-free decking (magic decker) |
Date: | Wed, 4 Oct 1995 22:26:22 -0500 |
revive this in our campaign. With reflex augmentors, wires, cerebral boost
and math coproccesor, I got a starting deckers hack pool (for program carriers
only) up to 25, which meens I can roll 5 dice with any program in the book.
Not a powerhouse, but an excellent backup decker, and a good samurai/techie.
another idea is splitting the hacking pool to create multiple flygrams- run a
ratting 4 and a rating 3 at the same time (4x4 + 3x3 = 25). Or put programs
onto skill chips and slot them- after all, your nerveous system is the mpcp.
Oh, and a trauma damper will give you one much needed level of hardening. A
pain editor, adrenal booster, or magic could raise will if your into combat.
I suggest stealth, myself, sice flygrams won't crash much IC. Oh, and I let
program carries count as auto execute up to INT level, like I/O does. I still
am debating how many dice you need for staged attack programs.
anyhow, this is an excerpt from past conversation
> > Maybe full cybernetic aplies to the old "program carier", which was
dropped
> > for SRII. I think it used Willpower as the mpcp. Anybody got the first ed?
> > I'd love to hear the full rules.
> > seb@***.ripco.com
>
> Ok. digging through a dusty old library, finds an old copy of
> Sr (in softback). Carefully blows away the dust and opens the old
> pages...
> Aah, there.... Let me just finish my "circle of protection: lawyers"
> first. There..... (quoting directly from the book. page 111)
>
> Naked in the Matrix:
> This feat requires a Program Carrier to let you slot Persona chips
> loaded for Sensor, Masking and Evasion into a suitable port. You have
> to jack into a dataport at the nsame point. To get in, you need an
> Input/Output port or Slave Module (see Nodes And Their Functions).
> "Wait a minute," you say, "what about the Bod program? Where's the
> MCPC?" Well, chummers, your Willpower is the MCPC when you do this
> electron dance. Any damage the MCPC would take, you take personally:
> It's marked off on your Mental Condition Monitor. If you get knocked
> out, you're dumped. Black IC still kills you, just like always.
> You can use headware memory space for downloading data, and you
> have an I/O rating equal to your Intelligence. Utilities? No, you
> can't carry those. You have to write all your programs on the fly,
> using your Hacking Pool.
> On the upside, if you have wired reflexes or a vehicle control rig,
> you do get the dice bonus to your Iniative Roll, but if you run into
> anything nasty, that may only mean you get to die faster.
>
> Cybercombat:
> Deckers roll 1D6 and add it to their reaction Attribute. Remember
> that wired reflexes or a vehicle control rig do not add dice to the
> Iniative Roll while you are in cyberspace unless you are going naked
> into the Matrix.
>
> Quouting page 138: Equipment
> Essence Loss Cost
> Program Carrier .2 25,000
>
>
>
> *************************
> * Wake up, time to die! *
> *************************
>