From: | "Gurth" <gurth@******.nl> |
---|---|
Subject: | Damion's questions |
Date: | Mon, 13 Nov 1995 11:09:08 +0100 |
> > Where _is_ Damion anyway?
>
> Damion is still in existence. He's just lurking. Which sucks (I won't
> say exactly _what_ or _how_ it sucks - I'll just let you all use your all
> too vivid imaginations...).
I see you're back in in the shape many of us remember all too well :) Come
on Damion, it wouldn't hurt to do this _slightly_ more often than you have
over the past 6 months ;)
> This one's partially directed at Marc, since he advocates this tactic
> fairly often. Friends in the melee. [snip] Anyway, I have the
> problem that it never starts. [example also snipped]
> The gangers never _get_ to mass on the lone combatant and make use of
> the friends in the melee bonus, which if they ever got, would enable them
> to literally slice MBAUTWLTCTIHWHCA to ribbons (excepting
> MBAUTWLTCTIHWHCAs likely huge Body of course).
This is a tough one. I've never really had the chance to see this in
action, since my players tend to kill things with firearms before they get
close enough for HtH combat...
Maybe a solution is to prevent them from being in a row (like we all
remember from the good old **&* days: "There are 40 orks, ten for each one
of you. (...) You killed the first one and the one behind him steps
forward to take his place..." :) ANYWAY: to have them sort of swarm
MBAUTWLTCTIHWHCA before anybody rolls for initiative. That way you _can_
say that they're all engaged in the melee already, even though they
haven't had any action yet.
> Now, for my next trick, I'm going to ask about astral projection <Nooo!
> they all yell>. Well, this one's pretty flame free I'd imagine.
*sigh of relief* :)
> Well, what happens if a magician has a cyberarm,
> and he astrally projects? I would have said that since the cyberarm does
> not actually modify his aura, it only slightly diconnects it from his
> body, then his aura would show his true, original arm, rather than (a) a
> cyberarm, or (b) no arm. What do the rest of you think?
His original arm, I think. My reasoning goes like this: the magician has a
cyberarm; if you look at him with astral perception, you notice two things
at least: 1) he's magically active, and 2) his Essence is lower than yours
(if you've got an Essence of 6 that is :). You may notice a change in his
aura where his arm is, but the aura doesn't simply end at his shoulder, to
be continued by the non-living aura of the cyberarm. So I would say the
aura would have the original arm in place when the magician astrally
projects, though maybe with a cyberarm-induced change in it...
> Now, for the question I just thought of. Since when a magician astrally
> projects he is taking his aura with him, then what happens if someone
> attempts to target his body with a Mana spell?
*grinding noises* I'd say the magician takes damage from it, or whatever
the spell does. Plain and simple. Although I could be wrong (always leave
a backdoor open :)
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Too much time on my hands
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
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