From: | Jai Tao <jdfalk@****.COM> |
---|---|
Subject: | Data barrage |
Date: | Tue, 17 May 1994 23:59:19 -0400 |
is working on a program which will send hundreds of randomly generated,
completely different messages every minute. Each one would be seperately
piped into a hacked sendmail so that they cannot be traced.
This is, of course, in answer to the now-infamous Canter & Siegel
"Greencard Lottery" debacle. He's a good guy overall, and is just saving
this up for anti-Cybersell propaganda. See, each letter will sound as if
its a real request for information, and each one will have a randomly
generated snailmail address for the info packet to be mailed to.
This would cost C&S quite a bit.
But that's not what I'm here to talk about today. Well, not
completely. In 2054, what would be the most effective way to slow down a
system, almost to the point of inoperability? Just as today, overload its
CPU.
With a seperate I/O SPU, you'd have to find a way to put together
a message or other data packet that would require the attention of the
main CPU. Send enough such packets, each one distict but with equal
priority in the system, and the CPU would be overloaded and slow down,
which might well give an advantage to a decker attempting to get into the
system.
Can anybody think of any reasons this wouldn't work? Or,
improvements to the idea? Or, better yet, how 'bout specific FASA-style
rules?
/-----------------\ "I came alone as me
| Jai Tao | just an idea
| jdfalk@****.com | in a long chain
\-----------------/ of discovery."
-Roy Harper