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Message no. 1
From: Hobbes Patrol Headquarters <TYGER@****.WINONA.MSUS.EDU>
Subject: Deckers & Combat
Date: Thu, 13 May 1993 20:58:32 -0500
(This post is edited to meet USDA standards...)

From: IN%"VESPOSIT@****.SUNYSB.EDU" "Dark Elf" 13-MAY-1993
12:43:05.52
Subj: Deckers under fire

>Let me dispell a misconception. Deckers are not necessarily combat illiterate.
>It is easy enough to design a decker who can be good at one combat skill and
>have a decent combat pool. This can be done by playing around with concentrati
>ons and specializations in most skill areas. This will allow you to create a
>good decker that can hold his own in a fight.

It all comes down to the numbers, eh? Well, I have a decker named (aptly
enough) Tyger <A liberal GM let me use the shadowfurry's ideal... :) >
Tyger is a good enough decker. In a firefight, he's earned the nickname
'Grenadeer'. See, he uses an M22A2 assault rifle with the grenade launcher
(set with offensive, usually.)

It sounds a bit munchkin, but it's all whatever works, really.

>A great decker who gets killed in the first fight is useless. Still, it pays
> to play smart. A character like this has to be careful
> about allocating combat pool dice, and should be ready to run if it gets too
>hairy.
>...with a little number juggling at character creation and some wise playing,
>(hell, even role-playing too, I have DE act in a way that the enemy won't
>consider him a combat threat until it's too late)

I fall back to 'Cyberpunk' once again. With the 'non-forgiving' styling of
combat, it makes life difficult if you get hit, and worse if you get
injured. I've found the tactics work as well in shadowrun too. Mainly
duck, find cover, then consider shooting back. Tyger (the character) has
found the grenades to be a useful way of keeping them from the third step.
The full-auto capability of the M22A2 makes poking your head up dangerous
at best. (hee hee!)

I've always wanted to make an 'assault decker', LightMG, pistol, grenades,
full plate armor, tactical comp, and a C2 deck... (MUNCHKINS? Naahhhh...)

>With this character, I've managed to prove that a predator II heavy pistol can
>be very dangerous in the right hands...
>DE

Umm, any gun can be dangerous in the right hands...

-Tyger

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