From: | "Fisher, Victor" <Victor-Fisher@******.COM> |
---|---|
Subject: | Re: Decker's Run of Bad Luck |
Date: | Wed, 28 May 1997 13:59:54 -0400 |
<snip>
>Said decker- a real good
>one- takes his 12 dice plus hacking pool- another 10 or so... so he
>rolls that truckload of dice... no success.
>Decker: 'may I retry?'
>GM (me): 'Ok, you may retry once'
>Decker taking his twelve skill dice, this time plus task pool plus
>karma pool- another 18 dice or so...
>No success again...
>So one of our street samurais thinks: it can't be that hard... pushes
>said Master Decker/god archetype aside, takes the fairlight and
>starts typing... samurai slots in his computer 3 chip-
>rolls three dice, results: 6,4,6, rerolled: 6,2 rererolled: 4
>
>So the samurai did what the decker couldn't do...
>HOW THE HELL CAN THIS BE EXPLAINED IN THE GAME?
>The deckers rep would be permanently exringuished.. (if it weren't
>already)
It sounds like you're using SR 1's rules of matrix tasks with a
Decking Pool like that.
Well, right off the top of my head, the Samurai using the
Fairlight would be suffering a +2 target number penalty, because the
deck has to be calibrated to it's user's specific brainwaves for maximum
efficiency, & the least misinterpretation of command functions, and the
Decker's EEG is already burned into the chips.