From: | Ulrich Haupt <sandman@****.UNI-OLDENBURG.DE> |
---|---|
Subject: | Re: defending spells (should be: resisting spells) |
Date: | Mon, 10 Aug 1998 12:12:49 +0000 |
<snip>
> >his mind with saying 'Yes, I want' and therefor dropped his defence.
>
> What defense?
Defense was the wrong word, I apologize. It should read resistance!
<snip>
> >It's hard to say because I don't remember any part in the books explaining
> >how spell defence works.
>
> Spell defense dice can be used to resist spells (and some other
> magical effects). Voluntary spells still need voluntary subjects. This
> might be better defined in MitS but until then the subject must accept
> the spell, not just any spell.
>
> >Hmmm, what do they say? For a successful spell the sorcerer must synchronize
> >the auras.
>
> Archiac beleif. Get with the SOTA man.
No synchronization ??? Did I miss something?
>
<snip>
I meant it no technically (like defense DICE) but in a more scientific way:
What conditions must apply for a spell successing? Not in game terms but in
'Real Game life'. What does it mean if a target resists a spell? Does he form
a mental barrier or was he just lucky?
How can manipulation spells like acid rain be resisted. IMO acid just rains
onto a target which gets more or less dissolved. But thats a matter of his
clothing and his luck not get acid in the eyes. Can a tennis player (high CON
IMHO) resist better than a fat TV baseball fan? I don't think so. Sure you can
say CON doesn't mean constitution in a general way but you can't translate it
with body mass either!
I don't want to start a big discussion now about CON or whatever. I just
wanted to give a spark for a thought. ;-)
> >I just don't know, sorry.
>
> Well, we're here to help.
Hey, thanks. I think I'll need it some time. (maybe this time?)
Sandman