From: | shadowrn@*********.com (Pepe Barbe) |
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Subject: | Demo Games < Was Re: [Alternate Rules] Dice Pools> |
Date: | Sun May 6 14:35:01 2001 |
> > I hope you didn't have to to explain rigging at a demo...
>
>I left them out, plain and simple :) I figure that, at a demo game, the GM
>brings along simple to understand characters, like street sams and mages.
>The deckers and riggers can be left out until someone who liked the demo
>game wants to play in your regular game.
I was wondering. What do you do to incorporate in a SR game to complete
neophyte ppl to the world of RPGs? I have a friend who really wants to
play, but he has never played RPG, or at least he thinks that a RPG is
Final Fantasy VII. What should I do? Give him a Character I've made, give
him an Archetype? Let him choose whatever appeal more to him?
Pepe