From: | Iridios iridios@*****.com |
---|---|
Subject: | Detection spells (was Re: Anchoring confusion) |
Date: | Thu, 20 Apr 2000 23:50:38 -0400 |
>
> From: Iridios <iridios@*****.com>
>
> :> Again, why bother? More sucesses with ANY detection spell reveals more
> :> specific info about the object detected. 2 succeses should be enough to
> :> indicate rough speed, ans in "lethally fast" or "sitting in that
guys
> :> slow". They added that nice table on p. 192- why not use it?
> :
> :I'm under the impression that the table is used more for the Analyze
> :series of spells. The Detect Object spell states that the subject
> :detects all of a specified type of object within range of the sense
> :and knows their number and relative location. Which is all detection
> :really is. Analyzation covers gaining specific information and would
> :benefit from the added successes.
> :
> :Besides why (not to mention how) would an object that has a Detect
> :Bullet spell need to know detailed information about the bullet?
> :Either it's a bullet or not. :)
>
> Well, its certainly handy in the case of "detect life" or "detect
> enemies"- again, I think those are inteded to tell you how nasty your enemy
> is, what sort of life form is in the ares, etc. If you use a "detect guns"
> spell, knowing the type of gun would be nice. I would think that yes, I'd
> want to know what type of bullet I was detecting, and especially if it was
> pointed in my direction and maybe moving...
I think you and I are going to have to agree to disagree on this
point. But I want to make one final statement. It is my firm belief
that detection spells are just that detectors, not analyzers. They
work in the same function that a metal detector does. After the
detection has been made, it is then up to the operator to analyze or
act on that which has been detected.
--
Iridios
--
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11:38:18 PM/257:00:01 (1) [no thud]