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Message no. 1
From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Re: Dual Natured vs Wards
Date: Wed, 26 Aug 1998 13:43:31 -0600
Sommers wrote:
/
/ At 03:10 PM 8/26/98 -0400, you wrote:
/ > Hmmmm.... Dual creatures being able to actively able to turn off
/ >their Dual image. This is one of those areas where: if you say yes, you
/ >take away part of the difficulty of playing a dual being (My
/ >Homemade Highlander Immortals, Shapeshifters, etc.). But on the other
/ >hand, you have to be able to explain (at least to yourself) how a dragon
/ >can walk out of a warded building or area without destroying the Ward.
/ > Sounds like a great place for input, folks. Opinions?
/
/ Dragons are known as the big time inititiates of the 6th world. New
/ metamagic powers are being discovered all of the time. They happen to have
/ some powers that mortals have not yet figured out. Maybe one of them is to
/ change the size or shape of the astral form to fit their current form. Or
/ in SR3 under Dragons they say that some great dragons have been observed to
/ take human form, but its not known how. Maybe part of the process makes
/ them change their astral shape.

Yep. Dragons can do it cuz they're dragons.

/ There's also a quote in Awakenings about an ititiate slipping through a
/ ward without taking it down by attuning to it.

That sounds an awful lot like ST technobable :)

Alternatively you could slip through a ward by attuning your astral
presence to a frequency gap in the ward.

Either way, tunning/attuning your aura would not be easy.

-David
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm

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