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Message no. 1
From: "Steven A. Tinner" <bluewizard@*****.COM>
Subject: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Tue, 3 Jun 1997 13:29:50 -0400
> And as for the Dwarf Opera Singer.... You've obviously never played in
one
> of Tinner's Campaigns... He'd MAKE that contact fit...:]!

It's easy when you know how! :-)

DWARVEN OPERA SINGER - CONTACT

"This lifestyle is glamourous it's true, but I long for adventure. Sure, I
travel the world, Italy today, tomorrow Japan. I see a lot of the major
players too. Just last week I was priviledged to perform for the Imperial
Emporer of Japan himself. A person ... hears things ... on these trips.
Maybe some things you'd like to know?"

QUOTES "I can shatter a glass with my voice, and I can shatter careers with
my tongue. Which would you like me to do?"
"Why just the other day I was saying to Damie. Damie? Oh, you
probably
call him Mr. Knight."
"Let's retire to the casino and discuss this matter in a civilized
manner."

COMMENTARY The Dwarven Opera Singer may seem like just another high roller,
but as a performer in high demand among the wealthy and powerful he hears
a lot of secrets. He has the art of schmoozing the rich down to an art
form. Odds are though that he came from a grittier background ... maybe
he still remembers that tougher life. Maybe he'd like to help some of his
old street brothers off the street as they make a big score?

ATTRIBUTES B-4 Q-2 S-5 C-3 I-3 W-4 E-6 R-2
SKILLS Corp Ettiquette - 6, High Roller Etiquette - 8, Sing/Opera/Vocal
Range - 4/6/8, High Roller Rumormill - 5, Seduction - 5

GM NOTES This fella would probably make a good contact for a James Bond
style campaign. Any runner that deals with the rich and famous would do
well to get to know the Dwarven Opera Star. The High Rollers mention things
in passing to entertainers at parties that even their spouses may not know.

Sheeesh ... of course I can make a usable Dwarven Opera Singer contact!
Gimme a challenge people! :-)

Steven A. Tinner
bluewizard@*****.com
http://www.ncweb.com/users/bluewizard
"I'm about to get my swerve on!"
Message no. 2
From: Kristling the Weird <kristling@*********.COM>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Thu, 5 Jun 1997 22:39:40 -0400
TINNER:> Sheeesh ... of course I can make a usable Dwarven Opera Singer
contact!<

Yes, but can you dance? :-)
-Kristling The Weird.
Message no. 3
From: Bull <chaos@*****.COM>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Sat, 7 Jun 1997 08:31:37 -0400
At 10:39 PM 6/5/97 -0400, Kristling the Weird wrote these timeless words:
>TINNER:> Sheeesh ... of course I can make a usable Dwarven Opera Singer
>contact!<
>
>Yes, but can you dance? :-)
>-Kristling The Weird.
>
He can only Buck Dance and do the dance of the Bears (Ask him for more
details... I just expose his dirty little secrets...:))

Bull
--
Now the Offical Celebrity Shadowrn Mailing List Welcome Ork Decker!
Fearless Leader of the Star Wars Mailing List
NEW HOME PAGE!: http://www.geocities.com/Area51/Cavern/3604/home.html

Bull, aka Steven Ratkovich, aka Rak, aka a lot of others! :]

"The best Ork Decker you never met"
-Me, in the upcoming "Target: UCAS" Shadowrun Sourcebook!
Message no. 4
From: Justin Pinnow <vanyel@*******.NET>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Thu, 10 Jul 1997 23:34:38 -0400
> From: Steven A. Tinner <bluewizard@*****.COM>
> Date: Tuesday, June 03, 1997 1:29 PM

> DWARVEN OPERA SINGER - CONTACT

<Snip>

Well, I wanted to let you know that one of my PCs wanted a Debutant type
contact, so I am going to use the Dwarven Opera Singer contact. ;) I have
been plucking away at my NPCs and contacts...woohoo! Still got tons to go,
but I am gonna get at least the Contacts and a few NPCs done before the
game. I will save the Friend of a Friends for in game stuff (I will
generate professions before the game, but fill in the rest as they come
up).

Any good ideas for that entymologist? My player is bugging me for his
contacts, and I have them all done, except for that one. Don't worry about
time. I'm in no rush...just want a nice juicy contact for him. :) I love
your ideas! :) They're so evil! ;)

Thanks again for all your help. Your ideas are priceless to a new GM like
me. :)

Justin :)
Message no. 5
From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Fri, 11 Jul 1997 00:23:49 -0400
At 11:34 PM 7/10/97 -0400, you wrote:
>> From: Steven A. Tinner <bluewizard@*****.COM>
>> Date: Tuesday, June 03, 1997 1:29 PM
>
>> DWARVEN OPERA SINGER - CONTACT
>

So Tinner is this contact going to make the next Nerps compliation?

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nightlife Inc.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

YES and my followers will be legion! The world will be mine
"SO SWEARS THE LEADER!"
All will bow before my might and bask in my radience. Kneel before you lord
and master. Kiss the ruby ring of power and cower before me.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Document Classified
<<<<<<<<<<<<<<<<<<<<<<<<<<<
Message no. 6
From: Adam J <fro@***.AB.CA>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Thu, 10 Jul 1997 22:56:02 -0600
At 00:23 7/11/97 -0400, you wrote:
>>> DWARVEN OPERA SINGER - CONTACT
>>
>
>So Tinner is this contact going to make the next Nerps compliation?

Too late.. already made it into The Shadowrun Supplemental #3 :)

-Adam

--
http://shadowrun.home.ml.org \ TSS Productions \ The Shadowrun Supplemental
ShadowRN Assistant Fearless Leader \ WildAngle@******** \ fro@***.ab.ca
-
"Can I have a cup of angst to go with my un-happy meal?" -- Hi & Lois
Message no. 7
From: William Monroe Ashe <wma6617@****.TAMU.EDU>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Fri, 11 Jul 1997 08:19:06 -0500
On Thu, 10 Jul 1997, Justin Pinnow wrote:

> time. I'm in no rush...just want a nice juicy contact for him. :) I love
> your ideas! :) They're so evil! ;)
>
> Thanks again for all your help. Your ideas are priceless to a new GM like
> me. :)
>
> Justin :)


Aieee, another convert to the cause of evil GM'ing

-Bill
Message no. 8
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Fri, 11 Jul 1997 08:48:25 -0600
Justin Pinnow wrote:
|
| Any good ideas for that entymologist? My player is bugging me for his
| contacts, and I have them all done, except for that one. Don't worry about
| time. I'm in no rush...just want a nice juicy contact for him. :)

Entymologist... bugging... juicy. You are twisted :) (or maybe it's
me)

I let my players create their own contacts (with approval from me).

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 9
From: Justin Pinnow <vanyel@*******.NET>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Fri, 11 Jul 1997 13:30:01 -0400
> From: David Buehrer <dbuehrer@****.ORG>
> Date: Friday, July 11, 1997 10:48 AM

> Justin Pinnow wrote:

> | Any good ideas for that entymologist? My player is bugging me for his
> | contacts, and I have them all done, except for that one. Don't worry
about
> | time. I'm in no rush...just want a nice juicy contact for him. :)

> Entymologist... bugging... juicy. You are twisted :) (or maybe it's
> me)

Heh. I didn't even catch that. I'm so punny. ;)

> I let my players create their own contacts (with approval from me).

If only they all had that much motivation. ;) I create the actual
contacts, but they create their history with them. Thus, they decide how
they met, etc.

> -David

Justin :)
Message no. 10
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Fri, 11 Jul 1997 18:32:01 +0100
The game's not over 'till the fat dwarf sings.....
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 11
From: Caric <caric@********.COM>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Sat, 12 Jul 1997 07:21:17 -0700
| > Entymologist... bugging... juicy. You are twisted :) (or maybe it's
| > me)
|
| Heh. I didn't even catch that. I'm so punny. ;)

The bug is the obvious choice...I would make the Entymologist a perfectly
normal scientist who just acts really buggy. Cries if there is a squashed
bug and such. :)

| > I let my players create their own contacts (with approval from me).
|
| If only they all had that much motivation. ;) I create the actual
| contacts, but they create their history with them. Thus, they decide how
| they met, etc.

Dangerous, very dangerous. Make 'em hang themselves eh? ;)

-Caric

"If a man talks in the forest, and there isn't a woman around to hear him,
is he still wrong?"
Message no. 12
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Mon, 14 Jul 1997 08:04:54 -0600
Caric wrote:
|
| | > I let my players create their own contacts (with approval from me).
| |
| | If only they all had that much motivation. ;) I create the actual
| | contacts, but they create their history with them. Thus, they decide how
| | they met, etc.
|
| Dangerous, very dangerous. Make 'em hang themselves eh? ;)

Oh yes <BEGMG>. The better the contact, the more baggage he's got.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
Message no. 13
From: Justin Pinnow <vanyel@*******.NET>
Subject: Re: Dwarven Opera Singer (Was - Re: SLARP v1.2)
Date: Mon, 14 Jul 1997 10:49:06 -0400
> From: David Buehrer <dbuehrer@****.ORG>
> Date: Monday, July 14, 1997 10:04 AM

> Caric wrote:

> Justin wrote:

> | | If only they all had that much motivation. ;) I create the actual
> | | contacts, but they create their history with them. Thus, they decide
how
> | | they met, etc.

> | Dangerous, very dangerous. Make 'em hang themselves eh? ;)

> Oh yes <BEGMG>. The better the contact, the more baggage he's got.

That is SOOOOOO true! I have one pseudo-munchkiny player who is a physical
mage and wanted his girlfriend to be a physical adept and his father to be
a mage (and an impressive one, at that). Thus, I gave him what he
wanted....and then some. His father's a wage mage for Aztechnology (grin),
and his girlfriend has LOTS of interesting things about her. First of all,
she's Japanese and won't talk about her family....hmmmm....I wonder what
that could mean.... ;) Second, she's taking medication daily, and has
given him a reason for it, but he doesn't buy her excuse and feels she is
taking it for something serious....who knows? ;)
Also, she despises shadowrunning for whatever reason and continually nags
at him to turn himself into Lone Star and get a SIN and a real job *bats
eyelashes*. ;)

Hey, you want that kind of contact, you get that kind of baggage. :)

> -David

Justin :)

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