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Mailing List Logs for ShadowRN

Message no. 1
From: Bull <chaos@*****.COM>
Subject: Eartdawn/Numbers (Was Re: Horrors)
Date: Fri, 10 Jan 1997 17:25:39 -0500
At 01:47 PM 1/10/97 -0800, you wrote:

>I've never actually played ED (just made a few characters and waited for
>the GM to follow through on his promise to start a campaign...), but the
>system also didn't seem to strike me as "really good". Can't put my
>finger on it exactly, but it just seemed kinda "simple"..but maybe I need
>some more exposure to the system..
>
Same here, i've yet to get the chance to play it...

However, I think the game falls under the category (for me, anyways) that
Chapions and Palladium falls under...

With a good GM who really knows what he's doing, it could be a good game.
Also, the games get easier once you learn the system well... But I guess
my gripe is that the system, and the way some of it works is WAY too
different from SR for me... If they'd have kept the same system, but
modified it slightly to fit the world, it would have been a much more
widely accepted game.

Bull
--
<.sig seperator now included at no extra cost, because I can>
=======================================================
= Bull, aka Chaos, aka Rak, aka Steven Ratkovich =
= chaos@*****,com =
= "Order is Illusion! Chaos is Bliss! Got any fours?" =
=======================================================

"What the heck happened to my superheroes???"
-Me, after seeing the new Marvel Comics revamps of
Capt. America and the Hulk.
Message no. 2
From: Tim Cooper <tpcooper@***.CSUPOMONA.EDU>
Subject: Re: Eartdawn/Numbers (Was Re: Horrors)
Date: Sat, 11 Jan 1997 03:52:22 -0800
On Fri, 10 Jan 1997, Bull wrote:

>
> However, I think the game falls under the category (for me, anyways) that
> Chapions and Palladium falls under...
^^^^^^^:)
Don't know Chap-ions (I guess it's a game based on a bunch of good friends
who are british or something...or did you miss the 'M' ;), but I'm quite
familiar with Palladium and agree.

>
> With a good GM who really knows what he's doing, it could be a good game.
> Also, the games get easier once you learn the system well... But I guess
> my gripe is that the system, and the way some of it works is WAY too
> different from SR for me... If they'd have kept the same system, but
> modified it slightly to fit the world, it would have been a much more
> widely accepted game.

Naaa...I think part of a game's whole uniqueness comes from it's rule
system. If you imported the background into another system it just
wouldn't feel the same. (this coming from a guy who is gradually
converting RIFTS over to the Storyteller/WoD system..quite successfully I
might add! - does that make me a selective hypocrit?) Of course it would
make the game a lot more playable and be a whole lot easier on everybody
involved...
("which game are we playing?...now what do I roll for that again?")

>
> Bull
>

<shrug>

~Tim

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