From: | "Leszek Karlik, aka Mike" <trrkt@*****.ONET.PL> |
---|---|
Subject: | Edge/flaw: Paranoia |
Date: | Tue, 11 Nov 1997 23:06:12 +0000 |
I've got a question for all the SR gurus on the list. Here, catch:
How would one go with creating a character with paranoia?
I have a char that is mildly paranoic, so I wanted to give him a
mild paranoia flaw (based on phobia table). But then, I've thought
that for shadowrunners, paranoia is an edge.
So finally I wrote paranoia in the Edges/flaws section without giving
it a point value.
However, that left me wondering about properties of such an
edge/flaw. Maybe one would add additional dice, or reduce the #TN for
Surprise tests? OTOH paranoia is a flaw, so it would probably modify
TNs social tests...
Here's what I've thought out:
Paranoia edge/flaw (0 points)
Can be taken in two versions: mild or moderate. Severe phobia would
make playing a character so difficult you can really skip it. ;P
Paranoia reduces the #TN for Surprise tests by 1 in the first case,
by 2 in the second case. Also, increase #TN for social skills by the
same amount.
Leszek Karlik, aka Mike - trrkt@*****.onet.pl; http://www.wlkp.top.pl/~bear/mike; FIAWOL
FL/GN Leszek/Raptor II/ISD Vanguard, (SS) (PC) (ISM) {IWATS-IIC} JH(Sith)/House Scholae
Palatinae
Save fuel - burn an Arab.