From: | Airwasp <Airwasp@***.COM> |
---|---|
Subject: | Edges and Flaws |
Date: | Fri, 27 Mar 1998 09:44:55 EST |
your games (if you even allow them at all) as I would like to know about them.
In return, I have modified one of the flaws, Weak Immune System, from being a
1 point flaw to something with 4 potential variations :
Weak Immune System (Modified)
Flaw Points : Light (-1), Moderate (-2), Serious (-3), Deadly (-5)
Description : Each of the flaw describes the person's general lack of an
immune system, each level increases the chance of catching a disease by the
flaw point cost (?!?), and at the same time also increases the target number
to resist the disease that is afflicting them. At all levels of the Weak
Immune System the character also loses a die from their Body Resistance test
against the disease.
When a character has a Moderate Weak Immune System the damage power of the
disease in increased by one.
When a character has a Serious Weak Immune System the damage power of a
disease is increased by two.
When a character has a Deadly Weak Immune System, not only does the power of
the disease go up by two, but the damage level of the disease also goes up by
one too (if the disease is already a 'D' level then add another +2 to the
power of the disease for resisting it).
What do you guys think of it, and I look forward to hearing some of the ones
you guys have also.
Mike