From: | Danyel N Woods <9604801@********.AC.NZ> |
---|---|
Subject: | Electrode Net (was RE: R2 Robotics/Exoskeleton question) |
Date: | Wed, 12 Aug 1998 17:32:04 +1200 |
>Electrode Net ... No stats have been given in SR1 or SR2 (maybe SR3???
>:). Nifty device. It's basically a non-cybered datajack. It's
>something you wear instead of implant. would be great for the char :)
I've recently been wondering about these. Many people would be a little
reluctant to get a hole bored in their skull, productivity increase or
no (I know *I* would be), and the 'trode rig would be a perfectly
acceptable alternative. Assuming it's not in SR3 (and since most
deckers use datajacks, it might not be), does anyone have any
suggestions as to a 'trode rig's DFR (and other mechanics) as opposed to
a datajack? In _2XS_, Dirk uses a 'crown of thorns' electrode rig as a
hitcher-jack, and Buddy says it's about 20-30% efficient compared to
full-out datajack simsense.
Danyel Woods - 9604801@********.ac.nz
'No, I'm Chaos and he's Mayhem. We're a double act.'