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Message no. 1
From: Andy Butcher <fiend@*********.CO.UK>
Subject: Enchanting for street shamans
Date: Fri, 16 Jun 1995 13:53:45 +0100
The recent posts about the theoretical 'monofilament whip weapon focus' made
me think of something that's been nothering me for some time. Does a street
shaman (supposedly 'at one' with the living entity that is a city) need to
go off into the wilderness (not his or her chosen environment) to collect
stuff for enchanting? This is what the Grimthingy implies, but I always
thought that it'd be more fitting for them to be able to use things found in
the city. Whaddaya all think?

Andy Butcher | "Whether you think you will succeed
PC Gamer Magazine | or not, you are right."
Fiend@*********.co.uk | Henry Ford
Message no. 2
From: "Lindblom Fredrik, Training" <fredrik.lindblom@*******.TELIA.SE>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 15:41:00 PDT
>The recent posts about the theoretical 'monofilament whip weapon focus'
>made.me think of something that's been nothering me for some time. Does a
>street.shaman (supposedly 'at one' with the living entity that is a city)
>need to.go off into the wilderness (not his or her chosen environment) to
>collect.stuff for enchanting? This is what the Grimthingy implies, but I
>always.thought that it'd be more fitting for them to be able to use things
>found in.the city. Whaddaya all think?

You got a point, there. Why would street shamen need 'pure and natural'
stuff to make their foci and fetishes? Maybe the magic itself cares more
about the purity of things than the person using it?

I guess that if one of my players came up with some reasonable urban stuff
to use in their enchanted items, it would be ok with me. If their motivation
was good enough, that is.

MxM
Message no. 3
From: Dwayne MacKinnon <910252m@******.ACADIAU.CA>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 10:56:33 -0300
Well,
First of all, forgive me if this has been stated before (I'm coming in
on this discussion a bit late) but there should be no problem creating
a monowhip weapon focus. It'll cost you mucho karma, due to the "highly
manufactured" penalty, but it can be done...
The Grimoire stated that if you wanted to you could turn a car
into a focus...

DMK

--
Dwayne MacKinnon My opinions are my own, never
910252m@******.acadiau.ca those of my employer.
Message no. 4
From: Mark Steedman <RSMS@******.EEE.RGU.AC.UK>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 14:57:46 GMT
Andy Butcher writes

> The recent posts about the theoretical 'monofilament whip weapon focus' made
> me think of something that's been nothering me for some time. Does a street
> shaman (supposedly 'at one' with the living entity that is a city) need to
> go off into the wilderness (not his or her chosen environment) to collect
> stuff for enchanting? This is what the Grimthingy implies, but I always
> thought that it'd be more fitting for them to be able to use things found in
> the city. Whaddaya all think?
>
ok the grimoire does rather assume tribal type shamen on this but:
how anout the local city park?, or even better just get some friends
together and do a run on the local botanical gardens (assuming city
or your luck on the town), probably easier than finding the thing in
the NAN even for mages/shamen living in cities anyway, its not likely
to be a common runner target so should not be too bad for security
(well vs runners used to corp security in the 2050's)

> Andy Butcher | "Whether you think you will succeed
>
Mark
Message no. 5
From: Michael Orion Jackson <moj0001@****.ACS.UNT.EDU>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 08:59:21 -0500
On Fri, 16 Jun 1995, Andy Butcher wrote:

> The recent posts about the theoretical 'monofilament whip weapon focus' made
> me think of something that's been nothering me for some time. Does a street
> shaman (supposedly 'at one' with the living entity that is a city) need to
> go off into the wilderness (not his or her chosen environment) to collect
> stuff for enchanting? This is what the Grimthingy implies, but I always
> thought that it'd be more fitting for them to be able to use things found in
> the city. Whaddaya all think?
>
> Andy Butcher | "Whether you think you will succeed
> PC Gamer Magazine | or not, you are right."
> Fiend@*********.co.uk | Henry Ford
>
makes sense to me. Maybe he gathers things archetypical to the city, in
the same way a rural shaman gathers things archetypical to his
environment. If that's so, then a prerequisite piece of equipmentr for
street shaman is a gas mask to protect them from the foul odors of the
crap they collect.

Things they might get/search for:

1. Anything decomposing, found in a dumpster
2. A cop (alive/dead/unconcious)
3. A doughnut (from the cop)
4. A gang member (see number 2)
5. a dead cat
6. ten random pieces of junk food from the corner stuffer shack
7. a soundclip of annoying music
8. a parking ticket
9. a piece of road surface
10. a brick with one face heavily graphittied

etc, ad infinitum ,ad nauseum...

__________________________________________________________________________
|Michael Orion Jackson |"A college student is a mechanism for |
|moj0001@****.acs.unt.edu |converting caffeine into finished |
|>Flaming is immature.< |homework" -unknown, but perceptive author |
__________________________________________________________________________
Message no. 6
From: Michael Orion Jackson <moj0001@****.ACS.UNT.EDU>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 09:05:58 -0500
On Fri, 16 Jun 1995, Dwayne MacKinnon wrote:

> Well,
> First of all, forgive me if this has been stated before (I'm coming in
> on this discussion a bit late) but there should be no problem creating
> a monowhip weapon focus. It'll cost you mucho karma, due to the "highly
> manufactured" penalty, but it can be done...
> The Grimoire stated that if you wanted to you could turn a car
> into a focus...
>
> DMK
>
> --
> Dwayne MacKinnon My opinions are my own, never
> 910252m@******.acadiau.ca those of my employer.
>
Hmm. How about a sreet shaman who's day job is a free-lance cabbie.
He's got a grubby old gas-powered Chubby Checker Cab (the big one from
the fifties). He's an aggressive son of a bitch who curses a lot and
smokes an incredibly foul stogie all the time. Due to his nature, he
enchanted the car into a special Ram focus...

Hehehe..

I think I'll make him an NPC in my campaign, this is to good to miss.

Especially if he's a conjurer type too, and he bonded a city spirit to
the cab. Imagine a grumpy, aggeressive cabby arguing with his cab as he
weaves against the flow of traffic at 100+ KPH.

Who said cabs were boring?
__________________________________________________________________________
|Michael Orion Jackson |"A college student is a mechanism for |
|moj0001@****.acs.unt.edu |converting caffeine into finished |
|>Flaming is immature.< |homework" -unknown, but perceptive author |
__________________________________________________________________________
Message no. 7
From: Sebastian Wiers <seb@***.RIPCO.COM>
Subject: Re: Enchanting for street shamans
Date: Fri, 16 Jun 1995 13:52:05 -0500
>
> The recent posts about the theoretical 'monofilament whip weapon focus' made
> me think of something that's been nothering me for some time. Does a street
> shaman (supposedly 'at one' with the living entity that is a city) need to
> go off into the wilderness (not his or her chosen environment) to collect
> stuff for enchanting? This is what the Grimthingy implies, but I always
> thought that it'd be more fitting for them to be able to use things found in
> the city. Whaddaya all think?

We've never been big on enchanting, but the stuff our racoon adept gets from
his talismonger has a distincly urban flavor.
Have you ever been to some store in the city that carries somthing that
youv'e never seen anywhere else, despite it's cheapness? I had this
expirience with Camel 100mm filters. Not the lights, just like kings, but
longer. I imagine finding something like that might be the goal of searching
for urban raw materials. Or maybe somthing from some bigwigs garden. Oh, and
Chicago, our home town, has that strictly off limits Lincoln park, mostly
wilderness, run by a dragon. Liked the ideas in the other post- heck just
keep the search time the same, send the caracters on a gose chase through the
city. Sounds plety dangerous enough to me.
Message no. 8
From: Peter Bailey <pbailey@*****.IPSWICHCITY.QLD.GOV.AU>
Subject: Re: Enchanting for street shamans
Date: Sun, 18 Jun 1995 05:32:00 +0200
Hi Andy,

> The recent posts about the theoretical 'monofilament whip weapon focu=
s' made
> me think of something that's been nothering me for some time. Does a =
street
> shaman (supposedly 'at one' with the living entity that is a city) ne=
ed to
> go off into the wilderness (not his or her chosen environment) to col=
lect
> stuff for enchanting? This is what the Grimthingy implies, but I alwa=
ys
> thought that it'd be more fitting for them to be able to use things f=
ound in
> the city. Whaddaya all think?

I think a shaman needs relatively untouched and natural materials in or=
der
to work his magic. I would not have a problem with an urban shaman
gathering plants etc. grown in an artificial environment so long as tha=
t
artificial environment was clean and provided everything the plant need=
ed
to grow unforced.

To use polluted (ie. window box grown in seattle) materials in magic wo=
uld
not be a problem for a toxic shaman, but for a standard shaman? I don't
think that's a good idea.
Message no. 9
From: Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
Subject: Re: Enchanting for street shamans
Date: Mon, 19 Jun 1995 11:54:50 +0000
On Jun 16, 9:05am, Michael Orion Jackson wrote:
> Subject: Re: Enchanting for street shamans
> Hmm. How about a sreet shaman who's day job is a free-lance cabbie.
> He's got a grubby old gas-powered Chubby Checker Cab (the big one from
> the fifties). He's an aggressive son of a bitch who curses a lot and
> smokes an incredibly foul stogie all the time. Due to his nature, he
> enchanted the car into a special Ram focus...
>
> Hehehe..
>
> I think I'll make him an NPC in my campaign, this is to good to miss.
>
> Especially if he's a conjurer type too, and he bonded a city spirit to
> the cab. Imagine a grumpy, aggeressive cabby arguing with his cab as he
> weaves against the flow of traffic at 100+ KPH.
>
> Who said cabs were boring?

Ok. That's done.

His name is Grumpy Maclinnon. He's a 35 yrs old street shaman with a curious
passion for scottish pipes that are constatly played _loud_ on the cab's music
machine. He's obviously of scottish origins, and have the once-known Sean
Connery accent. With red hairs, of course :)

The cab is, quite incredibly, yellow.

He's going to make an appearance in my next adventure. :)

Bye, Paolo

--
________________________________________________________________________
Paolo Marcucci ICBM: 45:38:12N 13:46:36E 95h
e-mail: marcucci@***.ts.astro.it
www: http://www.oat.ts.astro.it/marcucci/home.html
"Reboot it from orbit, it's the only way to be sure" - Gareth Owen :)

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