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Mailing List Logs for ShadowRN

Message no. 1
From: "James W. Thomas" <cm5323@***.AC.UK>
Subject: Evil tricks
Date: Thu, 26 Jan 1995 16:02:01 +0000
> From: Inquisitor <ESPD92MS@****.ANGLIA-POLYTECHNIC.AC.UK>
Ever thought of writing a book of ShadowRunners Dirty Trix
(mainly for use of GMs)?
<CHOPPER> sure , the idea keeps me awake at night.
Some of my CP2020 stuff is on the Wais. com/pub/games/cyberpunk
FTP site (guns1.1 and programs)
Me and The F.I.D. are working on a load of projects, and i'll
keep you posted=)

>How about a mono wire grenade?
>That would really slice people up and make sure that anyone entering
> the room would also get injured.
<CHOPPER> tricky to make. as the monowires so thin, you'd have
to string it with heavy 'beads' to get it to travel.
Personally, I Prefer to use NASTIER WEAPONS.
Get a minidrill and drill a hole into the frag jacket of your
offensive grenade.(thats the bit holding the fragments, anything
from 2mm steel cubes to 6mm ballbearings )
Pour in Cyanide.
Grin evilly.
fill up the hole.

When this blows, the wounds are going to get poisonous pellets
in them (maybe not enough to kill, but they'll be Real Ill)

alternatively, use readily available household/medikit stuff
Narcoject or lethe for a Semi-lethal takedown
For the exotic poison freak, Curare or sea wasp toxins (if you
can get them!) careful, These KILL FAST
Medikit Anticoagulants so the wounds don't clot, or any
restricted drug.
Toilet cleaner...bleach...petrol[=)if you can get it]...
Basically anything that'll sting or burn or poison
(read the sides of packets and bottles=look for harmful/irritant
markers)
=)

CHOPPER
and the evil laugh fades into the distance
Message no. 2
From: Inquisitor <ESPD92MS@****.ANGLIA-POLYTECHNIC.AC.UK>
Subject: Re: Evil tricks
Date: Fri, 27 Jan 1995 14:30:00 GMT
Is there a skill (not dems) that can let PCs improvise weapons? The beehive
and claymmore are very easy to impro and an impro beehive on the top of a car
or on the bonnett (hood for our atlantic cousins ;p) ) can REALLY make a rigger
PC/NPC want to cry ( a brandy bootle will cut an I bar in half if placed
properly). An an impro claymore is really nasty (they leave SUCH big holes!).
Message no. 3
From: "J.D. Falk" <jdfalk@****.CAIS.COM>
Subject: Re: Evil tricks
Date: Fri, 27 Jan 1995 22:56:11 -0500
On Fri, 27 Jan 1995, Inquisitor wrote:

> Is there a skill (not dems) that can let PCs improvise weapons?

Though it doesn't seem to be described well in the book many of
the skills have a companion Build-and-Repair skill. These include
Computer, Electronics, Firearms, and others.
I'd say Firearms Build-and-Repair is what you'd be looking for,
though Demolitions would be (IMHO) close enough to give you a chance.

-------------========== J.D. Falk <jdfalk@****.com> =========-------------
| "Beyond your tunnel vision reality fades |
| Like shadows into the night." -Pink Floyd |
--------========== http://www.cais.com/jdfalk/home.html ==========--------

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