From: | Stefan Struck <struck@******.INFORMATIK.UNI-BONN.DE> |
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Subject: | Fasa Modules: Harlequin POSSIBLE SPOILER |
Date: | Wed, 14 Dec 1994 10:08:48 +0100 |
> I GM-ed Harlequin with one group and are still playing it with
> another group, but I think it's one of the worst adventures ever
> published. Not because the story is bad (it's very good actually),
> but try and read the module. Most sequences are three or four pages
> long and very cryptic, which means you must write them out yourself.
> I ended up rewriting the whole book and I didn't buy it for that!
Problem with H. in my group was, that we don't play that often, maybe
twice a month and if you play only one other longer adventure beetween
two parts of H., noone will remember the last one.
Quotes:
"hey, this ehran guy, doesn't I hear the name somewhere before?"
"Yep"
"All these elves around, isn't that odd"
...and something like this.
It went so far, that the player couldn't answer the important questions
when interrogated by Dr. What.
bye,
Stefan