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Message no. 1
From: Simon Fuller sfuller@******.com.au
Subject: Fave Shifter
Date: Sat, 12 Feb 2000 13:05:15 +1100
-----Original Message-----
From: Manolis Skoulikas <greatworm@*****.com>
To: Shadowrun <shadowrn@*****.dumpshock.com>
Date: Tuesday, March 21, 2000 11:52 AM
Subject: Fave Shifter


>Scott Harrison wrote:
>
>> By the way, I do play a weretiger...and sometimes eating people is what
happens. :-) Oh the joys of O+...
>>
>
>Since I followed this thread I have only heard of weretigers!
>I add to that a tiger shifter in my own group, who also eats
>people, though I have yet to bring the blood type question to him!!!
>
>Having nothing against weretigers, I would still very much like
> to hear about other existing shifter players and favorite future
>concepts.
>
>
>So anyone wishing to partcipate, state the type of shapeshifter
>you would play and any ideas behind the character concept.
>
>For instance I am thinking of playing a fox shapeshifter Wujen that
>works as an undercover informant for Wuxing Corporation.
>
>The Wiz
>
Weretigers being the strongest shifters wouldn't have anything to do with
them being the most popular, would it?
I kind of like the idea of a wereseal, but I don't know how it would fit
into any game, or what type of character it would be. Maybe a cyberpirates
game. Just the idea of turning into a little barking fishdog is amusing, I
think.

BTW, speaking of favorites, what happened about the favorite shaman totem
poll?
Message no. 2
From: Manolis Skoulikas greatworm@*****.com
Subject: Fave Shifter
Date: Tue, 21 Mar 2000 02:43:33 +0200
Scott Harrison wrote:

> By the way, I do play a weretiger...and sometimes eating people is what happens. :-)
Oh the joys of O+...
>

Since I followed this thread I have only heard of weretigers!
I add to that a tiger shifter in my own group, who also eats
people, though I have yet to bring the blood type question to him!!!

Having nothing against weretigers, I would still very much like
to hear about other existing shifter players and favorite future
concepts.


So anyone wishing to partcipate, state the type of shapeshifter
you would play and any ideas behind the character concept.

For instance I am thinking of playing a fox shapeshifter Wujen that
works as an undercover informant for Wuxing Corporation.

The Wiz
Message no. 3
From: Phil pames@*****.net
Subject: Fave Shifter
Date: Mon, 20 Mar 2000 19:23:41 -0600
At 02:43 AM 3/21/2000 +0200, Manolis Skoulikas wrote:
>Since I followed this thread I have only heard of weretigers!
>I add to that a tiger shifter in my own group, who also eats
>people, though I have yet to bring the blood type question to him!!!
>
>Having nothing against weretigers, I would still very much like
> to hear about other existing shifter players and favorite future
>concepts.
>
>
>So anyone wishing to partcipate, state the type of shapeshifter
>you would play and any ideas behind the character concept.
>

As an NPC in my last game, I had a VERY socialized wolf shifter, who worked
as a fixer and private detective. Mainly for punning purposes. One of the
runners asked him how he got his start, and he replied "Eh. I just had a
nose for the biz...."

Phil
Message no. 4
From: Bull bull@***********.com
Subject: Fave Shifter
Date: Mon, 20 Mar 2000 20:33:29 -0500
The best Shifter is a Dead Shifter :]

Personally, I don;t like the way SR has handled Shapeshifters, so I don;t
use them in my games... I have used a Werewolf as an ENemy NPC, but it
wasn;t a standard SR Shaper... Proabbly a little closer to a White Wolf
Werewolf.

Bull
Message no. 5
From: Manolis Skoulikas greatworm@*****.com
Subject: Fave Shifter
Date: Tue, 21 Mar 2000 13:51:11 +0200
Simon Fuller wrote:
>

> I kind of like the idea of a wereseal, but I don't know how it would fit
> into any game, or what type of character it would be. Maybe a cyberpirates
> game. Just the idea of turning into a little barking fishdog is amusing, I
> think.
>

I remember some one telling thshe wanted to play ameramid with the
Dolphin totem in a simmilar campaign. What a beautiful concept.
Are you ther Barbie?

> BTW, speaking of favorites, what happened about the favorite shaman totem
> poll?

Right let's start it again!

The Wiz
Message no. 6
From: Barbie LeVile barbie@********.de
Subject: Fave Shifter
Date: Tue, 21 Mar 2000 14:42:29 +0100
Manolis Skoulikas wrote:
>
> Simon Fuller wrote:
> >
>
> > I kind of like the idea of a wereseal, but I don't know how it would fit
> > into any game, or what type of character it would be. Maybe a cyberpirates
> > game. Just the idea of turning into a little barking fishdog is amusing, I
> > think.
> >
>
> I remember some one telling thshe wanted to play ameramid with the
> Dolphin totem in a simmilar campaign. What a beautiful concept.
> Are you ther Barbie?
>
If you mean my mermaid dolphin shaman, yes, i'm still waiting for a game
where i can play such :)

My fav shifter hmm, i think its the vampiric dragon bug spirit cyberzombie
..., honetsly :)

ok, Panther for a feline shifter, swan or dove for a bird shifter

--
Barbie - Prayers are like junkmail for Jesus

"One World, One Web, One Program" - Microsoft Promotional Ad
"Ein Volk, Ein Reich, Ein Führer" - Adolf Hitler

barbie@********.de http://www.amigaworld.com/barbie/index.html

SRGC 0.22: SR1 SR2+++ SR3--- h++++ b++ b--- UB++ IE- RN+ SR_D+++ W++
dk sh++++ ri++++ sa+++ ad+++ m+++(x+++) gm++ m+++ P+++(P*)
Message no. 7
From: Wildfire@*************.com Wildfire@*************.com
Subject: Fave Shifter
Date: Tue, 21 Mar 2000 14:38:14 GMT
> So anyone wishing to partcipate, state the type of shapeshifter
> you would play and any ideas behind the character concept.
>
> For instance I am thinking of playing a fox shapeshifter Wujen that
> works as an undercover informant for Wuxing Corporation.
>
> The Wiz

If I was going to play a shapeshifter, I would steal Shadowdancer from my friend.
Housecat shapeshifter shaman (cat totem, what else?). No munchie tendancies, considering
the only bonus she gets in cat from is a quickness bonus, and in human form, she's really
short.

Wildfire (sometimes with a DC)
Terminally Behind SOTA
Message no. 8
From: LordSquall elfman@******.com
Subject: Fave Shifter
Date: Tue, 21 Mar 2000 16:07:09 -0600
Manolis Skoulikas wrote:
>
> Scott Harrison wrote:
>
> > By the way, I do play a weretiger...and sometimes eating people is what happens.
:-) Oh the joys of O+...
> >
>
> Since I followed this thread I have only heard of weretigers!
> I add to that a tiger shifter in my own group, who also eats
> people, though I have yet to bring the blood type question to him!!!
>
> Having nothing against weretigers, I would still very much like
> to hear about other existing shifter players and favorite future
> concepts.
>
> So anyone wishing to partcipate, state the type of shapeshifter
> you would play and any ideas behind the character concept.
>
>

hmmm.....since most of yall know me( I used to be called Wyrmy, if that
helps :^) I have a were-dragon npc/character. yah yah. sounds munchie.
well, the npc is the super-save-the-players-at-the-last-moment style
npc, so he's generally more powerful then my regular character :^)
Message no. 9
From: _hEx_ iti03678@****.co.za
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 11:36:20 +0200
-----Original Message-----
From: Bull <bull@***********.com>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: 21 March 2000 03:39
Subject: Re: Fave Shifter


>The best Shifter is a Dead Shifter :]
>
>Personally, I don;t like the way SR has handled Shapeshifters, so I
don;t
>use them in my games... I have used a Werewolf as an ENemy NPC, but
it
>wasn;t a standard SR Shaper... Proabbly a little closer to a White
Wolf
>Werewolf.
>
>Bull

I agree with Bull about the treatment shifters have recieved in SR and
about the better job WW did with Werewolf. I'm also of the opinion
that the HMHVV Vampires suck a great deal. Has anyone come up with
alternate rules that return a little mystery to the mythical
creatures? I'd love a couple of links to check out

- -
Bruce

<hex@*************.com>
<tug@*****.com>
Message no. 10
From: _hEx_ iti03678@****.co.za
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 12:06:49 +0200
From: LordSquall <elfman@******.com>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: 22 March 2000 12:05
Subject: Re: Fave Shifter


>hmmm.....since most of yall know me( I used to be called Wyrmy, if
that
>helps :^) I have a were-dragon npc/character. yah yah. sounds
munchie.
>well, the npc is the super-save-the-players-at-the-last-moment style
>npc, so he's generally more powerful then my regular character :^)

Wyrmy,

Why do your characters end up in situations where a Were_dragon has to
come bursting through the celing to save their asses on a semi-regular
basis. Biting off more than they can chew, or are you just messing
with their heads?

- -
Bruce
<hex@*************.com>
Message no. 11
From: Barbie LeVile barbie@********.de
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 14:29:47 +0100
_hEx_ wrote:
>
> I agree with Bull about the treatment shifters have recieved in SR and
> about the better job WW did with Werewolf. I'm also of the opinion
> that the HMHVV Vampires suck a great deal. Has anyone come up with
> alternate rules that return a little mystery to the mythical
> creatures? I'd love a couple of links to check out
>
I like the SR way of them immensly, its different, no angsty shit.

--
Barbie - Prayers are like junkmail for Jesus

"One World, One Web, One Program" - Microsoft Promotional Ad
"Ein Volk, Ein Reich, Ein Führer" - Adolf Hitler

barbie@********.de http://www.amigaworld.com/barbie/index.html

SRGC 0.22: SR1 SR2+++ SR3--- h++++ b++ b--- UB++ IE- RN+ SR_D+++ W++
dk sh++++ ri++++ sa+++ ad+++ m+++(x+++) gm++ m+++ P+++(P*)
Message no. 12
From: Allen Versfeld moe@*******.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 15:44:12 +0200
Barbie LeVile wrote:
>
> _hEx_ wrote:
> >
> > I agree with Bull about the treatment shifters have recieved in SR and
> > about the better job WW did with Werewolf. I'm also of the opinion
> > that the HMHVV Vampires suck a great deal. Has anyone come up with
> > alternate rules that return a little mystery to the mythical
> > creatures? I'd love a couple of links to check out
> >
> I like the SR way of them immensly, its different, no angsty shit.
>

So scrap the angst, and keep everything else. Turn them back into
monsters :-)
--
Allen Versfeld
moe@*******.com

"As a computer, I find your faith in technology to be quite amusing"
Message no. 13
From: Scott Harrison Scott_Harrison@*****.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 08:57:39 -0500
In a message from Allen Versfeld <moe@*******.com>
dated Wed, 22 Mar 2000 15:44:12 +0200, my mailer made me see:

-> Barbie LeVile wrote:
-> >
-> > _hEx_ wrote:
-> > >
-> > > I agree with Bull about the treatment shifters have recieved in SR and
-> > > about the better job WW did with Werewolf. I'm also of the opinion
-> > > that the HMHVV Vampires suck a great deal. Has anyone come up with
-> > > alternate rules that return a little mystery to the mythical
-> > > creatures? I'd love a couple of links to check out
-> > >
-> > I like the SR way of them immensly, its different, no angsty shit.
-> >
->
-> So scrap the angst, and keep everything else. Turn them back into
-> monsters :-)
-> --
-> Allen Versfeld
-> moe@*******.com
->
-> "As a computer, I find your faith in technology to be quite amusing"
->
->

You should be able to play them as monsters. The other characters in your party should
experience how really different a shapeshifter is...and be very wary. :-)

--
Scott Harrison
Message no. 14
From: Dennis Steinmeijer dv8@********.nl
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 14:55:41 +0100
----- Original Message -----
From: Scott Harrison <Scott_Harrison@*****.com>
> You should be able to play them as monsters. The other characters in your
party should
> experience how really different a shapeshifter is...and be very wary. :-)

What about Wolfgang 'Wolf' Kies? If I remember correctly, he turned pretty
beast-like when he got taken over bij that wolf-totem of his.

DV8

"Abashed the Devil stood,...and felt how awful Goodness is,..."
- John Milton, Paradise Lost
Message no. 15
From: LordSquall elfman@******.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 15:55:22 -0600
_hEx_ wrote:
>
> From: LordSquall <elfman@******.com>
> To: shadowrn@*********.com <shadowrn@*********.com>
> Date: 22 March 2000 12:05
> Subject: Re: Fave Shifter
>
> >hmmm.....since most of yall know me( I used to be called Wyrmy, if
> that
> >helps :^) I have a were-dragon npc/character. yah yah. sounds
> munchie.
> >well, the npc is the super-save-the-players-at-the-last-moment style
> >npc, so he's generally more powerful then my regular character :^)
>
> Wyrmy,
>
> Why do your characters end up in situations where a Were_dragon has to
> come bursting through the celing to save their asses on a semi-regular
> basis. Biting off more than they can chew, or are you just messing
> with their heads?
>

thats usually the case :^) and it doesnt happen too regularly....
just when they decided to stay and duke it out with the renraku
security, or try to take on something of that magnitude.... its usually
their fault, and theyve lost more than this groups share of characters.
you would think they would learn. I finaly brought in the were-dragon
and they get saved ONCE per campaighn.
Message no. 16
From: Mike & Linda Frankl mlfrankl@***.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 17:48:19 -0500
Squall said:
> thats usually the case :^) and it doesnt happen too regularly....
> just when they decided to stay and duke it out with the renraku
> security, or try to take on something of that magnitude.... its usually
> their fault, and theyve lost more than this groups share of characters.
> you would think they would learn. I finaly brought in the were-dragon
> and they get saved ONCE per campaighn.

Letting the whole concept of a were-dragon slide for the purposes of an
academic question: What is the difference between a were-dragon and a
regular dragon in your campaign? I pretty much got the impression that all
dragons could shift to human form by one means or another so why isn't this
just a dragon. Or is this some beyond the rules half-form that is man and
dragon (similar to crinos in WW)?

:)

Smilin' Jack

Franklin Isshinryu School of Karate
http://msnhomepages.talkcity.com/RallyRd/mlfrankl/fiskhome.htm
Message no. 17
From: Patrick Goodman remo@***.net
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 19:16:55 -0600
From: _hEx_
Sent: Wednesday, March 22, 2000 3:36 AM

> I'm also of the opinion that the HMHVV Vampires suck a great deal.

Then you're doing something wrong, IMHO. I love what the game has done with
vampires, though I'm pretty neutral on the shaper thing. I wish there were
good lycanthropy rules, though, since I think traditional cursed humans
could exist side-by-side with the SR shapers without harm to the game.

> Has anyone come up with alternate rules that return a little
> mystery to the mythical creatures?

There's plenty of mystery there already. Ask any of my players; vampires
have been a heavy portion of the local campaign recently, though that's
fixing to change for the time being.

Like I said before, the critters are what you make of them. If you're not
finding the mystery and majesty of the vampires in what's there, IMHO it's
your problem and not one inherent to the game.

--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.
Message no. 18
From: Patrick Goodman remo@***.net
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 19:27:05 -0600
[Patrick does a quick double-take]

From: Barbie LeVile
Sent: Wednesday, March 22, 2000 7:30 AM

[Looks at e-mail addy again...yep, that's the right one]

> > I'm also of the opinion that the
> > HMHVV Vampires suck a great deal. Has anyone come up with
> > alternate rules that return a little mystery to the mythical
> > creatures?
>
> I like the SR way of them immensly, its different, no angsty shit.

Is it really possible? Barbie and I agree on something....

(That's one of the signs of an impending apocalypse, isn't it?)

> barbie@********.de

[Yeah, that's the right addy. Who'd've thunk it?]

--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.
Message no. 19
From: Ray Macey macey@***.com.au
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 13:01:41 +1000
----- Original Message -----
From: Mike & Linda Frankl <mlfrankl@***.com>
To: <shadowrn@*********.com>
Sent: Thursday, March 23, 2000 8:48 AM
Subject: RE: Fave Shifter


> Letting the whole concept of a were-dragon slide for the purposes of an
> academic question: What is the difference between a were-dragon and a
> regular dragon in your campaign? I pretty much got the impression that all
> dragons could shift to human form by one means or another so why isn't
this
> just a dragon. Or is this some beyond the rules half-form that is man and
> dragon (similar to crinos in WW)?

Mayhaps a drake? Ala Jak Koke's series.

NightRain.

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Message no. 20
From: Mike & Linda Frankl mlfrankl@***.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 22:42:17 -0500
Nightrain asked:
> Mayhaps a drake? Ala Jak Koke's series.

I thought of that too, but then why not call it a drake? My interest is what
makes a were-dragon different from a regular dragon in Squall's opinion.

:)

Smilin' Jack

Franklin Isshinryu School of Karate
http://msnhomepages.talkcity.com/RallyRd/mlfrankl/fiskhome.htm
Message no. 21
From: Rand Ratinac docwagon101@*****.com
Subject: Fave Shifter
Date: Wed, 22 Mar 2000 21:49:37 -0800 (PST)
> > You should be able to play them as monsters. The
> other characters in your
> party should
> > experience how really different a shapeshifter
> is...and be very wary. :-)
>
> What about Wolfgang 'Wolf' Kies? If I remember
> correctly, he turned pretty
> beast-like when he got taken over bij that
> wolf-totem of his.
>
> DV8

Yes, but Wolf is not a...canon character. If you read
Wolf and Raven, Mike notes at the end that he wrote
some of the stories before he knew practically
anything about Shadowrun, which explains that. Wolf is
not actually a shifter - he is, in fact, a human wolf
shaman. Actually, I really like how Mike did that. If
you want to make an SR equivalent (canon rules-wise),
the closest thing would probably be a shamanic adept.

He's not really the best example in this situation,
though - Wolf is a human except when the Old One
managed to take him over and then he turned into an
animal pretty much. Shapeshifters are different -
really, they should be almost as alien to people as,
say, the bugs - they are intelligent animals, not
animalistic people. As has been said before, none of
the SR writers have ever managed to do them justice
(although only Nyx Smith and Lisa Smedman have ever
written novels from the POV of a shifter) - it's
impossible, really, unless you can drastically alter
your own thought patterns as you write - or you DON'T
try to get inside their heads.

Hey, this is totally OT, but for you Aussies out there
- has anyone ever created a character with a
removeable, remote riggable, vectored thrust
cyberlimb?

*"Detachable toe! Detachable toe!!!"*

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'-booner)

S.S. f. P.S.C. & D.J.

.sig Sauer

__________________________________________________
Do You Yahoo!?
Talk to your friends online with Yahoo! Messenger.
http://im.yahoo.com
Message no. 22
From: Simon Fuller sfuller@******.com.au
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 16:35:47 +1000
-----Original Message-----
From: Rand Ratinac <docwagon101@*****.com>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Thursday, March 23, 2000 3:51 PM
Subject: Re: Fave Shifter


>> > You should be able to play them as monsters. The
>> other characters in your
>> party should
>> > experience how really different a shapeshifter
>> is...and be very wary. :-)
>>
>> What about Wolfgang 'Wolf' Kies? If I remember
>> correctly, he turned pretty
>> beast-like when he got taken over bij that
>> wolf-totem of his.
>>
>> DV8
>
>Yes, but Wolf is not a...canon character. If you read
>Wolf and Raven, Mike notes at the end that he wrote
>some of the stories before he knew practically
>anything about Shadowrun, which explains that. Wolf is
>not actually a shifter - he is, in fact, a human wolf
>shaman. Actually, I really like how Mike did that. If
>you want to make an SR equivalent (canon rules-wise),
>the closest thing would probably be a shamanic adept.
>

My dog shamanic adept has his ghost mask cover his face when he gets
physical, which would be pretty frightening, facing an ork with a rotty
head. He wears a dog skin cloak, and it seems to envelop him as he fights.
Not quite the same as Wolf, but as you said, the closest you can really get.

>
>Hey, this is totally OT, but for you Aussies out there
>- has anyone ever created a character with a
>removeable, remote riggable, vectored thrust
>cyberlimb?
>
>*"Detachable toe! Detachable toe!!!"*
>
>====>Doc'


Heh heh, or, keeping to the above subject, an insect physical shamanic
adept, Leaf Insect Man.
Message no. 23
From: Deirdre M. Brooks xenya@********.com
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 01:23:11 -0800
Allen Versfeld wrote:
>
> > I like the SR way of them immensly, its different, no angsty shit.
> >
>
> So scrap the angst, and keep everything else. Turn them back into
> monsters :-)

The White Wolf werewolves *are* monsters, sans angst.

--
Deird'Re M. Brooks | xenya@********.com | cam#9309026
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
"If you loved me, you'd all kill yourselves today."
-- Spider Jerusalem | http://www.teleport.com/~xenya
Message no. 24
From: _hEx_ iti03678@****.co.za
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 11:41:05 +0200
From: Patrick Goodman <remo@***.net>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: 23 March 2000 03:17
Subject: RE: Fave Shifter


>From: _hEx_
>Sent: Wednesday, March 22, 2000 3:36 AM
>
>> I'm also of the opinion that the HMHVV Vampires suck a great deal.
>
>Then you're doing something wrong, IMHO. I love what the game has
done with
>vampires, though I'm pretty neutral on the shaper thing. I wish
there were
>good lycanthropy rules, though, since I think traditional cursed
humans
>could exist side-by-side with the SR shapers without harm to the
game.

Maybe I should have been a little clearer. I am quite capable of using
the existing rules and concepts to make beleivable and scary monsters
of vampires. IMO, however the concept is crap.

>> Has anyone come up with alternate rules that return a little
>> mystery to the mythical creatures?
>
>There's plenty of mystery there already. Ask any of my players;
vampires
>have been a heavy portion of the local campaign recently, though
that's
>fixing to change for the time being.

I simply don't like the HMHVV concept as an explanation for vampirism.

>Like I said before, the critters are what you make of them. If
you're not
>finding the mystery and majesty of the vampires in what's there, IMHO
it's
>your problem and not one inherent to the game.

The problem is not inherent to the game and I didnt say it was. The
game concept is just fine, it works. I just dont like it.

>(>) Texas 2-Step

- -
Bruce
<hex@*************.com>
Message no. 25
From: Patrick Goodman remo@***.net
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 07:10:51 -0600
From: Deirdre M. Brooks
Sent: Thursday, March 23, 2000 3:23 AM

> > > I like the SR way of them immensly, its different, no angsty shit.
> >
> > So scrap the angst, and keep everything else. Turn them back into
> > monsters :-)
>
> The White Wolf werewolves *are* monsters, sans angst.

I think, at this point, that the conversation had drifted to vampires,
Deird'Re. You can't tell me there's no angst in V:tM. Well, you could, but
I wouldn't believe you.

--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.
Message no. 26
From: Grey metis76@*****.com
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 08:34:47 -0800 (PST)
I guess that all depends on your concept of a monster
then =)

> The White Wolf werewolves *are* monsters, sans
> angst.


====~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There is no Black and White. Only shades of Grey.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

__________________________________________________
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Talk to your friends online with Yahoo! Messenger.
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Message no. 27
From: LordSquall elfman@******.com
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 16:53:21 -0600
Mike & Linda Frankl wrote:
>
> Nightrain asked:
> > Mayhaps a drake? Ala Jak Koke's series.
>
> I thought of that too, but then why not call it a drake? My interest is what
> makes a were-dragon different from a regular dragon in Squall's opinion.
>
> :)

my description of a were-dragon is thus :^) :
as I understood it, a drake was a man sized dragon that could shift back
and forth from human to drake form.
Now I decided, hmmmmm....wouldnt it be really cool if there were
were-dragons, that have a human lifespan,and were more human than most
dragons, but still draconic? I said yes....and that took me to the
were-dragon.I personally loved the shapers from sr, so I decided to do a
dragon one. the main difference is, in my opinion(besides the size btw)
that a were-dragon exists in this mana level while, so I heard, it takes
a higher mana level for the drakes to manifest. Were-dragons can shape
from the day they are born.
hope that helps sort this out :^)
Message no. 28
From: HHackerH@***.com HHackerH@***.com
Subject: Fave Shifter
Date: Thu, 23 Mar 2000 18:36:58 EST
In a message dated 3/23/00 6:15:23 PM US Eastern Standard Time,
elfman@******.com writes:

> my description of a were-dragon is thus :^) :
> as I understood it, a drake was a man sized dragon that could shift back
> and forth from human to drake form.
> Now I decided, hmmmmm....wouldnt it be really cool if there were
> were-dragons, that have a human lifespan,and were more human than most
> dragons, but still draconic? I said yes....and that took me to the
> were-dragon.I personally loved the shapers from sr, so I decided to do a
> dragon one. the main difference is, in my opinion(besides the size btw)
> that a were-dragon exists in this mana level while, so I heard, it takes
> a higher mana level for the drakes to manifest. Were-dragons can shape
> from the day they are born.
> hope that helps sort this out :^)
>
Hmmm ... after having the evil idea monster sitting over my shoulder for a
few minutes, reminding me of a few things ... (Mike can be like this and
mercifully he's lighter now so when he sits there, it doesn't hurt as much
;-) ...

Shaper-Komodo Dragons (about 5 years ago now) ... loads of laughs

Shaper-Snakes (one NPC named "Boomslang" for some reason)

Shaper-Chihuaha's (okay, not seriously, but now he wants to see one .. works
in tandem with with the Komodo Dragon shapers to pull off cool commercials
and get free food... ;-)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-K
-"Just a Bastard"
-Hoosier Hacker House
"Children of the Kernel"
[http://members.aol.com/hhackerh/index.html]
Message no. 29
From: _hEx_ iti03678@****.co.za
Subject: Fave Shifter
Date: Fri, 24 Mar 2000 08:37:31 +0200
K said

>Shaper-Komodo Dragons (about 5 years ago now) ... loads of laughs
>
>Shaper-Snakes (one NPC named "Boomslang" for some reason)

And I even know what a "boomslang" looks like, thanks to scary
personal experience

>-K
Message no. 30
From: Gurth gurth@******.nl
Subject: Fave Shifter
Date: Fri, 24 Mar 2000 10:39:09 +0100
According to _hEx_, at 8:37 on 24 Mar 00, the word on the street was...

> >Shaper-Snakes (one NPC named "Boomslang" for some reason)
>
> And I even know what a "boomslang" looks like, thanks to scary
> personal experience

At a rough guess, a snake in a tree, maybe...?

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
What a pretty life you have...
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ UL P L+ E? W(++) N o? K- w+ O V? PS+
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Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 31
From: _hEx_ iti03678@****.co.za
Subject: Fave Shifter
Date: Fri, 24 Mar 2000 12:25:36 +0200
From: Gurth <gurth@******.nl>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: 24 March 2000 11:40
Subject: Re: Fave Shifter


According to _hEx_, at 8:37 on 24 Mar 00, the word on the street
was...

> >Shaper-Snakes (one NPC named "Boomslang" for some reason)
>
> And I even know what a "boomslang" looks like, thanks to scary
> personal experience

>At a rough guess, a snake in a tree, maybe...?
>Gurth@******.nl -
http://www.xs4all.nl/~gurth/index.html

Too smart guy! It's a species of snake found down here.. and yes they
are rather fond of hanging out in trees and of scaring the crap out of
people.
- -
Bruce
<phantasm@****.co.za>
Shadowrun Creative Resources - www.jackpoint.org/lists/scr
P.L.U.R
Message no. 32
From: joseph shaNNON joeandjeanie@*********.ca
Subject: Fave Shifter
Date: Fri, 24 Mar 2000 09:53:59 -0800
Greetings all
I am realitively new to this list.
Now, as to a Fave Shifter.
Wolves etal aside.
I must go with the Wererat.

Joe.
-----------------------------------------------------
Nuclear Energy may be the one thing that proves that
All men are cremated equal.
-----------------------------------------------------
Message no. 33
From: Deirdre M. Brooks xenya@********.com
Subject: Fave Shifter
Date: Sat, 25 Mar 2000 01:44:46 -0800
Patrick Goodman wrote:
>
> I think, at this point, that the conversation had drifted to vampires,
> Deird'Re. You can't tell me there's no angst in V:tM. Well, you could, but
> I wouldn't believe you.

Angst is player and ST-added. VRev doesn't support it oithout plugins.

Now I'll go read some other thread that doesn't have two Ws in it.

--
Deird'Re M. Brooks | xenya@********.com | cam#9309026
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
"If you loved me, you'd all kill yourselves today."
-- Spider Jerusalem | http://www.teleport.com/~xenya
Message no. 34
From: Paul J. Adam Paul@********.demon.co.uk
Subject: Fave Shifter
Date: Sat, 25 Mar 2000 11:38:37 +0000
In article <200003210144.UAA14752@****.ncweb.com>, Bull
<bull@***********.com> writes
>The best Shifter is a Dead Shifter :]
>
>Personally, I don;t like the way SR has handled Shapeshifters, so I don;t
>use them in my games... I have used a Werewolf as an ENemy NPC, but it
>wasn;t a standard SR Shaper... Proabbly a little closer to a White Wolf
>Werewolf.

We rewrote the rules and concepts, to bring in a different type of
shapeshifter that we felt was more suitable for use as a PC. Worked
pretty well, as applied to a leopard shapeshifter :)

--
Paul J. Adam
Message no. 35
From: Barbie LeVile barbie@********.de
Subject: Fave Shifter
Date: Mon, 27 Mar 2000 03:42:55 +0200
HHackerH@***.com wrote:
>

>
> Shaper-Komodo Dragons (about 5 years ago now) ... loads of laughs
>
> Shaper-Snakes (one NPC named "Boomslang" for some reason)
>
Hey! now, I like my burmesian python shifter.
Shes so cuddly, especialy a few days after eating naturaly when she spills
the remains out again in the bathroom of someone else :)

--
Barbie - Prayers are like junkmail for Jesus

"One World, One Web, One Program" - Microsoft Promotional Ad
"Ein Volk, Ein Reich, Ein Führer" - Adolf Hitler

barbie@********.de http://www.amigaworld.com/barbie/index.html

SRGC 0.22: SR1 SR2+++ SR3--- h++++ b++ b--- UB++ IE- RN+ SR_D+++ W++
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Further Reading

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