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Message no. 1
From: sfeley@*****.com (Stephen Eley)
Subject: Fireballs, FAB (was Re: Legal Magic)
Date: Wed, 17 Aug 2005 10:38:44 -0400
On 8/17/05, Ice Heart <korishinzo@*****.com> wrote:
>
> [OT] What shock wave? I thought the fire simply flashed into
> existance in a shere, existing simultaneously throughout the AOE. If
> anything, there'd be a slight implosion effect as all the air around
> the sphere rushed in to the sudden oxygen vacuum. :p

Maybe (if Fireball requires oxygen, which I'm not sure about), but
first it's going to superheat all the air that's inside that area of
effect, and also some around the perimeter. All of that superheated
air will expand. Boom. Shockwave.


> (yes, I am still thinking of a previous thread...)

Which I missed, so I get to be annoying and bring it up again. >8->


> [ . . . ] Which means there has to be something about
> Sorcery that is universally and easily recognizable. Meaning cameras
> can probably pick up clues.

Ooh! This is off-topic too, but it got me wondering... I wonder if
it's possible to build an astral camera using Type I FAB? A camera to
detect astral emissions over time would be pretty easy: just put the
bacteria in a box and watch the inside with a UV video camera. Sync
it up with a normal camera monitoring the room, and you've got
photographic evidence of astral activity.

It *might* even be possible to build a sort of astral CAT scan. If
you could breed FAB cultures with different, carefully calibrated
levels of astral sensitivity, you could separate them into layered
plates and photograph each in turn, building a 3D image of auras or
astral signatures.

Just thinking out loud here. If it were possible to build astrally
opaque non-luminous surfaces and astral reflectors, the options would
start to get *really* interesting. >8-> I'm not quite sure how you'd
do that, though, in the game's thaumophysics.


> Okay, so I am rambling a bit. I think the general rule is, don't
> cast high force spells around cops. :)

Or, if you have to, hope the Force is high enough. >8->

--
Have Fun,
Steve Eley (sfeley@*****.com)
ESCAPE POD - the SF podcast magazine
http://escape.extraneous.org
Message no. 2
From: maxnoel_fr@*****.fr (Max Noel)
Subject: Fireballs, FAB (was Re: Legal Magic)
Date: Wed, 17 Aug 2005 16:43:42 +0200
On 17 Aug 2005, at 16:38, Stephen Eley wrote:

>> Okay, so I am rambling a bit. I think the general rule is, don't
>> cast high force spells around cops. :)
>>
>
> Or, if you have to, hope the Force is high enough. >8->
>
> --
> Have Fun,
> Steve Eley (sfeley@*****.com)
> ESCAPE POD - the SF podcast magazine
> http://escape.extraneous.org
>

Yeah... As they say, if brute force wasn't your last resort,
then you failed to resort to enough of it.

-- Wild_Cat





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Message no. 3
From: snicker@*********.net (snicker@*********.net)
Subject: Fireballs, FAB (was Re: Legal Magic)
Date: Wed, 17 Aug 2005 15:24:40 +0000
> -----Original Message-----
> From: Max Noel [mailto:maxnoel_fr@*****.fr]
> Sent: Wednesday, August 17, 2005 02:43 PM
> To: 'Shadowrun Discussion'
> Subject: Re: Fireballs, FAB (was Re: Legal Magic)
>
>
> On 17 Aug 2005, at 16:38, Stephen Eley wrote:
>
> >> Okay, so I am rambling a bit. I think the general rule is, don't
> >> cast high force spells around cops. :)
> >>
> >
> > Or, if you have to, hope the Force is high enough. >8->
> >
> > --
> > Have Fun,
> > Steve Eley (sfeley@*****.com)
> > ESCAPE POD - the SF podcast magazine
> > http://escape.extraneous.org
> >
>
> Yeah... As they say, if brute force wasn't your last resort,
> then you failed to resort to enough of it

Heh - reminds me of the last spell ever cast by one of my brother's characters. Force
umpteen-bajillion, I have no clue, but very high, and he put everything he had into a
fireball at point-blank range...
End result: He blew out not only his apartment, but the entire floor he was on at the
time. Had 911 already happened, we might have compared it to that... Was one of the most
powerful events of our gaming sessions up to that point (pun not intended). It was
just... shocking to have a character we'd come to love and depend on take his on life in
such a... flamboyant manner (okay - THAT pun was intended).

Oh - there was a reason, at least. His character was dying anyway - he just cut to the
chase. Made for great cinema.

Snicker
Message no. 4
From: weberm@*******.net (Michael Weber)
Subject: Fireballs, FAB (was Re: Legal Magic)
Date: Wed, 17 Aug 2005 11:58:27 -0400
snicker@*********.net wrote:

>Heh - reminds me of the last spell ever cast by one of my brother's characters. Force
>umpteen-bajillion, I have no clue, but very high, and he put everything he had into a
>fireball at point-blank range...
>End result: He blew out not only his apartment, but the entire floor he was on at the
>time. Had 911 already happened, we might have compared it to that... Was one of the
>most powerful events of our gaming sessions up to that point (pun not intended). It
>was just... shocking to have a character we'd come to love and depend on take his on
>life in such a... flamboyant manner (okay - THAT pun was intended).

Reminds me of the time a sorceress in the group I was running cast Poltergeist at a car
that tried to run her team over. At about Force 8. Did I mention she had her power focus
5 activated? Did I mention she dumped all her dice into the success test?

For a brief moment, about a city block was engulfed in a whirlwind that knocked everyone
out, including the driver of that car, the driver of their get-away vehicle, the party,
and the sorceress.

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