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Mailing List Logs for ShadowRN

Message no. 1
From: Patric 'Procrastination' Rogers <PROGERS@******.BITNET>
Subject: "flames", unarmed combat, elementals, and "take it to email"
Date: Mon, 19 Apr 1993 09:57:00 EDT
YO! cut the diatribe. who cares what defines a flame? as hayden once
said "7-bit characters do not convey the intent of the author." also note
that 55% of human communication the tone of the voice. when someone
comments on your post you can't tell what s/he is thinking. unless it
reads "you moron, you idiot, you stupid jerk, blah, blah, blah" then
the safest bet is 1) the person is _not_ insulting you, and 2) you
really should be pleased that you got a response _at all_. there are
many of us who don't get responses. :P

can we have a new topic? i know i'll suggest some!
(now whether or not anyone reacts remains to be seen).

how about having Unarmed Combat concentrations (read: martial arts)
do (1/2 str)L physical damage for "free"? it makes some sense. or maybe
just allow Unarmed to do (1/2 str)L physical damage anyway. ok, so it
takes something away from the physads and chromers with bone lacing, but
not much. read the fiction in the front of the Black Book (SRII) and
see that Nameless wastes the phyad (broken neck) during a fight. (i'm not going
to buy into "so much damage that it overflowed and killed her" from a
fist fight under the current rules.) comments?

magicians.
still the number one monsters of death. our group has three of them. i'm a
sam with bio and chrome and if even suspect there might be a mage somewhere
i won't go there without one of our spell-chuckers. if i don't take out that
enemy caster in a hurry i won't have enough dice to care what spell he hit
me with.
MHO is to agree with the thread that magic attribute is "power that can be
handled." what about geasa? hmm, which i could find my grimthingie.

the thread about spirit enslavement is relevant only as long as new points
to argue are raised. the idea of PASEE (read /pass-aye/, People Against
Spirit and Elemental Enslavement *grin*) is a neat role-playing concept. the
discussion has given me (at least) a lot of ideas that can be incorporated
into a game. conjurer adepts would really have something to watch out for ;)
unfortunately, the discussion has turned into a diatribe and now has
nothing to do with elementals or spirits - merely the ability of real ppl
to argue about a ficticious setting in which a ficticious organization is
going to use real logic as a launching platform to abuse ficticious
characters.
hey guys, take the diatribe to private email. i *like* seeing intelligent
posts about PASEE. when those posts dry up, hopefully so too will the topic
and we can move on.

patric
progers@******.bitnet

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