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Message no. 1
From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Game Lethality (was: Magic Drain)
Date: Sat, 5 Jul 1997 01:45:50 -0400
In a message dated 97-07-04 23:28:53 EDT, dvixen@********.COM (Dvixen)
writes:

>
> If a GM can't set ground rules, then I think the GM shouldn't be.
>
> My players, desipte their many failings, whining amongst them, don't
> argue with my interpretation of the how letha the game is. It's *my*
> world they are playing in. If they didn't like it, they'd play with
> someone else.
>
>

I did this once, I still have a noted rule to the players "Play whatever type
or power level of character you wish, just remember one thing, I will adjust
the overall threat of the game to match in order to create a
challenge....Problem, Greedy Players who don't give a fat devil rat's ass
about their fellow players...

-Keith
Message no. 2
From: "Bruce H. Nagel" <NAGELBH@******.ACS.MUOHIO.EDU>
Subject: Re: Game Lethality (was: Magic Drain)
Date: Sat, 5 Jul 1997 04:06:32 -0500
You wrote:
> I did this once, I still have a noted rule to the players "Play whatever type
> or power level of character you wish, just remember one thing, I will adjust
> the overall threat of the game to match in order to create a
> challenge....Problem, Greedy Players who don't give a fat devil rat's ass
> about their fellow players...

I figure if people can't let the GM set the rules and just try to get along
with what he says, they prolly aren't too much awful fun to game with anyway.
I've seen the folks that can't listen instead of quoting the book, and they 're
not much fun to run for or to play with.

losthalo
Message no. 3
From: Bull <bull_22@*******.COM>
Subject: Re: Game Lethality (was: Magic Drain)
Date: Sat, 5 Jul 1997 16:09:01 -0400
At 01:45 AM 7/5/97 -0400, J. Keith Henry wrote these timeless words:
>In a message dated 97-07-04 23:28:53 EDT, dvixen@********.COM (Dvixen)
>writes:
>> If a GM can't set ground rules, then I think the GM shouldn't be.
>>
Bravo, Dvix...:]

>> My players, desipte their many failings, whining amongst them, don't
>> argue with my interpretation of the how letha the game is. It's *my*
>> world they are playing in. If they didn't like it, they'd play with
>> someone else.
>>
>I did this once, I still have a noted rule to the players "Play whatever type
>or power level of character you wish, just remember one thing, I will adjust
>the overall threat of the game to match in order to create a
>challenge....Problem, Greedy Players who don't give a fat devil rat's ass
>about their fellow players...
>
I always tell my players during Char Gen that anything they have, ALL the
enemies could have it. This usually keeps them in line.

Well, one time we had some wise ass powermunch make a Munched out Sammy
with Wired 3, and lots of other boosts... Well, the fastest anyone else in
the group was was 2d6 Initiative (He started the campign late, and did this
despite my warnings and the protests of the other players). After 2 game
sessions, where the other players got their asses kicked cause suddenly
their facing guys with wired 2 and 3, and LMG's, and even a panther, they
told the Munchy to leave the group. He was a shmuck, so I didn;t argue in
the least...:]

Sometimes, if you're lucky enough to have a few decent players, they'll
regulate the group them selves, especially when they know you're more than
willing to up the power levels...;]

Bull

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.