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Message no. 1
From: snake.eyes@***.net (Snake Eyes)
Subject: GCC0.2 Comments
Date: Mon, 14 Oct 2002 04:45:55 -0700
Looks like most of my comments on 0.1 were either subsumed in version 0.2
or have already been addressed by Jeremie & MC23. Just goes to show one
has to be pretty quick on the draw in order to be original around these
parts. Some suggestions follow.

----------------------------------------------------------------------

BODY TYPE:

Given that this is targeting gamers, and our physical apprearance sometimes
tends to set us apart from the rest of humanity, I (hesitantly) suggest
optional inclusion of Hayden's height/weight tags (maybe using "b" for body
type -- since "s" is already being used). This would immediately follow
the Gender/Age/Locale tag. The "b" tag could also be qualified with the
following "somatype" modifiers in the format of b(x):

e Ectomorph (endurance athlete): Low body fat%, small bone
size, a high metabolism, and a small amount of muscle mass.
m Mesomorph (power athlete): Low to medium body fat%, medium to
large bone size, a medium to high metabolism, and a large
amount of muscle mass.
n Endomorph (nonathlete): High body fat%, large bone size, a
slow metabolism, and a small amount of muscle mass.
! None of your damn business.

Most folks don't fit into exactly one specific somatype, and have a
primary/secondary type, so entries like b(m/n) would also be valid.

----------------------------------------------------------------------

FITNESS & APPEARANCE:

Perhaps, given that we also seem to be unconventionally candid (and given
our penchant for numerical quantification of such basic attributes), we
could even expand this to include tags for physical fitness and (for lack
of a better term) appearance.

FITNESS (where x is a placeholder letter):

x+++ I am an Olympian or professional athlete.
x++ I am a triathlete/aerobics instructor/powerlifter, etc.
x+ I work out & eat right.
x I am a normal, healthy human.
x- I am (sedentary/asthmatic) and eat a lot of junk food.
x-- I have had a heart attack/other serious medical condition.
x--- I am Stephen Hawking.

x! None of your damn business.

APPEARANCE (where x is a placeholder letter):

x+++ I am an underwear model.
x++ I could be a swimsuit model.
x+ I have been told I'm attractive.
x I am of average appearance.
x- I am kind of plain (at least until you've had a few beers).
x-- I fell off the ugly tree and hit every branch on the way down.
x--- I am John Merrick (The Elephant Man).

x! None of your damn business.

These could both be appended to the above-mentioned "body type" tag with a
slash, and separated by colons, so that "b(e)+:-/+:-" would translate to
"I'm an ectomorph, taller and skinnier than average, and although I'm in
decent shape, I'm not really much to look at."

----------------------------------------------------------------------

BOARDGAMING/WARGAMING/MINIATURES:

MC23 already touched on some of this.

I'd like to see more done on the topic of traditional board gaming. This
could cover classic boardgames like chess, checkers (including the Chinese
variant), go, pente, dominoes, etc. Descriptors could vary from "I am Gary
Kasparov" to "My little sister beats me handily at tic-tac-toe." We could
also cover the various casino card games (poker, blackjack, baccarat, etc.)
here.

It would also be good to cover war/strategy gaming, including the likes of
Risk, Diplomacy, Supremacy, Axis & Allies, most of the old Avalon Hill
bookshelf games, Starfleet Battles, etc. Descriptors could range from "My
'Victory in the Pacific' campaign lasted longer than the actual war" to "I
have the attention span of a gnat, and I'd rather slit my wrists with a
rusty butter knife than sit through that kind of protracted hell."

And I know many gamers dig their miniatures (some came to RPG's via
military tabletop games, and vice-versa): GW/Warhammer 40K, Battletech,
Fistful of TOWs, Etc. I don't have much input on descrptors hear, except
perhaps to base them on size of collection and freqency/intensity of
play. I am specifically /not/ volunteering to index any of these games.

----------------------------------------------------------------------

GAMEMASTERING

One change I would make here is to combine the Gamemastering &
Adventure/Style categories into one overall GMimg entry with descriptors,
not unlike Hayden's body type. Format would be:

GM:A:GS

So, "GM+:--:++" would equate to "I like to GM, I mostly run dungeon crawls,

and I give my players lots of breaks." This also eliminates the need for
multiple "!" entries, as one "GM!" will cover it all.

----------------------------------------------------------------------

PROBLEM-SOLVING STRATEGY

I recommend splitting this into two separate values that would track under
the same "s" category, again not unlike Hayden's body type. The values
tracked would be "Propensity for Violence" (v) and something else (prehaps
"t?") that would equate to thinking, talking, negotiating, or
manipulating. So, the format for Problem-Solving would become:

sv:t

PROPENSITY FOR VIOLENCE

v+++ I have no regard for the sanctity of human life, and will
destroy with maniacal glee anything that gets in my way.
v++ I love the smell of napalm in the morning.
v+ I prefer to negotiate over the barrel of my gun.
v Enough talk -- sometimes one must resort to violence.
v- Bloodshed makes me squeamish, but don't push me.
v-- I am a pacifist.
v--- I am Ghandi, Buddha, etc.

v? You go ahead; I'll bring up the rear.

NEGOTIATING STRATEGY(?)

t++++ I am Cthulhu.
t+++ I am Hannibal Lecter.
t++ I am a psychiatrist, psychologist, or trained hostage
negotiator.
t+ I have pretty good intuition, and rely on it to negotiate,
talk, or manipulate my way out of most situations.
t Violence isn't the only answer -- let's think this over first.
t- I tend to over-analyze most situations, and am punished
accordingly.
t-- I can't think/talk my way out of a paper bag.
t--- I privately curse my GM for his relentless persecution of me
with all of these absurd machinations and cruel mind tricks.

t* I use the Jedi Mind Trick exclusively.
t? Huh? I'll let one of the "roleplayers" talk us out of this one.

So, a rating of "s++:+" would indicate a problem-solving strategy of "I
like to blow shit up, but tend to rely on my wits."

----------------------------------------------------------------------

SETTINGS & CHARACTER TYPES

How about a protocol or nomenclature for designation of multiple (or
primary/secondary, etc.) setting/character/game options? Perhaps separation
with a semicolon? It might be useful to have some way to denote this: "I
usually play a Human troubleshooter in the Twilight:2000
modern/post-apocalypse game, but I also occasionally play a Ghoul ex-merc
in the Shadowrun cyberpunk/fantasy game."

Like SMO/PA:H6[T2K];CP/F:Uf[SR]
or SMO/PA:H6[T2K](CP/F:Uf[SR])

Or is that just too damn much information?

And how about a "Healer" class to denote a doctor, medic, medicine man,
etc. (any character who primary focus is tending to the wounds & physical
ailments of others without benefit of magic, psionics, or divine intervention)?

And how about a "Scholar/Academic" (teacher/professor/non-magical
researcher) class? And would a journalist be considered an "Investigator,"
or are they specific enough to warrant a class of their own?

----------------------------------------------------------------------

LARPING:

Does hosting/participating in a night of "How to Host a Murder" or one of
those other dinner party "mystery-in-a-box" games count as a LARP? If they
are a separate group, descriptors could rank from "I am the Sherlock Holmes
of my dinner group" to "I'd rather stay home and eat cold cat food out of
the can."

And what about The Assassination Game (a.k.a. "Killer")? If this is deemed
different from LARPing (and I believe it should be), descriptors could
range from "Last Man Standing" to "First to Die."

If neither of the above is to be considered a separate category form
LARPing, then I recommend inclusion of "LA*" to indicate "While I may admit

to having participated in some of these LARP-like activities, don't you
dare call me a LARPer."

----------------------------------------------------------------------

SERIAL KILLER

It is becoming conventional wisdom that video games cause mass murder and
roleplaying creates serial killers. Given that this asshole running around
Washington, DC, is now being called "The Tarot Card Sniper" in the American
media, and the armchair profilers are volunteering that he is a maladjusted
loner with a God complex who "probably plays Dungeons and Dragons," it
might be a good time for us gamers to take a stand and nip this
"anti-gaming sentiment" crap in the bud. I recommend ranking your
homicidal tendencies with the following addition to the GCC:

sk+++ We are Zodiac
sk++ I am the Son of Sam, Ted Bundy, etc.
sk+ I'm really just getting started; I have yet to develop much
of a style, per se -- but you shall be hearing from me soon.
sk Sure, I've considered it, but it was merely an academic
pursuit, research for a work of fiction, or preparation for
a gaming session.
sk- The thought never crossed my mind. This guy gives gamers a
bad name.
sk-- Forget about gamers, this asshole gives humanity a bad name.
sk--- I am a criminal profiler/I work at VICAP.

sk! I refuse to dignify this with an answer, you sick bastard.
sk? What sniper?
sk* You Americans just need to ban guns. That fixes everything.

And just to douse the inevitable flames I'll get over this, it was a
joke. A very bad joke. Sorry for the bandwidth.

----------------------------------------------------------------------

OTHER ISSUES:

I was going to suggest elaboration upon the topics of computer gaming & web
presence, but these have apparently already been covered.

On the topic of publication, etc: how about inclusion of the "$" a la
Hayden as a variable to indicate that you are a pro, get paid, or have won
contest money (or other compensation) in a specific topic area?

Humbly submitted for your perusal,

~Snake Eyes

----------------------------------------------------------------------
GCC0.2:
y71.us[SFO] G82 SMO/PA:H6[T2K] B+ f-(--) RM rm++ rr++ l-(+) m-(+) w
s+++@ GM+(-) A-(+) GS+(-) h(++) p>+ LA!(--) C+ CG-- F+(-) c(---)>+
----------------------------------------------------------------------
______________________________________________________________________

"Hey, at least I'm not a troll!"
-- Slogan on T-shirt worn by
my ghoul/ex-merc PC.
______________________________________________________________________
Message no. 2
From: Gurth@******.nl (Gurth)
Subject: GCC0.2 Comments
Date: Mon, 14 Oct 2002 19:47:31 +0200
According to Snake Eyes, on Mon, 14 Oct 2002 the word on the street was...

> BODY TYPE:
>
> Given that this is targeting gamers, and our physical apprearance
> sometimes tends to set us apart from the rest of humanity, I (hesitantly)
> suggest optional inclusion of Hayden's height/weight tags (maybe using
> "b" for body type -- since "s" is already being used).

That's something else I considered, but I decided against it. It'll only
make the code longer for little gain -- after all, you could just add a
Geek Code block to your .sig as well to transmit that kind of information.
The main reason I did include the gender/age tag is because it's short but
does give you at least a small amount of information about the other person.

> FITNESS & APPEARANCE:

Same with this category, really. It's basically the same as in the Geek
Code.

> x+++ I am an Olympian or professional athlete.
> x++ I am a triathlete/aerobics instructor/powerlifter, etc.
> x+ I work out & eat right.
> x I am a normal, healthy human.
> x- I am (sedentary/asthmatic) and eat a lot of junk food.
> x-- I have had a heart attack/other serious medical condition.
> x--- I am Stephen Hawking.

So where do you fit in someone who eats a lot of junk food, but can do a
hundred push-ups? x-(+) doesn't quite fit, if you ask me :)

> BOARDGAMING/WARGAMING/MINIATURES:
>
> MC23 already touched on some of this.

I've already added a miniatures category because of his suggestion.

> I'd like to see more done on the topic of traditional board gaming. This
> could cover classic boardgames like chess, checkers (including the
> Chinese variant), go, pente, dominoes, etc. Descriptors could vary from
> "I am Gary Kasparov" to "My little sister beats me handily at
> tic-tac-toe." We could also cover the various casino card games (poker,
> blackjack, baccarat, etc.) here.

Good idea.

> And I know many gamers dig their miniatures (some came to RPG's via
> military tabletop games, and vice-versa): GW/Warhammer 40K, Battletech,
> Fistful of TOWs, Etc. I don't have much input on descrptors hear, except
> perhaps to base them on size of collection and freqency/intensity of
> play. I am specifically /not/ volunteering to index any of these games.

There shouldn't be a list or category for all sorts of different games, I
know that. Just a few broad categories should cover things well enough.

> ----------------------------------------------------------------------
>
> GAMEMASTERING
>
> One change I would make here is to combine the Gamemastering &
> Adventure/Style categories into one overall GMimg entry with descriptors,
> not unlike Hayden's body type.

Good idea. It would also make the overall code shorter, which is a good
thing.

> PROBLEM-SOLVING STRATEGY
>
> I recommend splitting this into two separate values

Again, a good idea. Right now it's not entirely to my liking, but doing it
like this will probably solve that.

> SETTINGS & CHARACTER TYPES
>
> How about a protocol or nomenclature for designation of multiple (or
> primary/secondary, etc.) setting/character/game options? Perhaps
> separation with a semicolon? It might be useful to have some way to
> denote this: "I usually play a Human troubleshooter in the Twilight:2000

That would be Twilightcycle: 2000, friend Snake-Y-ESS ;)

> modern/post-apocalypse game, but I also occasionally play a Ghoul ex-merc
> in the Shadowrun cyberpunk/fantasy game."
>
> Like SMO/PA:H6[T2K];CP/F:Uf[SR]
> or SMO/PA:H6[T2K](CP/F:Uf[SR])
>
> Or is that just too damn much information?

It's too much if you ask me, but your second option is basically already
there: using () to indicate it ranges from one choice to another.

> And how about a "Healer" class [snip]
> And how about a "Scholar/Academic" (teacher/professor/non-magical
> researcher) class? And would a journalist be considered an
> "Investigator," or are they specific enough to warrant a class of their
> own?

More good points.

> LARPING:
>
> Does hosting/participating in a night of "How to Host a Murder" or one of
> those other dinner party "mystery-in-a-box" games count as a LARP?

It does if you want to :) Maybe it should be a bit clearer, though.

> SERIAL KILLER

LOL! I'm considering adding this...

> OTHER ISSUES:
>
> I was going to suggest elaboration upon the topics of computer gaming &
> web presence, but these have apparently already been covered.

Computer gaming, yes. Web stuff, no(t yet) -- I'm not entirely sure I want
to include it, but OTOH it's probably important enough to add.

> On the topic of publication, etc: how about inclusion of the "$" a la
> Hayden as a variable to indicate that you are a pro, get paid, or have
> won contest money (or other compensation) in a specific topic area?

Erm... How, exactly? f++$ to say you play three times a week and the
players pay you for it, or B-$ indicating that you sold all your gaming
books? :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I know all this and more
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 3
From: loneeagle@********.co.uk (Lone Eagle)
Subject: GCC0.2 Comments
Date: Mon, 14 Oct 2002 23:22:05 +0100
At 04:45 AM 14/10/2002 -0700, Snake Eyes wrote:

>Looks like most of my comments on 0.1 were either subsumed in version 0.2
>or have already been addressed by Jeremie & MC23. Just goes to show one
>has to be pretty quick on the draw in order to be original around these
>parts. Some suggestions follow.
>
>----------------------------------------------------------------------
>
>BODY TYPE:

I have to agree with this one, I have been classified as an ecto-meso and
that doesn't fit with the original Geek Code, I'm either an average geek or
I'm rounder than average, a candidate for linebacker (and that's
overweight! :-) ). I would list myself as s++:++ but my bodyfat isn't high
enough.

>FITNESS & APPEARANCE:

I don't think its a bad idea but I agree that there are limitations when
considering those of us who eat half a ton of cr@* but also keep in
reasonable shape.

>PROBLEM-SOLVING STRATEGY
>PROPENSITY FOR VIOLENCE
>NEGOTIATING STRATEGY(?)

I like it, but Cthullu has nothing on me.


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d++(---) s++: a->? C++(+) US++ P! L E? W++ N o? K? w+ O! M- V? PS+ PE-()
Y PGP? t+@ 5++ X- R+>+++$>* tv b+++ DI++++ D+ G++ e+ h r* y+>+++++
-----END GEEK CODE BLOCK-----

-----BEGIN SR GEEK CODE BLOCK-----
Version: 0.22
SR1+ SR2+ SR3++ h++ b++(+++) B? UB+ !IE(+) RN++>++++ STK+ LST+ NERPS+>+++
W- dk+(+++) sa-- ma- jat++++ m+(-) gm+(++) M-- P(+++)
-----END SR GEEK CODE BLOCK-----

GCC0.2: y75>?.uk[NN] G87 S@:@@[SR] B+++ f+ RM(RR) rm++ rr++ l++(--) m- w
s+(+++) GM+++(-) A GS+(-) h++ LA+++ CG--- F c+

"Isn't that a bit of an odd name for a boy?"
"It's short for something, it's short for er - Bob."
Blackadder II (Bells)
Message no. 4
From: loneeagle@********.co.uk (Lone Eagle)
Subject: GCC0.2 Comments
Date: Mon, 14 Oct 2002 23:31:21 +0100
At 07:47 PM 14/10/2002 +0200, Gurth wrote:
> > GAMEMASTERING
> >
> > One change I would make here is to combine the Gamemastering &
> > Adventure/Style categories into one overall GMimg entry with descriptors,
> > not unlike Hayden's body type.
>
>Good idea. It would also make the overall code shorter, which is a good
>thing.

What kind of Geek are you man? Make code shorter? That sounds almost practical.
:-)


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d++(---) s++: a->? C++(+) US++ P! L E? W++ N o? K? w+ O! M- V? PS+ PE-()
Y PGP? t+@ 5++ X- R+>+++$>* tv b+++ DI++++ D+ G++ e+ h r* y+>+++++
-----END GEEK CODE BLOCK-----

-----BEGIN SR GEEK CODE BLOCK-----
Version: 0.22
SR1+ SR2+ SR3++ h++ b++(+++) B? UB+ !IE(+) RN++>++++ STK+ LST+ NERPS+>+++
W- dk+(+++) sa-- ma- jat++++ m+(-) gm+(++) M-- P(+++)
-----END SR GEEK CODE BLOCK-----

GCC0.2: y75>?.uk[NN] G87 S@:@@[SR] B+++ f+ RM(RR) rm++ rr++ l++(--) m- w
s+(+++) GM+++(-) A GS+(-) h++ LA+++ CG--- F c+

"After literally - an hour's ceaseless searching I have discovered gold,
pure gold."
Blackadder II (Money)
Message no. 5
From: snake.eyes@***.net (Snake Eyes)
Subject: GCC0.2 Comments
Date: Mon, 14 Oct 2002 17:19:45 -0700
At 07:47 PM 10/14/2002 +0200, Gurth wrote:

> > BODY TYPE:
>
>That's something else I considered, but I decided against it. It'll only
>make the code longer for little gain -- after all, you could just add a
>Geek Code block to your .sig as well to transmit that kind of information.
>The main reason I did include the gender/age tag is because it's short but
>does give you at least a small amount of information about the other person.

Point taken. I was approaching of it more from the perspective that, since
Hayden's Code hasn't been updated in six years, perhaps some of it can be
expanded upon (see next category) and folded into the GCC; adding a couple
more characters to the GCC seems favorable to including an entire Geek Code
block to your .sig in order to convey the same info. Merely my opinion.

> > FITNESS & APPEARANCE:
>
>Same with this category, really. It's basically the same as in the Geek
>Code.
>
> > x+++ I am an Olympian or professional athlete.
> > x++ I am a triathlete/aerobics instructor/powerlifter, etc.
> > x+ I work out & eat right.
> > x I am a normal, healthy human.
> > x- I am (sedentary/asthmatic) and eat a lot of junk food.
> > x-- I have had a heart attack/other serious medical condition.
> > x--- I am Stephen Hawking.
>
>So where do you fit in someone who eats a lot of junk food, but can do a
>hundred push-ups? x-(+) doesn't quite fit, if you ask me :)

First off, I think the inclusion of the somatype information makes it quite
different from Hayden's code, especially when you add fitness level. For
example, the "s++:++" description from Hayden's code (quite a bit taller
and heavier than average) accurately describes both the likes of Dolph
Lundgren and Private Pyle from "Full Metal Jacket" -- where the former is
an awe-inspiring specimen of the human form, and the latter is, in the
words of Gunnery Sergeant Hartman, "a disgusting fat-body." The reason I
went the additional mile to include appearance is so you can further make
the distinction between Dwayne Johnson (a.k.a. "The Rock") and a
garden-variety Sasquatch. :)

To address your example, I think that "x-(+)" would accurately describe
someone who eats a lot of crap, but manages to stay in pretty good
shape. Maybe this could be better addressed by changing the "x-"
descriptor to "I am (sedentary/asthmatic) AND/OR I eat a lot of junk
food." I think it still works well enough to take it a notch further to
describe Lance Armstrong as "x--(+++)" or "I lost a testicle to cancer, but

I still win the Tour de France every year."

I only included this expansion to allow my fellow gamers the option of
denoting that we are not all short, fat, bald, ugly misfits (and those of
us that are usually wear it with pride, anyway). Participation is
voluntary; you can always make liberal use of the "!" variable. :)

> > SETTINGS & CHARACTER TYPES
> >
> > How about a protocol or nomenclature for designation of multiple (or
> > primary/secondary, etc.) setting/character/game options? Perhaps
> > separation with a semicolon? It might be useful to have some way to
> > denote this: "I usually play a Human troubleshooter in the Twilight:2000
>
>That would be Twilightcycle: 2000, friend Snake-Y-ESS ;)

Aaahhh, you meant *THAT* kind of troubleshooter! Duh! [slaps forehead] I
took it to mean the kind of generic problem-solving that most PC
"independent contractors" wind up doing. In that case, I must have really
meant Hj or Hf. :)

> > OTHER ISSUES:
>
> > On the topic of publication, etc: how about inclusion of the "$" a la
> > Hayden as a variable to indicate that you are a pro, get paid, or have
> > won contest money (or other compensation) in a specific topic area?
>
>Erm... How, exactly? f++$ to say you play three times a week and the
>players pay you for it, or B-$ indicating that you sold all your gaming
>books? :)

I can think of a few examples of reasonable use of the $ variable. "C+++$"
could represent "I work for Valve Software or Black Isle Studios." And
while "p+" could merely mean "I got a letter to the editor published in
'Dragon' magazine, or have an article in 'TSS' or the 'Demonground'
fanzine," while "p+$" could mean "I got paid for publication of an
article
submitted to GDW's 'Challenge.'" Similarly, "F+$" could translate to
"I
won the (semi?)annual Magespace Fan-fic contest," and "c++$" would indicate

"I am frequently a paid/compensated speaker on the Con circuit."

Humbly submitted,

~ Snake Eyes

----------------------------------------------------------------------
GCC0.2:
y71.us[SFO] G82 SMO/PA:Hf/j[T2K] B+ f-(--) RM rm++ rr++ l-(+) m-(+) w
s+++@ GM+(-) A-(+) GS+(-) h(++) p>+ LA!(--) C+ CG-- F+(-) c(---)>+
----------------------------------------------------------------------
______________________________________________________________________

"Hey, at least I'm not a troll!"
-- Slogan on T-shirt worn by
my ghoul/ex-merc PC.
______________________________________________________________________
Message no. 6
From: Gurth@******.nl (Gurth)
Subject: GCC0.2 Comments
Date: Tue, 15 Oct 2002 11:35:13 +0200
According to Lone Eagle, on Tue, 15 Oct 2002 the word on the street was...

> What kind of Geek are you man? Make code shorter? That sounds almost
> practical.
>
> :-)

I'm the kind of geek who thinks his .sig is already too long :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I know all this and more
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 7
From: Gurth@******.nl (Gurth)
Subject: GCC0.2 Comments
Date: Tue, 15 Oct 2002 12:21:22 +0200
According to Snake Eyes, on Tue, 15 Oct 2002 the word on the street was...

> > > BODY TYPE:
>
> Point taken. I was approaching of it more from the perspective that,
> since Hayden's Code hasn't been updated in six years, perhaps some of it
> can be expanded upon (see next category) and folded into the GCC; adding
> a couple more characters to the GCC seems favorable to including an
> entire Geek Code block to your .sig in order to convey the same info.

That's true, too. I'm not sure which way to go would be best ,though.

> > > FITNESS & APPEARANCE:
>
> To address your example, I think that "x-(+)" would accurately describe
> someone who eats a lot of crap, but manages to stay in pretty good
> shape.

I beg to differ :)

> I only included this expansion to allow my fellow gamers the option of
> denoting that we are not all short, fat, bald, ugly misfits (and those of
> us that are usually wear it with pride, anyway). Participation is
> voluntary; you can always make liberal use of the "!" variable. :)

Let me think about this, too. If it does get included, I think it'd be best
to combine it with the Body Type category, IMHO, or only do one of the two.

> > > SETTINGS & CHARACTER TYPES
> >
> >That would be Twilightcycle: 2000, friend Snake-Y-ESS ;)
>
> Aaahhh, you meant *THAT* kind of troubleshooter!

Why do you think the indicator is the number 6? :)

> Duh! [slaps forehead] I
> took it to mean the kind of generic problem-solving that most PC
> "independent contractors" wind up doing.

I included it mainly because I felt Paranoia troubleshooters didn't fit
into any of the other categories too well (though it could be argued that
they do, and they should instead be treated as a race/species instead of an
occupation/class).

> I can think of a few examples of reasonable use of the $ variable.
[snipped]

It looks to me like it would be best to include it as an option in the few
categories where you can make money doing whatever it is that category is
about. So p++++ would disappear, being replaced by the variable $ for "I do
this for a game publisher," for example.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I know all this and more
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 8
From: loneeagle@********.co.uk (Lone Eagle)
Subject: GCC0.2 Comments
Date: Tue, 15 Oct 2002 23:37:08 +0100
At 11:35 AM 15/10/2002 +0200, Gurth wrote:
> > What kind of Geek are you man? Make code shorter? That sounds almost
> > practical.
> >
> > :-)
>
>I'm the kind of geek who thinks his .sig is already too long :)

All I can do at this point is direct your attention downward :-)


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d++(---) s++: a->? C++(+) US++ P! L E? W++ N o? K? w+ O! M- V? PS+ PE-()
Y PGP? t+@ 5++ X- R+>+++$>* tv b+++ DI++++ D+ G++ e+ h r* y+>+++++
-----END GEEK CODE BLOCK-----

-----BEGIN SR GEEK CODE BLOCK-----
Version: 0.22
SR1+ SR2+ SR3++ h++ b++(+++) B? UB+ !IE(+) RN++>++++ STK+ LST+ NERPS+>+++
W- dk+(+++) sa-- ma- jat++++ m+(-) gm+(++) M-- P(+++)
-----END SR GEEK CODE BLOCK-----

GCC0.2: y75>?.uk[NN] G87 S@:@@[SR] B+++ f+ RM(RR) rm++ rr++ l++(--) m- w
s+(+++) GM+++(-) A GS+(-) h++ LA+++ CG--- F c+

"...and has for years been hidden beyond the wit of any thief..."
(Unison)"...in an old sock, under the squeeky floorboard, behind the
kitchen dresser."
Blackadder II (Money)
Message no. 9
From: loneeagle@********.co.uk (Lone Eagle)
Subject: GCC0.2 Comments
Date: Tue, 15 Oct 2002 23:45:57 +0100
At 12:21 PM 15/10/2002 +0200, Gurth wrote:
> > Duh! [slaps forehead] I
> > took it to mean the kind of generic problem-solving that most PC
> > "independent contractors" wind up doing.
>
>I included it mainly because I felt Paranoia troubleshooters didn't fit
>into any of the other categories too well (though it could be argued that
>they do, and they should instead be treated as a race/species instead of an
>occupation/class).

Provided they remember of course that The Computer is their friend. The
Computer knows what is best for you citizen.

You do understand that don't you citizen?

:-)


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d++(---) s++: a->? C++(+) US++ P! L E? W++ N o? K? w+ O! M- V? PS+ PE-()
Y PGP? t+@ 5++ X- R+>+++$>* tv b+++ DI++++ D+ G++ e+ h r* y+>+++++
-----END GEEK CODE BLOCK-----

-----BEGIN SR GEEK CODE BLOCK-----
Version: 0.22
SR1+ SR2+ SR3++ h++ b++(+++) B? UB+ !IE(+) RN++>++++ STK+ LST+ NERPS+>+++
W- dk+(+++) sa-- ma- jat++++ m+(-) gm+(++) M-- P(+++)
-----END SR GEEK CODE BLOCK-----

GCC0.2: y75>?.uk[NN] G87 S@:@@[SR] B+++ f+ RM(RR) rm++ rr++ l++(--) m- w
s+(+++) GM+++(-) A GS+(-) h++ LA+++ CG--- F c+

"You Shot Speckled Jim!"
Blackadder goes Forth (Can't remember
the episode.)
Message no. 10
From: Gurth@******.nl (Gurth)
Subject: GCC0.2 Comments
Date: Wed, 16 Oct 2002 11:38:00 +0200
According to Lone Eagle, on Wed, 16 Oct 2002 the word on the street was...

> >I'm the kind of geek who thinks his .sig is already too long :)
>
> All I can do at this point is direct your attention downward :-)

I already noticed that, and I hope you can imagine my ideas about that, if
I think my signature is already too long :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I know all this and more
-> Probably NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d- s:- !a>? C++(---) UL+ P(+) L++ E W--(++) N o? K w(--)
O V? PS+ PE@ Y PGP- t- 5++ X(+) R+++$ tv+(++) b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 11
From: loneeagle@********.co.uk (Lone Eagle)
Subject: GCC0.2 Comments
Date: Thu, 17 Oct 2002 17:58:53 +0100
At 11:38 AM 16/10/2002 +0200, Gurth wrote:
>According to Lone Eagle, on Wed, 16 Oct 2002 the word on the street was...
>
> > >I'm the kind of geek who thinks his .sig is already too long :)
> >
> > All I can do at this point is direct your attention downward :-)
>
>I already noticed that, and I hope you can imagine my ideas about that, if
>I think my signature is already too long :)

Well it is in your power to change the length of mine the problem is that
there's very little redundacy.

It does of course depend on the quote I stick in :-)


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d++(---) s++: a->? C++(+) US++ P! L E? W++ N o? K? w+ O! M- V? PS+ PE-()
Y PGP? t+@ 5++ X- R+>+++$>* tv b+++ DI++++ D+ G++ e+ h r* y+>+++++
-----END GEEK CODE BLOCK-----

-----BEGIN SR GEEK CODE BLOCK-----
Version: 0.22
SR1+ SR2+ SR3++ h++ b++(+++) B? UB+ !IE(+) RN++>++++ STK+ LST+ NERPS+>+++
W- dk+(+++) sa-- ma- jat++++ m+(-) gm+(++) M-- P(+++)
-----END SR GEEK CODE BLOCK-----

GCC0.2: y75>?.uk[NN] G87 S@:@@[SR] B+++ f+ RM(RR) rm++ rr++ l++(--) m- w
s+(+++) GM+++(-) A GS+(-) h++ LA+++ CG--- F c+

"I kill, I maim, I fornicate but as far as my flock is concerned my only
vice is a little tipple after evensong."
Blackadder II (Money)

Further Reading

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