From: | shadowrn@*********.com (Kismet_sr) |
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Subject: | Geez! Ya take a year off and... |
Date: | Wed Mar 7 22:40:01 2001 |
but..) finally bought all of the OOP Shadowrun stuff and nothing new
(good)was coming out anytime soon, so we decided to play something else. We
tried Dc Comics, Mage, Werewolf, Hunter, Rifts, Heroes Unlimited, Dc Comics,
and then decided to do our own game world with Gurps. We discovered that we
were just recreating SR. So now were back. It's very lethargic-like going to
an old friends house to catch up on old times.
Several notes: 1. Nothing compares to the Shadowrun Megaverse. It's
complexity and plotlines really are a work of genius. Nothing else blends
Magic and Technology as well.
2. Reading role-playing material during the day can drown out Barney but not
Veggietales.
3.There IS NO online community for other games that is as open as you guys
tend to be. Now granted I was mostly a lurker when I was here before, but
90% of you were always helpful when I had questions. You don't realize how
much online material helps until you don't have it anymore. Most other rpg's
only have maybe 50 websites and that's if your lucky. There are no
TSS/DeepResonance equivalents. The fan fiction is just horrid. I would have
to reread stuff on Shapcano and magespace to cleanse my mind. The mailing
lists are a joke filled with underage brats wanting to talk about the sexual
relations of werewolf's in minute detail. You guys may bitch about DVixen
all you want, but we need to clone her and send her duplicates out on a seek
and destroy mission.
I had more notes but I forget now. So anyway, we were playing Gurps and I
subscribed to Pyramid to read the Spirits playtest of Steve Kensons (love
that guy) and saw the Fasa closing announcement. Don't worry I read the
archives and I know that you guys have beaten it to death. I just want to
say that I think it can be a good thing. Correct me if I'm wrong but the
people that bought it were of the Tom Dowd/Nigel Findley generation? See
that's exciting to me because I liked the IE big plot stuff. But now Mike M
is going to be there too so everyone should be happy. The two should balance
each other out and maybe make it even better. So after all the rambling
what's my question? Well I just want to know if the Matrix books or the
Rigger whatever are worth picking up if you don't play with deckers or
riggers as PC's. Decking was always way too complicated and I am an American
so meters per hour means squat to me. Is there any new world information
since Corporate Download?
Kismet