From: | dbuehrer@****.org (David Buehrer) |
---|---|
Subject: | Get a Clue |
Date: | Mon, 23 Sep 1996 21:24:37 -0600 (MDT) |
clues to PCs. We've both run across the problem of how
much to give out. What seems to be an obvious clue to the
GM leaves the players clueless. The PCs founder and the
players get bored and start playing Magic. But if you bash
'em in the head with a clue they give you that "What do you
think I am, stupid?" look. How do other GMs on this list
deal with this? And to be all inclusive, what do the
players think would work best?
-David
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~