From: | cm5323@***.ac.uk (J.W.Thomas) |
---|---|
Subject: | Re: Gleeptaks and soup |
Date: | Mon, 6 Nov 1995 17:53:48 +0000 (GMT) |
what every game needs
Gleeptaks!
An Adult Gleeptak is a wiry humaniod and stands approximately 6" tall
They have grey/green skin, which can change colour when scared
or angry. They have two small eyes that glow different colours
with differnet moods (yellow and red are common)
No genders are apparent, but juveniles have been observed.
They are spiritual and resident on the astrial planes, only
manifesting around people with mental problems. They terrorise
there chosen victim, usually a harmless paranoid, feeding on
the victims emotions. After driving there victim into hysterics
they hide and torment them for a bit.
Bod Str Quick Int will Cha ESS Reaction
2 1 8 2/6 5 NA 6 5** 2L -1 reach
POWERS
invisability
The Gleeptak has a constant Force 6 invisability
that can be altered to allow one person to see they but
no one else can.
They never appear on physical sensors like cameras
Invulnerabiliy to normal weapons
effective armour 12 (they arn't all physical)
Manifest
Emotion drain - sanity
essence(6) vs targets willpower. each sucess reduces
effective INT until INT=0, when you cannot understand this big
scary world at all. (int recovers with rest)
steal soup
Because they can.
So next time you see that mad old tramp shouting into a trashcan
about the Gleeptaks who are after his soup, look closely at the
shadows and see if you can see those small slitted red eyes
staring back at you...
Also great fun when players design characters with insanitys.
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CHOPPER The god is absent
ChOpPeR His dead leaves are piling
cHoPpEr And all is deserted
chopper -Basho
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Next Week
Car Key Gnomes!
(a tribute to Larson)
(PC: " But I left my credstick in my jacket! Who stole it
?!?!" ---Three hours searching and you find it down the back of the
sofa) =)