From: | Mike Elkins <MikeE@*********.com> |
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Subject: | GM Helper Program |
Date: | Thu, 26 Sep 1996 17:47:12 -0500 |
wondering what features people think they need most.
The core feature set I perceive is this:
Roll dice (including success tests)
Keep track of character stats.
Roll initiative + show which character acts next etc.
Keep track of Pools.
Keep track of injuries to characters.
Have a character roll a success test ( including injury mods + visibility mods etc)
Have a character resist damage.
Ability to handle characters, critters, spirits
Non-Core but nice:
Combat and Spell "Wizards" to deal with these very common situations.
Keeping track of ammo.
Decking "Wizard"
A "Map" mode to drag characters around on.
A log of past dice rolls and events.
Ability to load characters created from the SRCG program.
Ability to handle vehicles, spells, barriers and programs.
Context sensitive help.
What do you think should go in first? Keep in mind that I want A) a simple user
interface and B) if the program needs to much data entry to use a particular
feature, no one will use it.
Once it's in a releasable state, I'll send it to peoples' archives, so don't bug me for
it untill then.
Double-Domed Mike